Deathbringer Thoctar

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2013 (C13) Rare
Alara Reborn (ARB) Rare

Combos Browse all

Deathbringer Thoctar

Creature — Zombie Beast

Whenever another creature is put into a graveyard from the battlefield, you may put a +1/+1 counter on Deathbringer Thoctar.

Remove a +1/+1 counter from Deathbringer Thoctar: Deathbringer Thoctar deals 1 damage to target creature or player.

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C13

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Deathbringer Thoctar Discussion

Head CoIIector on Scorpion God wither

4 weeks ago

I love the overall idea. Mine is very new and rough around the edges (haven't even picked up a sol ring for it yet) but I tried to put in some options to make the death triggers happen more quickly that you might want to think about. Things like Deathbringer Thoctar and Archetype of Finality. If you are curious about my list this is it. http://tappedout.net/mtg-decks/the-scorpion-gods-sting-2/ but I think the archetype would be perfect with Warstorm Surge, Everlasting Torment, and Nest of Scarabs. Sick combo. Also a big fan of Necropede and Core Prowler for creature options and Puncture Blast and Volt Charge for red counters as a whole.

Panas on

3 months ago

I think your deck is suffering from a mild case of "I-want-to-do-too-many-things". Focus on what is it that you'd like the deck to do, and try to streamline it a little bit more. Do this by cutting the "win more" cards, that do nothing when you are behind and only help when you are already ahead.

Secondly, I would increase the land count to around 37 and add cheap efficient ramp (preferably on creatures) to at least 8. Farhaven Elf, Yavimaya Dryad, Wild-Field Scarecrow, and Yavimaya Elder will help you find and get more lands out.

A third thing to do is to consider bringing the average cmc of the deck down a little. At four, it's a little high. Try bringing it down to 3,0-3,5.

Lastly, I would increase the number of free sac outlets, and perhaps add another piece to your Mikaeus, the Unhallowed+Deathbringer Thoctar+free sac outlet combo to finish the game as a plan D, for the games that are just lasting too long.

Murderous Redcap, Viscera Seer, Yahenni, Undying Partisan, and Ashnod's Altar are all good additions to the deck. Same goes for Death's Presence.

These are general guidelines. I run a jund coloured deck as well (it's very different than yours, as I play it as an Aristocrat-style deck) that can potentially offer a source of inspiration for some card choices that may be good for your deck as well (eg. sac outlets, cheap efficient ramp, card draw, etc...). Here's the link:


Wild Carnival

Commander / EDH Panas

SCORE: 1 | 33 VIEWS | IN 1 FOLDER


ThallionDarkshine on Shattergang Brothers EDH

7 months ago

Thanks for the help! I definitely needed to find a way to revamp my land base to support Cultivate/Kodama's Reach. I'm not a huge fan of Rancor for the reasons listed above, and I'm not sure paying 4 is all that different from paying 5 to remove an enchantment. I love Goblin Sharpshooter/Deathbringer Thoctar, they just do so much for so little investment! I haven't really gotten the chance to play much with Aid from the Cowl, it was more of just another card draw engine I threw in because I felt I was a bit short on draw. However, I think it probably just comes down too late, and is often, as you mentioned, a do nothing enchantment for 5.

Roco on THRRRAAAAXIMUNDAAARRR!

9 months ago

Deathbringer Thoctar is a better zombie Triskelion

Roco on Thraximundar Zombie

9 months ago

cool deck, Phyrexian Altar added, would up the combos with Gravecrawler and Deathbringer Thoctar as well as pumping Thraximundar

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