Sivitri, Dragon Master

Combos Browse all Suggest


Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Sivitri, Dragon Master

Legendary Planeswalker — Sivitri

+1: Until your next turn, creatures can't attack you or planeswalkers you control unless their controller pays 2 life for each of those creatures.

-3: Search your library for a Dragon card, reveal it, put it into your hand, then shuffle your library.

-7: Destroy all non-Dragon creatures.

Sivitri, Dragon Master can be your commander.

MilesHiles on Ur-Dragon's Multiverse Onslaught | *PRIMER*

5 months ago

Deck looks sweet! A couple of wonky things I noticed though:

1) Sivitri, Dragon Master is cool flavor wise, but I have a hard time understanding why she's there when you'd seemingly only use her for her -3 ability. In which case, cards like Eladamri's Call seem way more efficient for you in both mana and situationally.

2) I see none of the cost reduction gobos! Dragonlord's Servant and Dragonspeaker Shaman are crazy useful for early and late game plays. Being able to stack your commander's eminence reduction on top of base mana reduction makes playing everything else in your deck much faster. (Special mention to Rivaz of the Claw for his mana and turbo recursion)

3) What does Sarkhan, Fireblood do for you in most games? It seems like his main practicality is mana with a side gig on looting. I think having a 2 drop mana rock, like Arcane Signet or a mana dork, like Birds of Paradise, in his place might be more efficient for you in the long run, as you can always play them on tempo. Hitting turn 3 double red isn't unheard of, but it's certainly more difficult in a WUBRG deck with almost no rocks.

And lastly, 4) This deck deserves a Counterspell or two!! At least something like Angel's Grace to smack down infinites because as is, you've only got Teferi's Protection and no way to save yourself once it's gone. Ideally, you wouldn't need both but sometimes throwing away your Protection on a board wipe leaves you open to getting swept in the next turn rotation. Either way, I love the theme and style of the deck! Happy

wallisface on D&D Deck

8 months ago

Some thoughts:

  • A bunch of these cards aren't modern legal - specifically Ancient Brass Dragon, Ancient Copper Dragon, Jolene, the Plunder Queen, Ramos, Dragon Engine, The Ur-Dragon, Monster Manual, Vexing Puzzlebox, Sivitri, Dragon Master, Burgeoning, Court of Bounty, and Demonic Tutor.

  • Your mana curve is very high here. Pretty much all Modern decks can’t justify running more than 3-4 cards costing 4 mana, and run nothing above this. Your deck has a whopping 31 cards costing 4-or-more mana, which is faar too much, and will lead to some really, really slow/clumsy plays.

  • 12 lands is criminally low. As reference, Burn decks play 20 lands and only play cards costing 1-2 mana. Your deck in particular looks like it needs a lot of mana to do much of anything, and likely needs 24 lands as an absolute minimum, even after lowering the mana curve. Your deck is going to be currently doing nothing with such a crazily-low land count and such a crazily-high mana curve

  • You’re running a LOT of cards as 1-ofs and 2-ofs, which will lead to massive consistency issues and an overall weaker deck. Going forwards, i’d advise you aim to instead play playsets (4-ofs) of those cards that matter most. A deck should usually aim to be mostly playsets of cards.

legendofa on Using these two cards, can …

1 year ago

Direct answer: You can't force someone to pay life, mana or any other resource; they can always choose not to pay. In the simplest example, if a creature is enchanted with Bloodshed Fever and Oppressive Rays, that creature's controller can choose not to pay the Rays fee, so it's unable to attack for the purposes of Fever.

For this question specifically, the premise is slightly off. Sivitri, Dragon Master prevents creatures from attacking you or planeswalkers you control unless its controller pays the fee. Goaded creatures can't attack you if there's another option. So the dragon you gave away can attack another opponent without paying the fee. If there aren't any other opponents, your opponent can choose to pay the fee and attack, or decline the fee and not attack.

TypicalTimmy on Using these two cards, can …

1 year ago

I'm building a precon for Sivitri, Dragon Master and I was wondering if this interaction works or not.

One secret Commander I have is Silumgar, the Drifting Death for obvious reasons. But I also wanted a "prison / force" Commander as well, for her +1.

With Jon Irenicus, Shattered One (Who is budget at $0.35), I can give an opponent one of my Dragons. Now, that Dragon becomes Goaded, so it must attack each turn if able.

With Sivitri, her +1 says a creature can not attack unless an opponent pays 2 life for each attacking creature. So here's where I am being hung up: My opponent CAN pay the 2 life. They are given the choice to pay it, and they absolutely are able to.

Does this mean that when combat comes around, I can force my opponent to pay 2 life and attack someone else with one of my Dragons? And as the game progresses, suppose they have 3 of my Dragons. They are now forced to pay 6 life, and attack? Does that work?

Have (0)
Want (2) Lunar_Wing , Divine-Asura