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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Fierce Guardianship
Instant
If you control a commander, you may cast this spell without paying its mana cost.
Counter target noncreature spell.
legendofa on Seeking Advice for Lazav., Dimrir …
4 weeks ago
Welcome to the club, Danutercisd!
For being a first deck, I'm impressed to see the Mana Crypt, Cyclonic Rift, Fierce Guardianship, The Meathook Massacre, Underground Sea... I'm going to guess that budget isn't a major constraint here.
One of my pet cards for this sort of thing is Geth, Lord of the Vault. It offers milling, reanimation theft for creatures and artifacts, and a pretty big evasive body.
If you like instant-win combos, both Bloodchief Ascension and Duskmantle Guildmage set up full-deck milling and lots of damage with the Mindcrank in the deck.
Another suggestion is to diversify your copy/theft effects. There's a lot of ways to copy opponents' creatures, but you can take them directly with Control Magic, Beguiler of Wills, and similar effects, steal and copy spells with Talent of the Telepath or Twincast, or yank something from their deck with Praetor's Grasp. You opponents are probably going to be doing things beside throwing creatures around, and being able to react to different threats and take advantage of different opportunities is always good.
Profet93 on Blinking Contest
2 months ago
Deck is SOLID AF. Given your deck is very reliant upon your commander, do you feel you have enough ramp to bring him out quickly enough? Mind Stone might be a potential consideration to increase your artifact count that could bring him out more quickly from 5 to 6. Maybe swapping out commander sphere or better yet, desertion? The former is great but doesn't bring your commander out sooner. The latter is fun but holding up 5 mana and being restricted to only getting creatures/artifacts, one that might not have synergy with your overall plan might not be ideal.
Maybe Mother of Runes? - Protection
How has Inventors' Fair been treating you? Given you have about 14 artifacts or so, do you trigger it reliably? Perhaps maybe swap it or even the exotic orchard which doesn't necessarily tap for your colors for Blinkmoth Well? Blinkmoth can mess with opposing artifact synergies and most importantly, make your Static orb one sided.
Fierce Guardianship in your maybeboard seems amazing given it can protect your commander at 0 cost, since your reliant upon your commander. Maybe even a Rhystic Study or even a Smothering Tithe for some good value?
^EDIT: I missed your $ exclusions regarding fierce gaurdianship
I would love your thoughts regarding your thought process. I'm scared to ever come across this deck.
Profet93 on Numot: Leave. Everything. Destroyed.
2 months ago
Weirdly enough, I didn't get a notification of your comment or upvote. The site is acting up so I might not see replies even though I am subscribed to the deck.
My bad regarding the color mixup. Perhaps a Magus of the Moat given that moat is too expensive? It is expensive and easily removed so perhaps not, but worth mentioning.
Why is teferi's ile the MVP?
What is the purpose of capsize? Would you not be better suited with a (free) counterspell such as Fierce Guardianship/Deflecting Swat? Perhaps I'm missing it.
Other cards to potentially consider....
Sunder - Not MLD but instant speed and accomplishes a similar effect
Smothering Tithe - Ramp
You mention Teferi's Protection in your description but I don't see it in the deck, perhaps it was in a previous version.
Overburden - Accomplishes a similar goal
Torpor Orb - To stop ETB effects like Bane of Progress. I know you have humility which is super strong so this might not be needed, but it's cheaper and easier to cast. Could be redundancy, sort of.
buffo on Official missing/incorrect card/token thread
2 months ago
It appears the etched foil version of Fierce Guardianship is missing. Collector #489.
Profet93 on Azami, Lady of Sudden Victory
3 months ago
Sadly, cEDH is not my scene. From what little I know, Concentrate is not good for cEDH given you're paying 4 mana to draw 3 cards when your commander already draws cards at instant speed rather than sorcery speed.
Ancient Tomb > Temple of false
Fierce Guardianship/Force of Will/Misdirection - Free counterspell
Mana Crypt/Jeweled Lotus - Ramp
What is the purpose of Perpetual Timepiece?
Counterspell, Arcane Denial, Mana Drain > Desertion
Mind Stone > Chromatic lantern. Lantern's benefit is for multi-color decks, not mono. Coalition Relic also fits the 3cmc slot and is colored mana if you really want something similar yet better. But mindstone comes down more quickly and can be draw when you don't need it so it usually sees more play
Your avg cmc is relatively high for cEDH. Might want to bring it closer to 3.20. I can give you ideas for more cuts should you wish.
Profet93 on Arcanis (Combo)
5 months ago
Esoterickrow +1 Pretty good
Misdirection > Foil - 1 less card to discard and you can use it against them instead of countering it
Rhystic Study - Draw
Fierce Guardianship - Powerful AF
Tinnuki on Horrors from Beyond
7 months ago
Profet93: I understand, you're fine!
Fatestitcher is actually one of the newest additions to this deck, which I decided to try out after seeing it pop up in a couple top Mimeo decks. Gotta say, I'm less-than-impressed. While it is nice to get that extra activation, the couple times that I had him on the board, he didn't do much.
Fierce Guardianship is a card I can speak to, as I recently just picked one up but haven't found a spot for it yet. I'm very bad at picking what to swap out. The classic Cavern of Souls is awesome too, just never got around to trying it out.
I do like Allosaurus Shepherd as well, and I feel like he could fill the role of one of my Veils. Flail is another card that I'm not altogether familiar with, but it is interesting.
Conversely, while Skullclamp is a good card by itself, I'm really not feeling it here. Maybe I'm just overlooking the value.
I haven't really done major updates on this deck in a while, but now you have the gears turning.
Profet93 on Horrors from Beyond
7 months ago
I'm glad to see some of my suggestions are worth looking into. It's always worth proxying them first before spending the $, particularly with Yavimaya Hollow. I usually comment on decks with the goal to optimize them, I am in no way giving you a hard time for your choices, just wish to understand. Your response was anything but lackluster.
How has Fatesticher been for you? Aside from Fauna + Grimore, are they any other notable targets? Perhaps a Fierce Guardianship might be worth looking into given that you already run slaughter pact + pact of negation. Being able to bluff is strong.
Alternatively, given I am unaware of your meta and how much blue is rampant, Allosaurus Shepherd and Conqueror's Flail might be worth considering along with a Cavern of Souls. These repeatable sources of anti-blue might pull their weight in the right meta.
Another potential consideration is Skullclamp. Although you only have 3 creatures, it could be a deterrent to kill your commander or force their interaction pre-combat.
Some of these ideas are better than others.
Ultimately, I'm excited to see how this deck progresses.
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