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Tn'T. Dynamite. That's what these ladies are.

In a vacuum, these two on the field function as their own self-perpetuating engine: the more you connect, the more creatures you gain; the more creatures you gain, the more you get to draw. Land a couple hits, and you'll have enough creatures in play and enough cards in hand to go the distance.

As you can imagine, the deck looks to win through combat damage. In order to maintain board-supremacy it plays a verity of stax-like cards (Aven Mindcensor, Magus of the Moon, Gaddock Teeg, etc.) as well as cards that punish opponents for destroying our creatures (mainly Grave Pact and Academy Rector).

The deck is capable of powering-out some loop-based combos for quick wins or games in which the combat phase just isn't going to cut it: Purphoros, God of the Forge and Goblin Bombardment are our all-stars here. With either the Animate Dead + Leonin Relic-Warder or Animate Dead + Renegade Rallier + Sun Titan (plus a designated sac-outlet) the deck can create a loop to abused one of the above-mentioned cards.

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Casual

95% Competitive