Wild Pair

Combos Browse all Suggest

Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Vintage Legal

Wild Pair

Enchantment

Whenever a creature enters the battlefield, if you cast it from your hand, you may search your library for a creature card with the same total power and toughness and put it onto the battlefield. If you do, shuffle your library.

Vessiliana on A Bridge to Heaven

3 days ago

Ravenrose, thank you for the suggestions! I might try to dig out a Living Death for this one. I don't have an extra Wild Pair since the Dragons are hogging on it. But this deck doesn't run enough basics to benefit from ramp that fetches up basics.

And thank you for the kind words! I am particularly partial to this deck.

Ravenrose on A Bridge to Heaven

3 days ago

The theme is definitely unique! Valkyrie tribal - I still see the Kaldheim 'Angels' more like Valkyries. I love it. I do feel the deck could benefit from a Living Death or a Wild Pair in case someone takes Bifrost out of the picture. One or two more ramp spells too; Cultivate or Grow from the Ashes.

Keep your awesome themes coming!

seshiro_of_the_orochi on Calamity upon our Gates! (RGWU Giant Tribal)

4 weeks ago

shwanerz88: Thanks for the comment and upvote.

I've considered cutting Wild Pair for the exact reason you mentioned, now I'll propably do it.

Propaganda and Prison are here to protect me before the giants come down. While I have quite a lot of ramp, the creatures are still pretty expensive, so some early defense seems important.

I definitely like your suggestions. Frost and Inferno are powerful additions. Firbold Flutist is a cool card. Sun Titan has the problem that most cards in here have too high of an MV, so it doesn't really fit in here. Uro would be a fine addition, but I'm not even sure if he's that great in here. Also, that price tag is quite harsh. Maybe if I can get him for cheap.

Thanks again for your time.

seshiro_of_the_orochi on BOSS FIGHT - Cheat out SCARY MONSTERS

1 month ago

This is a really cool idea for a creature cheat deck. I've played a casual polymorph list once, and there's a thing I learned from that: Don't play cards that have the potential to simply strech your execution. Profane Tutor seems like it's just that, here. If you cascade into it, you tutor for a card, which is cool. But if you really need to flip sth. into play, hitting it is basically a whif. I didn't look over your suite of boss monsters, but maybe Wild Pair would be better in that slot.

golgarigirl on Deckbuilding Necessities?

2 months ago

I usually default to custom sorting my decks by what the deck needs/how it functions. General 'essential' categories I have are:

Advantage: Card advantage and filtering, anything that generates velocity. This can include things like self-mill in decks that use it.

Ramp: I put cost reduction in here too, but anything that allows me to have more than my turn-count in mana.

Removal: Sometimes I separate out mass removal, but this includes everything that could eliminate a threat. This includes graveyard removal etc. I sometimes even put the rare protective spell in here. But that's mostly because I'm lazy...methodology is that it 'removes' an opponent's answer.

Creatures: Sometimes I break this category into others if the creatures all have etb's or suit specific purpose. Sometimes I just need dudes.

Recursion/Zone: Some decks want more than just graveyard recursion (they want discard/mill/etc), but most decks benefit from a few pieces of recursion.

Other: Sometimes I just have an 'other' category as a catch-all for things that don't fit into the essential categories. Some have specific 'other' categories. Some of my decks need help getting into the red zone, so that deck has a specific combat-enabling section. My treasure deck has a section dedicated to treasure generation since it's so important. And my Wild Pair deck sorts my creatures by P+T, so I know my tutor targets based on what I cast, and make sure if I make a cut, I'm not crippling the tutor power for another creature.

Kinda funny I don't usually consider a win-con a separate category while most other people do. I guess as long as I do my due dilligence with the other categories, for me it usually falls into place. I like massive synergy engines so that makes sense.

temeref on Taunts & Trickery

3 months ago

Talanar Sentinel is a nice addition -- as for the cards mentioned, I didn't include them since I didn't have em/intend on getting them due to their price; I'd bet they're perfect includes, and since you've got em, absolutely slot em in! Could easily swap out that Oreskos Explorer for Flawless Maneuver, probably along-side Ghostway in place of Favorable Destiny and you'd be in a better state defense-wise. Oreskos was intended to be a non- Land Tax method of making sure my lower land count doesn't brick me as often, and flickering it seemed like a fun way to ensure that, but hey, if it doesn't work, it doesn't work! Not gonna pretend like my decks are perfect haha.

And yeah! I love building weirder cards to try and make em' work. This deck's probably one of my favorites I've done for that concept; the Wild Pair & 4 total power/toughness shenanigans finally put my itch to build around the dang card to rest. Failed so many times trying it lol but I feel like this deck's finally the one.

metalflame on Here Kitty Kitty Kitty

6 months ago

Dragon Throne of Tarkir, Hibernation's End, Wild Pair, and Darksteel Mutation are great includes for this deck. All very much within budget ranges. There are a lot of good cheap staples in these colors.

metalflame on Equivalent Exchange (Willowdusk)

7 months ago

Plague of Vermin both gives you creatures and takes down your life and Royal Assassin seems like good includes for your deck. Id say you got more creatures than you need, and you could put that into enchantments that give you more consistency and flexibility. Say Hibernation's End, or Defense of the Heart, and Wild Pair

Load more