|Commander / EDH||Legal|
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|Shards of Alara (ALA)||Uncommon|
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Creature — Human Wizard
Tap: Blood Cultist deals 1 damage to target creature.
Whenever a creature dealt damage by Blood Cultist this turn is put into a graveyard, put a +1/+1 counter on Blood Cultist.
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Blood Cultist Discussion
1 month ago
that's quite an impressive list! A lot of artworks I didn't know of. But you also missed a few:
Aggression, Alexi, Zephyr Mage, Archangel of Strife, Azure Mage, Blood Cultist, Crossway Vampire, Deathless Angel, Elven Cache (6th edition), Fishliver Oil (9th edition), Game of Chaos (5th edition), Inkfathom Infiltrator, Jasmine Boreal, Juniper Order Advocate, Mortiphobia, Remembrance, Snuff Out (duel decks), Sylvan Ranger (M11), Tormented Angel, Vine Trellis, Vitalizing Cascade
6 months ago
Lands: Take out 2 Mountains, Stone Quarry, Cinder Barrens, and Forsaken Sanctuary and maybe the Guildgates if you want and add in at least one plains, Haven of the Spirit Dragon, any of the life gain dual lands from Tarkir... just use better duals than the strictly-worse guildgates. I have a personal issue with those lands. They insulted "Avatar the Last Airbender" once.
Things to pull: Ancient Hellkite works to slow, requires to much investment, and is too conditional. Forgestoker Dragon cuz it's clunky and slow compared to other things. (A lot of these suggestions will be cutting the worst of duplicate effects). Aegis Angel (above reason)? Wojek Embermage? Paragon of Open Graves cuz you don't have enough black to make its ability work. Scalding Salamander is too conditional. Either Vulshok Sorcerer or Blood Cultist. Crossbow Infantry. Stun Sniper. Painsmith because not enough artifacts.
Artifacts: That Which Was Taken cuz it's also too slow.
1 year ago
1 year ago
It's not the best ability wise but for flavor reasons you should include a couple cultists.
Blood Cultist literally has them drinking and that flavor text...
As for cards that synergize with nekusar, have you considered Fevered Visions? Seems like the sort of card you'd want.
Wheel and Deal is a pretty good wheel effect and if you really need to you can have it only target yourself.
1 year ago
I agree, man. the dudes do seem off, somehow? maybe they lack some sort of unifying theme? I mean, the colours are in check, most of them do something fairly related, and they all look grixis... but yeah.. something's off... maybe some creatures that do more specific, specialized things? Deranged Assistant can fill your own GY and produce mana? Something like a Typhoid Rats can pose a more serious, yet cheap threat? Blood Cultist can do some killing and grow bigger? I dunno, but we'll figure it out.
2 years ago
Decent primer, I'll keep it in favorites for a while.
Commanders I'm looking at are Aerie Mystics or Bant Battlemage and building a controlish tempo deck with a pack of fatties to threaten combats, Naya Battlemage in a more creature-heavy -but similar- fashion (maybe even taking an Impact Tremors/token route)... Mistmeadow Witch in a U/W Control archetype... Blood Cultist cruel control... Nulltread Gargantuan is an idea since a 5/6 commander for effectively 4 mana doesn't seem bad in a combo-friendly guild, or Selkie Hedge-Mage in tempo... enchant voltron Ascended Lawmage seems perhaps the most powerful deck... Grixis Battlemage gives inherent card and combat tricks, so a tempo deck seems plausible... and lastly Woolly Thoctar, like Nulltread above, is an all-beef patty for chump change.
2 years ago
I'd love to know what success people have found so far, and/or see some sample lists. You've got Bloodbraid Elf listed as Tier 1, but I'd love to know how this deck can win? Ascended Lawmage sounds fun as I'm still working on Sigarda, Host of Herons hexproof/auras deck simultaneously. Mistmeadow Witch also looks like a control cmdr, but would like to know if it works?
I also found... Hellkite Hatchling, Boggart Ram-Gang, Nulltread Gargantuan, Selkie Hedge-Mage, Jhessian Infiltrator, Qasali Ambusher (could always be a free cast), Wasp Lancer, Inkfathom Witch, Thoughtcutter Agent, Murderous Redcap, Ashenmoor Gouger, Blood Cultist, Gwyllion Hedge-Mage, Ichor Rats, Battleground Geist, Thrummingbird, Llanowar Mentor, and Tatterkite ...as possibilities?
2 years ago
I would say if you want to include black, add more of it. As it stands right now it will be somewhat rare to have both the black creatures and black mana in the same game unless it goes on for a while, which you don't want because it seems you want it to play aggressive. If you do want the black you could include cards like Big Game Hunter, Blood Cultist, and Bloodsoaked Champion. I found these at http://gatherer.wizards.com/Pages/Search/Default.aspx?action=advanced&subtype=+[human]&color=+[B] and they stuck out to me the most for what your deck is trying to accomplish. You could also add a bit of removal for those big baddies you run across. Lastly, given that your deck is already 71 cards I wouldn't just add these cards but replace the Riot Ringleader, and Banners Raised. Overall a good deck idea.