Burning-Tree Shaman

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Vintage Legal
Penny Dreadful Legal
Custom Legal
Commander / EDH Legal
Noble Legal
Magic Duels Legal
Brawl Legal
Standard Legal
Arena Legal
1v1 Commander Legal
Canadian Highlander Legal
Vanguard Legal
Leviathan Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Modern Legal
Legacy Legal
Archenemy Legal
Casual Legal
Oathbreaker Legal

Printings View all

Set Rarity
Ravnica Allegiance: Guild Kits (GK2) Rare
Guildpact (GPT) Rare

Combos Browse all

Burning-Tree Shaman

Creature — Centaur Shaman

Whenever a player activates an ability that isn't a mana ability, Burning-Tree Shaman deals 1 damage to that player.

Burning-Tree Shaman Discussion

Unbelievalee on Battalion of Centaurs (Part I: The first clash)

3 weeks ago

First of all, I would replace Angelic Gift With either Gryff's Boon or Rancor , just like you said in the description. Why? Because Rampage of the Clans would destroy it, and it gets returned to your hand/battlefield whatsoever. Then, I would highly recommend a few copies of Collected Company , since it can be cast in an opponent's turn. Did it occur to you that red als also some great centaurs? For example, Burning-Tree Shaman , Stonebrow, Krosan Hero , Nikya of the Old Ways and Fanatic of Xenagos . Utopia Sprawl is in my opinion better than Verdant Haven . Then there's Conclave Cavalier , which is totally bonkers, although that strategy would not be effective when running Collected Company . Rosemane Centaur is also a good addition, but mainly if you run lower CMC creatures. And even though Genesis is not a centaur, flavourwise it would be a nice addition to this list. Maybe one copy of Fated Intervention for some instant-speed pressure. Tribalwise, I would highly recommend Metallic Mimic or Adaptive Automaton to replace the Stoneforge Masterwork , and you can even sacrifice them to Rampage of the Clans , for more value/pressure. Maybe a Mirror Entity to boost your crew in mid/lategame? If your having trouble getting the right creatures at the right time, maybe Eladamri's Call would be a nice tutor in this list. For fun, I would maybe even run a copy of Descendants' Path . You could also add some artifacts that suit nicely in any tribal deck. Think of cards like Icon of Ancestry , Obelisk of Urd , Bow of Nylea , Eldrazi Monument or maybe even Coat of Arms . Maybe even add a Selesnya Signet for fixing. All artifacts which you can even sacrifice to Rampage of the Clans . Also consider some Changelings, since they're basically just Centaurs... Chameleon Colossus . You could also add Oath of the Ancient Wood , if you're planning on running this amount of enchantments/auras. Then there's lands. I realize you want to keep this list budget, that's ok, in your case I would still run several Canopy Vista , Fortified Village , Temple of Plenty , Mutavault (which is a centaur), or Oran-Rief, the Vastwood . Chronicler of Heroes goes nicely with Lagonna-Band Trailblazer . Centaur Omenreader is also a pretty solid card by simple making your creatures cost 2 less when it's tapped. You also need cardadvantage. Think of cards like Harmonize . Also, in this meta, you'll need some hard removal. Think of cards like Dismember , Path to Exile , Generous Gift or Beast Within . You can also consider some allround lords and anthem effects. Maybe cards like Wilt-Leaf Liege , Always Watching , Glorious Anthem , Gaea's Anthem , Radiant Destiny , Hall of Triumph , Force of Virtue , Beastmaster Ascension or Collective Blessing . Maybe even a Song of Freyalise ? Yet again, all cards you can eventually sacrifice for Rampage of the Clans . You could even add some retrieval in this list, think of cards like Noxious Revival , Regrowth or Eternal Witness . Sideboard wise, I would highly recommend cards like Rest in Peace , Stony Silence , Dryad Militant , Krosan Grip , Damping Sphere , Grafdigger's Cage , Leyline of Sanctity .

This is it for now. When anything relevant comes up, I will let you know.

Keep up the good work.

legendofa on Don't move

4 weeks ago

Any thoughts on Burning-Tree Shaman to help control planeswalkers or random activated abilities?

legendofa on Exciting Cards in M19

1 year ago

Just catching up on this thread. The lords for less-utilized tribes mentioned earlier are interesting, but as a Skeleton tribal devotee, it annoys me that Death Baron's reprint means that Skeletons getting a lord that's actually a Skeleton is looking less likely. Do I betray my values and accede to the overprinted, oversupported, and overdeveloped Zombies, or do I keep my skels below their full potential? Either way, Skeleton Archer and Bone Dragon are both welcome.

Outside of griping about tribal, Runic Armasaur is an interesting contribution to control, and would be pretty entertaining alongside Burning-Tree Shaman. Crucible of Worlds and Scapeshift have been mentioned enough already, so my last thought for now is the newest addition to the Pongify-Rapid Hybridization-Turn to Frog deck, with Transmogrifying Wand. Let the Pillarfield Ox enter your life!

GCNDAN3702 on Modern - Tamanoa Combo (?)

1 year ago

Oops, I totally missed that! You're right, it wouldn't make much sense to run mark and also reckoner and spitemare alongside it.

Thinking about it some more though, I think Rite of Passage with all of the aforementioned creatures could be fun, but might be too slow if you are trying to make this competitive. I think if you're looking to make this tuned then it would be best to focus more on damage/board sweepers and pain cards that affects both players, and utilize Tamanoa and other life gain cards like Sun Droplet to keep you afloat while your opponent struggles. The pridemates could still be good in the deck as long as you have enough life gain triggers to make them big enough to avoid taking lethal from your sweepers. Some sweepers I would consider are Flamebreak, Earthquake, Firespout, and Volcanic Fallout. You could also maybe have some specific player hate cards in the sideboard that put more damage pressure on the opponent with cards like Psychogenic Probe, Burning Earth, and Burning-Tree Shaman. Eidolon of the Great Revel is also a fantastic card, but I don't know how hard it would be to play around with all of your sweepers since it only has 2 toughness.

XDS on Does that hurt?

1 year ago

Hello,

a couple of cards I would add, to reinforce the "hurt to play" idea:

Zhur-Taa Druid pinging away opponents while producing manaBurning-Tree Shaman The original (although downsized) Ruric Thar

Also, when using Vial Smasher, the idea would be using X-costed spells (which you have included) to maximize damage output then Rosheen Meanderer would be in order.

I noticed you're using Gratuitous Violence. Not always will you be able (or interested in) attack so, a Warstorm Surge would help dish out more (actually double if you have Gratuitous Violence in play) damage to opponent's face (or get ready of any creature bothering you).

Here's my suggestion on replacement:

Embermaw Hellion -> Warstorm Surge

Burnished Heart -> Rosheen Meanderer

Sakura tribe elder -> Zhur-taa Druid

Tree of Perdition -> Burning-tree shaman

This is just an idea, hardly will it improve the game but aligns with the "hurt to play" line.

As a bonus: Gratuitous Violence+Warstorm Surge+ Phyrexian Swarmlord = 1 player in a tough position ;) (food for thought)

Regards,

Xeio De Sono

Monomanamaniac on Omnath, Locus of Armageddon v2.6

1 year ago

I actually really like r/g edh, it's actually pretty fun. You should consider the original omnath Omnath, Locus of Mana. Also loving the mana fetch, you could speed it up with Courser of Kruphix. And for tokens of run Doubling Season and Parallel Lives. Additionally you could consider Burning-Tree Shaman, Mina and Denn, Wildborn, Oracle of Mul Daya, Rampaging Baloths, Atarka's Command, Gruul Charm, Signal the Clans, Clan Defiance, Ground Assault, Exploding Borders, Fires of Yavimaya, Xenagos, God of Revels. The list goes on. I might suggest you take a look at the gatherer, it has every card ever printed and an intelligent means to search for them

goblinguiderevealpls on Rage Forger doing WORK (T3 Wins!)

1 year ago

Shaman.

(shaman, shaman, shaman)

I hope you like shaman too

As an avid edh Wort, the Raidmother featuring the combo Of Kiki-Jiki, Mirror Breaker, and Lightning Crafter and shaman stuff, I like jund/gruul as much as i love grixis, always looking for new ways to play the colors in modern and edh, this deck gets my vote

Its subtly powerful and original, and well built

In the event blue is a threat in modern again,id recommend 1 or 2 Vexing Shusher to counterproof spells, also Burning-Tree Shaman could see sideboard play

Maybe Crimson Mage, Firedrinker Satyr, Fulminator Mage, Goblin Arsonist, Oracle of Mul Daya, Rattleclaw Mystic, Thrun, the Last Troll, Thermo-Alchemist, or Stonewright?

My first modern brew was red goblins, and if you ever get enough store credit to buy a few, id recommend 2-3 Cavern of Souls mainboard for another Stomping Ground type of land that hoses blue

Besides other non budget things such as Wooded Foothills and Aether Vial cant think of anything else,

Cheers!

IRNMN on Golgari Elves (MH1)

2 years ago

colton815 The deck-maker did specify in the description that they are determined to stay in Jund colors. Besides, mono green elves is pretty rare these days in Modern since Shaman of the Pack gives you so much of an incentive to run black. Although I agree that Burning-Tree Shaman is a good candidate to remove from the deck, bartlettphoto does gain a lot from adding red to the deck (see Lightning Bolt and the various red sideboard answer cards)

Load more

No data for this card yet.