Markov Blademaster

Legality

Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal
Tiny Leaders Legal

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Set Rarity
Dark Ascension Rare

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Related Questions

Markov Blademaster

Creature — Vampire Warrior

Double strike

Whenever Markov Blademaster deals combat damage to a player, put a +1/+1 counter on it.

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Markov Blademaster Discussion

Snap157 on Vampire Buff Deck

2 weeks ago

Ookie dokee. Before I begin, it's gonna sound like I'm ripping apart your deck and taking the wheel, but with some adjustments this deck can really kick some serious ass. First of all, this is not standard legal, so you might wanna swap the format to modern or casual :)

Lightning Prowess does not help you here, as vamps grow bigger after combat damage. I know it helps with Blinding Blade but honestly that is too slow for a fast paced tribe like vamps. Mark of the Vampire is certainly on flavor here, but honestly with your vamps getting bigger, you'll want to replace those with Gruesome Deformity to help you vamps deal damage and get bigger.

Vampire Nocturnus only really works with mono black vamps, and Stromkirk Patrol is also pretty slow. With decks like this, the mana limit should really only be 4 or at absolute max 5 if the card is absolutly needed. Diabolic Tutor is also a good card, but due to the casting cost I would really only limit yourself to 2 copies max, or cutting it all together.

If we take those cards out, we are left with (I think) 16 slots. As I mentioned earlier, Gruesome Deformity is a cheap way to let your vamps get bigger and deal damage, so I would include 3. Rakish Heir is a nightmare to deal with, especially in multiples so I would throw in 4. Lightning Bolt is a staple for any deck playing red, so I'd throw in 3. That leaves us with 6 spots left, and as a replacement buff, I would put in a playset of Curse of Stalked Prey and 2 Markov Blademaster. So, in the end, you would end up cutting:

and adding:

I think these replacements will lead to smoother gameplay and more wins on your part. As with any deck, lands like Bloodstained Mire, Dragonskull Summit and Blood Crypt are not needed but certainly help, and removal like Terminate or Dreadbore is usually an upgrade to Doom Blade, however in most decks you'll do fine without making these changes. Always glad to meet another vamp player, and I hope this helps!

PS feel free to check out my vamp deck, Just for Shits n' Giggles

TroubleMaker28 on BRING THE Vampires!!!!

1 month ago

remove Markov Blademaster and replace with Vampire Nighthawk. It is one of the most well rounded black creature and combined with your Stromkirk Captain it should prove deadly. Also among the other vampires that haven't been mentioned yet Gatekeeper of Malakir might be interesting...

Wizno on Tribal Vamps

2 months ago

First off, welcome to the world of EDH! I think you'll find it's definitely one of the most fun formats you'll experience. As someone who has played tribal vampires before, I think I can offer you some suggestions based on my experience. Now I'm not sure what you're budget is for cards so feel free to ignore any suggestions that are out of your budget range.

Vampires are tricky because they don't have as much tribal support as say Goblins, Elves, or even Zombies so you really want the best they have to offer. I think that 44 creatures is a bit too high, even for a tribal deck, so I would cut and refine some of your weaker vampires.

Kalitas, Bloodchief of Ghet
Drana, Kalastria Bloodchief
Vampire Nocturnus
Necropolis Regent
Anowon, the Ruin Sage
Rakish Heir
Pawn of Ulamog
Markov Blademaster
Mirri the Cursed
Malakir Bloodwitch

These are a few ideas of some very powerful vampires that could easily be swapped in for some of the less optimal brood.

As with any EDH deck, your mana base is going to always be tweaked and upgraded to make your plays faster and more reliable. Now this is something you can do over time and as budget allows but some major lands to consider are:

Blood Crypt
Graven Cairns
Shadowblood Ridge
Rakdos Carnarium
Temple of Malice
Sulfurous Springs
Tainted Peak
Dragonskull Summit
Urborg, Tomb of Yawgmoth
Cabal Coffers
Nykthos, Shrine to Nyx

Now the latter 3 lands are included for explosive ramping and because I've found most tribal vampire decks are more black than red. Another thing to keep in mind is that generally, you don't want less than 36 lands in your deck unless you have a lot of mana rocks to support less. Olivia is a very mana hungry commander so I would suggest about 38 lands.

Along similar lines, I would include the following mana rocks to further ramp/filter your mana:

Rakdos Signet
Sol Ring
Talisman of Indulgence
Darksteel Ingot/Commander's Sphere

While not traditional "ramp", Urza's Incubator can be very helpful in this deck since vampires tend to be a bit higher mana costed.

You'll want to include a few cards to help you draw more cards just to get more power from the deck. There's a lot of options out there but one card I strongly suggest is Phyrexian Arena.

The same goes for your removal. A little spot removal and a few board wipes should have you covered.

Two pieces of equipment I feel no Olivia deck should be without are Basilisk Collar and Blade of the Bloodchief.

If you want another powerful combo for the deck besides the two blood enchantments, you could look at Bloodchief Ascension+Mindcrank.

I hope these ideas help! Best of luck to you with your deck!

chapman.luke27 on Olivia bathes in your blood.

2 months ago

Vampires are my my favorite tribe, I made my own with Anowon, the Ruin Sage.

I really don't like Baron Sengir, he costs way to much and you have to wait a turn until you can regenerate something. Some great replacements would be Drana, Kalastria Bloodchief, Dark Impostor, or Drana, Liberator of Malakir.

Replace Furor of the Bitten with Stensia Masquerade for flavorful buffs for your whole team. Rogue's Passage is always a great land to help with your bloodthirst cards or other cards like Markov Blademaster.

Replace Gravedigger with Palace Siege to get a vampire back every turn.

If you want you can check out my own vampire deck here: http://tappedout.net/mtg-decks/anowons-ritual/

JKRice on We stand together! (Naya Midrange)

2 months ago

Possibly cut Restoration Angel, and as for double strike, Marisi's Twinclaws, Markov Blademaster, and yes,Mirran Crusader.

Firebones675 on 1/1 can be big creates too

3 months ago

Markov Blademaster, Prophetic Flamespeaker, Spiraling Duelist, Savageborn Hydra and other creatures with double strike benefit from your equipment both because they deal more damage but they deal damage twice per turn giving you 2 triggers off of your equipment.

Although their abilities aren't super relevant in your deck, the only double strikers at 2 mana or less in your colors are Scourge Wolf. Viashino Slaughtermaster, Warren Instigator. I'd stick to the 3 cmc or greater ones for your deck.

hunkers on Colonel Quickgoldberg's Horde (R/B/W aggro)

5 months ago

First off you need to take out all of your 4-drop and 5-drop spells. The reason being if you are trying to kill your opponent as fast as possible, turn 5 is way to slow to win. After that take out 3 land since you won't need 23 anymore. Here are some suggestions, Spike Jester, Lightning Bolt, Alesha, Who Smiles at Death, Arashin Foremost, Ash Zealot,Bloodsoaked Champion, Brighthearth Banneret, Chief of the Edge, Countryside Crusher, Goblin Bushwhacker, Goblin Rabblemaster, Hidden Dragonslayer, Keldon Marauders, Lifebane Zombie, Mardu Shadowspear, Markov Blademaster, Mogg War Marshal, Reckless Bushwhacker, Spike Jester, and Zurgo Bellstriker. Any questions?

hardhitta71194 on From Dusk Till Dawn

5 months ago

I think the burn spells in the sideboard is a good idea! I have a bunch of Lightning Strike, Chandra's Pyrohelix, Galvanic Bombardment, and Burn from Within laying around. Galvanic Bombardment is my favorite burn spell, you can get up to 5 damage out of if if you're lucky. I like Lightning Bolt but it's kind of expensive.

Yeah it is more mid-range now, I'll change it!

I have 9 creatures that cost 3 or less, but I do have a lot of 4 drops. I like Drana, Liberator of Malakir, badass card! I'll probably sideboard something with cheaper mana cost to replace Heirs of Stromkirk when I play red.

I think the reason I have so many high creatures is that I had 3x Markov Blademaster, then noticed the deck was still cheap and replaced him with Mirri the Cursed. It was late at night, I may have thought she was a 3 drop! Lol

Thank you very much for the replies man! I really like this deck, trying to get it fine tuned before I order the cards I don't have.

Thinking I could either drop the 3x Mirri the Cursed or drop Necropolis Regent and Falkenrath Marauders for 3x Drana, Liberator of Malakir. Necropolis Regent was just there for extra power, but I think I'll get plenty power anyways. Falkenrath Marauders is a good card, but being a 2/2 for 5 someone could take him out very easily. Unless you have any other ideas.

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