Deathbringer Thoctar

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2013 (C13) Rare
Alara Reborn (ARB) Rare

Combos Browse all

Deathbringer Thoctar

Creature — Zombie Beast

Whenever another creature is put into a graveyard from the battlefield, you may put a +1/+1 counter on Deathbringer Thoctar.

Remove a +1/+1 counter from Deathbringer Thoctar: Deathbringer Thoctar deals 1 damage to target creature or player.

Latest as Commander

Deathbringer Thoctar Discussion

TypicalTimmy on Card creation challenge

2 months ago

Deathbringer Thoctar would like to have a word with you, Ruffigan. Lol

Coletrain69 on Red/Black Control/Discard

4 months ago

I don't think that Deathbringer Thoctar is worth it. He is simply to slow and isn't on the same page with what the rest of the deck is trying to do.

I also don't think that Whispersilk Cloak or Swiftfoot Boots are worth it. The likely hood that you are going to draw them is slim and for little reward. If you remove all of what I have mentioned you have room to add either (or any combination of) Shrieking Affliction or Black Vise . Since you are making them discard, hopefully they will eventually not have a hand and these will be a huge win condition in a single and multiplayer game.

I'm not sure that Mind Slash is worth it either, as the only card you have that you can freely sacrifice is Reassembling Skeleton . Instead I would recommend adding 2 Waste Not as he will help you strengthen your board or hand. I realize this is in your maybe board, but I think your main board could very much so benefit form having at least 2 Waste Not . It might even be worth it to remove ravens crime if you replace it with Shrieking Affliction or Black Vise .

I also so that you have removed Slaughter Games and I don't think that was good.I think that this deck would very heavily benefit from 3 Slaughter Games in your sideboard. If you lose the first game, sideboard them in and take out something important.

It might also be worth it to try to squeeze in some Raven's Crime .

A few other cards I think could work well here: Inquisition of Kozilek Surgical Extraction Dash Hopes

goodair on Budget Prossh

5 months ago

Considering your on a tight budget, Id cut these:
Rhythm of the Wild (unless you play vs alot of blue control, Love this card but I cut this quick when I realized how many things it doesn't affect that I care about)
Comet Storm
Chain Reaction (maybe keep, it kinda liek blasphemous act but you would have a betetr idea how well it does in your group!)
Stronghold Assassin
Savage Ventmaw
Vampiric Rites
Chancellor of the Forge
Forgotten Ancient
Plaguecrafter
Catacomb Sifter
Deathbringer Thoctar
Atarka, World Render

FatherVape on Fling Till Ya Win

8 months ago

Enker To be Honest Tymaret, the Murder King is really only good because you can infinite combo and pop off with his first ability, but it just costs so much to really make it efficient with out a engine going. Infect is an idea but it i don't see it strong enough to really make a insane impact, it is something to look into and i will thanks for the tip..

  • If your looking for a commander that doesn't need infinite combos and "It seems your down for a infect build" you can try to make a Judith, the Scourge Diva & Grafted Exoskeleton Infect deck to slowly ping down your friends with infect. You can easily give her death touch to wipe a board if your play group is fine with that match up.
  • apohl13 on Grenzo, Dungeon Warden - The Slot Machine of Value

    9 months ago

    snowfox54119, I saw your most recent change where you took out Krenko, Mob Boss , and I gotta say, I'm really confused. In my experience with this deck, (which to be fair, is substantially less than you), I've found that Krenko has been a key win con. While I also haven't been able to assemble Thornbite Krenko, I've found that often, even activating his ability once means the game. With any sort of sacrifice combo, you can generate ridiculous value, even off of only 3-4 goblins. An Ashnod's Altar or Skirk Prospector means extra Grenzo activations, and a Deathbringer Thoctar or Whisper, Blood Liturgist can give you crazy value in other ways. The added benefit of flipping on your opponents end step also gives them less time to draw into an answer. So basically, you do whatever works best for you, but if I were you, I'd give Krenko, Mob Boss another shot. :)

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    Deathbringer Thoctar occurrence in decks from the last year

    Commander / EDH:

    All decks: 0.01%

    Rakdos: 0.19%