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Need for Speed
Sacrifice a land: Target creature gains haste until end of turn.
Need for Speed Discussion
3 weeks ago
You might like these: Solidarity of Heroes , Psychotic Fury , World Shaper , Claws of Gix , Lithatog , Need for Speed , Overlaid Terrain , Mana Seism , Rain of Filth , Jund Panorama , Not of This World
1 month ago
Hi_diddly_ho_neighbor, you may have sold me on Need for Speed . I grabbed a copy in the order I just placed. Hopefully by the end of the week, I'll have the necessary substitutions made to get this deck where I want it to be.
1 month ago
Correct, you will always have to target the previous elemental with Need for Speed and the last elemental created will not have haste. Your other 10-20 will however :). Also, as you might have surmised, this combo is a bit of a glass cannon. If something goes wrong then you just lost all of your lands (though with Lord Windgrace it's pretty easy to recover). I usually like execute this combo with either one or both of Splendid Reclamation and Pyroblast in hand to serve as insurance against Cyclonic Rift or counter magic.
1 month ago
Hi_diddly_ho_neighbor, talk to me some more about Need for Speed . I like it, but I'm afraid I'll a land behind in giving critters haste. With Angry Omnath or Titania out, if I sac a land to give target creature haste, I'm not able to give haste to the Elemental that comes into play because of the sac, am I? Not that that's a deal breaker, I just want to make sure how it plays out.
Also, Wayward Swordtooth is under consideration. Good option. Skyshroud Claim will go in eventually. The only reason it isn't in right now is because I'm not running that many dual lands. When I get more added, I'll swap it in.
Thanks again for all your help here, guys!
1 month ago
I completely understand your stance on Crucible of Worlds and Scapeshift . The only reason my deck runs 'em is because I was lucky enough to crack one of each from M19 packs. Sadly those cards aren't that cheap.
In regards to Concordant Crossroads vs. Need for Speed , it really comes down to preference. Crossroads is a fine haste enabler (though since you do have access to red I would suggest one that isn't a symmetrical effect), but I like Need for Speed because it doesn't require a huge non-land board state to win a game. All you need is Titania, Protector of Argoth on the battlefield and you can then quickly take down the table. Throw in Splendid Reclamation for to an immense set of landfall triggers (basically building your own Scapeshift ). Plus being able to sac a land when you want is pretty solid with The Gitrog Monster and Lord Windgrace .
I think if you are not going to include Oracle or Azuza, then Rites of Flourishing is a fine replacement since you should benefit more from the extra land drops than your opponents. Wayward Swordtooth is another option that is a little easier on the wallet (though even he is getting up there these days). Just as an aside, one way you can get around the lack of Oracle and friends is to use 'big' ramp spells which drop multiple lands onto the battlefield at once. So cards like Summer Bloom (which you already run), Skyshroud Claim , Harvest Season , Traverse the Outlands , Collective Voyage , New Frontiers , Harrow , Far Wanderings (if you have threshold), and Animist's Awakening . Basically you use your ramp spells as replacements for your extra land plays. It's a bit slower than playing extra lands every turn, but the landfall effect is all the same.
1 month ago
Thanks for the comments, everyone!
Hi_diddly_ho_neighbor, that's some great input. Unfortunately, I won't be adding Scapeshift or Crucible of Worlds to the deck, as they are out of my budget. Adding Gitrog and Angry Omnath is going to be costly enough right now. Need for Speed is interesting, though. Would you run that over Concordant Crossroads if you have one? Having another land sac outlet is nice.
Poly_raptor, thanks for all the ideas. Ramunap Excavator will get added, but not Crucible of Worlds , for budgetary reasons. I don't mind that Rites of Flourishing benefits others at the table; I run it in several decks. I guess the question is, do you think I'll need to run it once I get The Gitrog Monster and Mina and Denn, Wildborn added into the deck? I'm just trying to make sure I've got enough extra land drop outlets to run faster, and it's budget friendly; I'm not going in on Azuza, Lost but Seeking (your wallet) or Oracle of Mul Daya because the prices on those cards are ludicrous. I might have a copy of Burgeoning to add in, though.
As for the lands: Darigaaz's Caldera is already in, and I think I'll add in Undiscovered Paradise , and perhaps Ghost Town later on (it doe work in my Tatyova deck). Thawing Glaciers is great, but too pricey once again. Also, thank you guys for the land count considerations, too. I'll have to experiment with it. I've noticed with the current count, I've always got plenty.
The land droppers are under consideration; I just don't know where I'll have room for them once I get everything else I want crammed into this.
Is Groundskeeper worth keeping around?
1 month ago
Hello there! As a longtime Jund lands player (even before our Lord and Savior Windgrace arrived) I know exactly how you feel when you say that the deck needs a bit more "punch". Lord Windgrace is a great value engine, but he often lacks that explosive play that just outright finishes games. Here are a few cards that I run in my deck that help make it more explosive for your consideration:
Scapeshift would be an excellent win-con to add to the deck because it is so versatile (plus it is relatively 'cheap' right now since it is in Standard). Pair it with either Retreat to Hagra or Ob Nixilis, the Fallen to remove players from the game. It makes a massive army with Titania, Protector of Argoth or Omnath, Locus of Rage . Basically if you are running landfall or land sac-recursion it does everything you want in one big explosive play.
I am also a huge fan of Need for Speed . Pair it with Titania and you now have a hasty army-in-a-can.
Nissa, Vital Force . It took me a while to come around to her but oh my does she do work in a lands matter deck.
I agree that Crucible of Worlds is a solid inclusion.
As a comment on your land number question, I found that 41 is the perfect number. I am hesitant to agree with earlier comment to cut lands below 40 (40 lands is fine though). Lord Windgrace and Tatyova, Benthic Druid are very different decks. Tatyova can get away with fewer lands because she draws cards off each land drop. She gets the best of both worlds where Lord Windgrace has to choose between drawing cards or advancing the board state. Besides, you can treat utility lands like Field of the Dead or Nurturing Peatland as actual cards with Lord Windgrace since they have great synergy with his abilities. That's just my opinion though.
If you need anymore ideas, feel free to check out my list: This deck has HUGE tracks of land. It should be up to date.
Good luck and happy deck building!
5 months ago
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