Price of Glory
Whenever a player taps a land for mana, if it's not that player's turn, destroy that land.
Combos Browse all
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Latest Decks as Commander
Price of Glory Discussion
1 month ago
I built an Oloro deck that was mono black discard, though not sure it that fits off-theme enough. Also, Oloro is popular, I just choose a theme not associated with him.
Commanders like Zendru and Blim could also be good choices. You would be on theme with gift giving but your gifts could be just odd world enchantments like Concordant Crossroads or Price of Glory. They could be good just based on their range since you could gift anything.
Not sure if I hit any nails on the head but those are my first thoughts.
2 months ago
zaneanderman I think that would be fair. Gamble is very good and I liked Price of Glory as sort of a way to deter people from interacting. I guess it can kinda both ways. They both add different things to the deck. I think the correct move would be to sub in Gamble and when going for a win to have things like Burnout Red Elemental Blast or Pyroblast .
2 months ago
Wow, that's really well thought out! That said, Gamble is incredibly good here, especially with all the other combos. Could Price of Glory be cut? I also notice there's a bunch of foils in the deck that might be driving up the price.
3 months ago
Price of Glory might be a good fit in this type of deck
4 months ago
Awesome Profet93, thanks! So after all the feedback and staring at this list for a few hours here are the changes I made.
- Svella, Ice Shaper
- Price of Glory
- Tyrite Sanctum
- Karplusan Forest
- Gratuitous Violence
- Bramble Sovereign
- Shivan Gorge
- Goblin Bombardment
4 months ago
I'm dabbling with an idea for a Gruul group slug enchantress deck led by Klothys, God of Destiny , to flood the board with staxy and punishing enchantments like Price of Glory , Titania's Song and Citadel of Pain , but the reason I'm dabbling and not building is because I'm not completely sure how viable it is, mostly due to the points already mentioned in the first response.
5 months ago
Other land things to consider:
- just to have more options for the color-intensive dragons. There is also
, which could be useful if you feel the need for more card draw. Finally, if lands end up becoming too frequent end- to late-game,
might help get more dragons in hand.
I'm a huge fan of enchantments, and I think Curse of Opulence , Valakut Exploration and Mayael's Aria could do work for you here. And, if you wanted to cut instants out (and not activate anything during other players' turns), you could add in a Price of Glory . Though, alternatively, Lure of Prey could also be a very effective instant in this deck.
And lastly, mostly for the art, Grave Betrayal .
6 months ago
Power Surge is a great punishment card for Yurlok, as it forces your opponents into no-win scenarios where they take damage either from tapping or not.
If you want any more ideas feel free to check out my own list.