Thorn Elemental

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Frontier Legal
Vintage Legal
Penny Dreadful Legal
Custom Legal
Commander / EDH Legal
Noble Legal
Magic Duels Legal
Brawl Legal
Standard Legal
Arena Legal
1v1 Commander Legal
Canadian Highlander Legal
Vanguard Legal
Leviathan Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Modern Legal
Legacy Legal
Archenemy Legal
Casual Legal
Oathbreaker Legal

Printings View all

Set Rarity
Dominaria (DOM) Uncommon
Eighth Edition (8ED) Rare
Seventh Edition (7ED) Rare
Starter 1999 (S99) Rare
Urza's Destiny (UDS) Rare

Combos Browse all

Thorn Elemental

Creature — Elemental

You may have Thorn Elemental assign its combat damage as though it weren't blocked.

Thorn Elemental Discussion

[email protected]_only on Her Royal Fluffness

6 months ago

Love the concept! gota couple suggestions, figured I'll accordian them to keep from filling up the whole page.

Predator, Flagship is costly, but lets be honest - mono-green doesn't care about that. giving flight for troops to evade or block, anti-aircraft cannons, and the tractor beam to lift up enemy ground-pounders, this colorless removal engine is worth evey mana spent on it.

Arena + Combat step: Declare attackers. Before blockers, activate arena, Choosing one of your tapped attacking creatures. the creature picks a fight before blockers, potentially giving a 2-1 for you if they block afterwards, but otherwise taking out a blocker and still getting all their damage through.

Genesis is amazing for recusion, if that's your thing (I know it's mine, but not everyone elses), and it's a 3 drop if you hard cast it with Her fluffiness on the field.

Trolls of Tel-Jilad offers regen for your forces (or allies, in exchange for favors...)

Krosan warchief acts like a mini trolls of T-J for beasts, and reduces their cost as well. more a niche card, but worth mentioning if you end up going that route.

Weatherseed Treefolk is fragile, but returns to hand when killed.

Phytotitan is even more fragile, but returns for free

Masked Admirers is a card drawing chump blocker. while it doesn't get the cost reduction, it definatly will dish out the damage over a game with trades. and the card draw for ETB is icing on the cake.

Gurzigost is a wierd huge guy that smashes face, all for the low low cost of ... recycling your graveyard. oh no... /endsarcasm

Ulvenwald Hydra grows based on your land base, and fetches a land as an etb trigger. added bonus: has reach to deal with fliers.

Oran-Reif Hydra grows to monstrous sizes as the game progresses. not all that exciting, but cheap ($ wise)

Dungrove Elder is completely worth the G mana cost once you hit 4 lands, and will only get bigger as the game goes on.

Terra Stomper , Carnage Tyrant , Chameleon Colossus , Kodama of the North Tree , Kalonian Behemoth , Gaea's Revenge , and Ancient Ooze just do what they normally do with efficiency: smash. they aren't pretty or fancy, but they are cost efficient before your general's discount, so they smash hard for cheap.

Skysnare Spider has the two most important keywords for green multiplayer: vilgilance and reach

Hydra Omnivore lets you get damage through defenses of players by ignoring that player entirely and focusing elswhere.

Indrik Stomphowler and Conclave Naturalists might be good replacements for reclaimation sage, with you commander out they cost the same. Destructor Dragon acts the same on death, but hits planeswalkers and lands as well.

Woodfall Primus is a solid (abet later game) removal that returns to work again.

World Breaker acts as an exile, and is colorless to boot. added benefits are reach and recurrable.

Wickerbough Elder gets the cost reduction, despite being a 3/3 base when cast.

Cloudthresher acts a a Squall for 4, with a 7/7 reach attached to it.

Tornado Elemental will usually act as a mini Whirlwind , and comes in as a 6/6 Thorn Elemental . not cheap mana-wise, but typically less than $.50

Wolfbriar Elemental lets you dump green into a token army of 2/2s if you need to spread out the love or create some chump blockers. quantity has it's own quality sometimes.

Vorapede is a undying buggy with vigilance for 3 when your general is out

Thornling is a solid all-round stomper that is hard to deal with, via indistructable and increasable toughness.

Thrun, the Last Troll is another hard to deal with threat: hexproof, uncounterable, and regenerate means not a whole lot can touch him.

Spearbreaker Behemoth can act as a duribility booster by giving indistructibility

Krosan Drover is a good card for the really expensive creatures, giving another cost reduction.

Ulvenwald Observer is a solid card-draw engine for the deck when things die

Nessian Game Warden lets you sift through your deck based on forests in play

Ripjaw Raptor lets you draw off of combat (and even more off Arena )

Silverglade Elemental is a 4/4 Wood Elves with your general in play.

Brooding Saurian is typically just a sideboard card against control matchups, but worth mentioning all the same.

Stone-Tongue Basilisk is a cheap ($ wise) little guy that can field-wipe an opponent if you time a swing right.

Kamahl, Fist of Krosa should go in every green deck that he can. this goes double for mono-green. Overrun as an repeatable instant? check. wrath countermeasures? Living Plane that only hits opponents for G per land. totally worth it.

Rhadamanthus on Need some clarity on double ...

6 months ago
  1. Yes, it would deal 6 damage. 3 damage in the first strike combat damage step and 3 more in the regular combat damage step.
  2. It would require trample. Once an attacker is blocked, it stays blocked even if the blocker gets removed. The only way a blocked creature can deal combat damage to the defending player is if it has trample (or something like Thorn Elemental 's ability).

xaarvaxus on

7 months ago

With both Nikya of the Old Ways and Nullhide Ferox in the deck you may want to trim down the number of non-creature spells in the deck.

Some inexpensive upgrades to consider:

Hellkite Charger turns that extra mana into extra attack steps [and more mana and more attacks]

Comet Storm does everything that Volcanic Geyser does and then can do it to multiple targets.

Siege Behemoth gives the Thorn Elemental ability to your whole team and offers some protection for itself as well.

Guardian Project and Soul of the Harvest offer more card draw from casting critters.

Skarrg, the Rage Pits can give a little combat boost plus grants trample.

Almost any mana rock out there is an upgrade over Manalith ; Gruul Signet , Mind Stone , Commander's Sphere , etc. Plus Sol Ring means turn 2 commander.

Not quite as cheap but can help get you some +1/+1 counters from mentor as well as goblins to sac to Arms Dealer or Skirk Prospector is Legion Warboss .

vasarto77 on Best mono green commander from ...

9 months ago

I have three mono green commanders, and I am pretty sure all three cards are going in my deck. I don't want anything expensive in my deck, this will just be a whatever I got on hand and whatever is cheapest deck. The deck has tons and TONS of high power strong creatures like Thorn Elemental Jugan, the Rising Star Panglacial Wurm impervious slagwurm Pelakka Wurm scut mob ( Potential strong ) Gigantosaurus Verdurous Gearhulk Thragtusk Terra Stomper.

Because of this, I am thinking of going with a Goreclaw, Terror of Qal Sisma or a Ghalta, Primal Hunger

I also have a TON of green mana ramp including Boundless Realms so I am also thinking of using Omnath, locust of mana as my commander. Maybe find a way to give it trample with the Primal Rage I got.

So with that in mind, I also want to throw in Helm of the Host which I think will want to be a major win condition too. I know I don't have any real way to search for it, but I also want the commander to be the best option for that artifact as well.

What do you guys think is the best commander for this deck?

Caerwyn on Pattern Recognition #85 - Range ...

11 months ago

berryjon - I was a big fan of the 7th Edition Starter set, which is how I was first introduced to the game. It contained a number of very useful tools for a new player:

  • Two 30-card preconstructed decks that were in a predetermined order, as well as guides on how to play each deck, and step-by-step instructions of the plays to make on the first couple turns.

  • A rulebook.

  • A CD with demonstrative games, some online tools, and a list of all the 7th Edition cards.

  • A foil copy of one of the most Timmy-friendly creatures in the set - Thorn Elemental.

It was a great way to teach new players the game. I would love to see them bring back the "do not shuffle, follow these steps so you can play the first couple turns and get the gist of things" decks.

Tyrant-Thanatos on Similar to Siege Behemoth

11 months ago

There's not much of this effect in the game, and even less that grant it to other creatures. Outmaneuver is the only one I can find that hasn't already been listed. Otherwise we just have creatures that inherently do this, such as Thorn Elemental, Tornado Elemental, Rhox, and a few others that are markedly less good that these three.

Another option to push damage through is just to get deathtouch and trample on your attackers. Bow of Nylea with something like Primal Rage or Brawn generally makes your creatures not even worth blocking.

rob_shifflett on

1 year ago

Yeva, Nature's Herald and Vedalken Orrery makes this deck quite intimidating. I would cut Predatory Rampage and Living Hive. Siege Behemoth can take Thorn Elemental's place.

I am not sure what to cut for these suggestions. Pathbreaker Ibex Colossal Majesty Zendikar Resurgent Elemental Bond Kavu Lair Whisperwood Elemental Temur Sabertooth &Rowensince you are going all in on Forests.

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