|Commander / EDH||Legal|
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|Battle for Zendikar (BFZ)||Common|
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Destroy target artifact, enchantment, or land.
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Reclaiming Vines Discussion
1 month ago
1 month ago
Cool deck, however Bramblecrush is just a straight upgrade from Reclaiming Vines. Noncreature permanents include Artifacts, Enchantments, Lands and Planeswalkers. I'm not sure why Michael's deck which inspired you didn't run it, then again it ran Roaring Primadox rather than Stampeding Wildebeests, in a mono green deck...
Still have a +1, this looks fun (not-fun).
2 months ago
You know that you can remove black from your deck's pie chart in the 'edit' menu.
Aside from that, I really like this deck. It seems strong. If you are going for a full mana-denial plan, I would suggest replacing some of the land-based land destruction with Tectonic Edges and the Reclaiming Vines with 4 Mwonvuli Acid-Moss. You could also try Primeval Titan, which works well with your ramp plan and gets your land-based land destruction.
7 months ago
3 removals, like you said, is definitely way too low. Of course, doesn't have a LOT of removal, but you can consider those :
Scour from Existence, Bramblecrush, Desert Twister, Mwonvuli Acid-Moss, Reclaiming Vines. Land destruction is good for those who use Glacial Chasm, which is bad for your strategy. All Is Dust ONLY if you're in a pinch.
To a certain extent, you can go the route of making everything on the board an artifact with Mycosynth Lattice and all the green artifact/enchantment removal becomes effective against anything - even lands.
Also, an elf deck without Freyalise, Llanowar's Fury? BLASPHEMY! (I'm joking.)
Non-elf too good to pass : Eternal Witness.
Notable utility : Mirri's Guile is a free pseudo scry 3, every turn. Abundance if you do not need any other land drop OR if your absolutely need a land, you can choose... AND! If you got Sylvan Library out with it, it transforms it into a free Draw 3 every turn due to its replacement effect!
Hope this helps a bit!
8 months ago
10 months ago
It seems fairly slow for modern, imo you should be ramping turn 1 with Mystic Elves or Llanowar Elves, or doing the Arbor Elf + Utopia Sprawl Combo for 4 mana on turn four. Some other good ramp cards are Cultivate, Nissa's Pilgrimage, Kodama's Reach, Rampant Growth. Acidic Slime can replace Reclaiming Vines. You can also add more protection for your big baddies with Blossoming Defense, and you can use Rancor to give them trample to get through chump blockers.
1 year ago
1 year ago
Start by removing Sylvan Scrying and all Seek the Wilds what are you going to search for a Forest?? better to remove and get higher chance to draw a land. Natural Connection is good you need more instant speed spells which ramps and good synergy with landfall.
2x more Evolving Wild for synergy with landfall is a ++.
How i would read this deck:Go def early game and then slam huge HYDRAS end game!