Moonshaker Cavalry

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Standard Brawl Legal
Vanguard Legal
Vintage Legal

Moonshaker Cavalry

Creature — Spirit Knight

Flying

When Moonshaker Cavalry enters the battlefield, creatures you control gain flying and get +X/+X until end of turn, where X is the number of creatures you control.

DadHumanPraetor on You Know Nuthin Jon Snow

8 months ago

Tocasia's Welcome Rumor Gatherer Loran of the Third Path

Moonshaker Cavalry True Conviction

I love mono-white too, it's come so far for edh the past couple of years. Cool deck, Oketra is awesome.

Last_Laugh on Faerie Bomberman (suggestions pls)

10 months ago

I'd personally add more ways to beef up your go-wide army. Flowering of the White Tree, Favorable Winds, Akroma's Will, Bloodletter of Aclazotz, Tegwyll, Duke of Splendor, Anduril, Narsil Reforged, Felidar Retreat, Cathars' Crusade, Skyhunter Strike Force, and Moonshaker Cavalry all come to mind.

Feel free to check out my list for ideas. Upvotes on any of my decks are appreciated. Alela's Aerodynamics: A Crash Course

jarncards on Soldiers

10 months ago

Adeline, Resplendent Cathar might be a reasonable addition. she isn't a soldier but gives you extra fodder for you to buff and will hit like a truck. Also Mirror Entity and she will be good friends with the tokens she poops out.

Errand-Rider of Gondor, Resistance Squad, Spirited Companion, Loyal Warhound, Solemn Simulacrum, and Knight of the White Orchid are always reasonable additions. you need cards and mana to play them. they also love to be blinked and revived, which is what white does best.

Cosmic Intervention and Teferi's Protection are the s+ white cards. they go in every deck with white

You should run Skullclamp and Heirloom Blade. and Recruiter of the Guard. It is too good not to.

You have plenty of blink synergy already. Eerie Interlude, Ghostway, Semester's End are things you should strongly consider, the delayed return allows you to dodge wipes, although youll lose your tokens. Teleportation Circle might be reasonable to add. Planar Guide can also be used offensively too. And The Eternal Wanderer is outrageously strong. It does everything.

Cut Arm the Cathars its awful at 3 sorcery speed. Things like Akroma's Will exist and are 100x better. I'd honestly have you revise most of your instants and sorceries. You dont have enough draw to use spot removal like this without putting yourself at a disadvantage.

If you run baird, you should also consider Norn's Annex, Ghostly Prison, and Windborn Muse. as those effects stack, they get much much stronger.

Darien, King of Kjeldor is pretty silly, although he's expensive. with the soul sisters you run, you become very very hard to kill. Conclave Phalanx isn't great in my opinion without some blinking, but if you use something like Nykthos Paragon, its very silly Knight-Captain of Eos also can do a lot to make you invincible.

Flowering of the White Tree is an amazing anthem. probably the best in the game. Spear of Heliod is probably second if you keep mana up, just because it will likely turn offense to other players because of its awful ability.

Moonshaker Cavalry is probably an instant win if you play it

LANDS: This deck might actually be able to run Scorched Ruins.

You might as well add Daru Encampment, Forbidding Watchtower, and Memorial to Glory. Kjeldoran Outpost has synergy but has a major drawback.

I'll look at more low cost stuff later. most of my recommendations are like 5cmc+

griffstick on Craterhoof Behemoth or Moonshaker Cavalry?

1 year ago

Moonshaker Cavalry because it's new. Therfore it's fun

DemonDragonJ on Craterhoof Behemoth or Moonshaker Cavalry?

1 year ago

I have a copy of End-Raze Forerunners in my Chulane, Teller of Tales EDH deck, but I plan to replace that copy with either Craterhoof Behemoth or Moonshaker Cavalry, but I am not certain which of those creatures I should choose. White is my favorite color, and I generally am more fond of flying than I am of trample, but the behemoth has haste, which could be very crucial, if I need to defeat an opponent quickly.

What does everyone else say about this? Should I replace End-Raze Forerunners with either Craterhoof Behemoth or Moonshaker Cavalry?

EchoSpice on THE AGE OF MAN

1 year ago

Cool deck :D

Reflections of Littjara and Konda's Banner are both great tribal cards, as well as Coat of Arms but that can get a but pricey.

Also, new from Wilds of Eldraine, Moonshaker Cavalry, great way to close out GoWide games

Aexislord on Emmara, Soul of the Tapped (EDH - Optimized)

1 year ago

ParacleX Thank you so much for the kind words! Boromir, Warden of the Tower is definitely a great card, being a direct improvement over Dauntless Escort. As a general rule, the list I show here is what I consider to the optimized in a vacuum. So feel free to experiment and adjust the list to fit your meta/matchups! And agreed, Moonshaker Cavalry aka Craterhoof #2 was exactly what the deck needed at this point.

So the reason why I feel lifegain doesn't have a place in this list is because it requires too much investment to be viable. The only inbuilt lifegain mechanic Emmara has is attacking with the tokens she makes, which have lifelink. This is sub-optimal since (1) you don't want to risk getting your tokens killed, (2) you can only attack once per round (3) you are normally tapping her tokens for mana and they don't naturally have vigilance. As such, if you really wanted to go lifegain with Emmara you would have to start adding cards like Soul Warden and Essence Warden. These cards are great, but by themselves they are kinda useless. At that point you might as well just go all-in and make a lifegain Emmara build, which in my opinion is not an optimal way to play her. But to each their own! Other than that, I cannot think of a lifegain card that is powerful enough by itself to slot into the current build. I am always open to suggestions though!

Coward_Token on Wilds of Eldraine

1 year ago

Moonshaker Cavalry getting full-art seems like kind of a poor decision for a new card.

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