Raging Swordtooth

Raging Swordtooth

Creature — Dinosaur

Trample When Raging Swordtooth enters the battlefield, it deals 1 damage to each other creature.

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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal

Raging Swordtooth occurrence in decks from the last year

Latest Decks as Commander

Raging Swordtooth Discussion

Fotus_Konig on 6 year old me would be proud

2 months ago

AkaAkuma I've been trying to get my hands on a Wilderness Reclamation , as it falls within the budget a bit better than other options.

TheoryCrafter I put Raging Swordtooth in and out of the deck around times, but it falls flat usually overall. I'll probably order a Marauding Raptor soon enough as it doesn't kill too many of my creatures and has good synergy. Rite of Passage is a maybe at this point.

TheoryCrafter on 6 year old me would be proud

2 months ago

Have you considered Marauding Raptor or Raging Swordtooth ? With Ranging Raptors and Ripjaw Raptor already in your deck, the damage getting dished out will trigger their enrage abilities. Playing Polyraptor with Marauding Raptor already on the battlefield will force a mandatory draw if you're gonna lose no matter what else you do. Also, you could also add Rite of Passage .

5dollarMTG on Dinosaur Enraged Red/Green

1 year ago

Good deck! I'd swap in Savage Stomp for Prey Upon. Raging Swordtooth is also good for triggering enrage.

WUBRG97 on Ixalan Park

1 year ago

Hi CardTyrant

Awesome list, i have taken some notes for when i start retooling my own gishath deck.

But there are some inclusions I myself have experienced to be underwhelming and was wondering what you thought about them.

  • Bellowing Aegisaur: Does he work as occasional +1/+1 counter placements or do you have multiple activations when you use him. I myself find the occasional trigger to be underwhelming, and not doing much for 6 mana. And when i can use something like Pyrohemia he does not protect himself.

  • Burning Sun's Avatar: Have been very disappointed with this one, tough to cast due to its cmc and triple red. Bolting a creature and a player seems very limited for 6 mana, and even when its cheated into play it seems underwhelming for a card slot when something like Apex Altisaur could remove multiple threats. And a 6/6 without trample is underwhelming as well in my opinion :/.

  • Deathgorge Scavenger: How often do you meet graveyard decks, because without that interaction it seems very limited in its use.

  • Raging Regisaur: I have been on the fence with this, it is a very nice trigger on a dinosaur body. But the amount of enrage targets are limited and - at least in my meta, a 4/4 will rarely be able to attack anyone without dying to one of their larger blockers. Killing an X/1 is nice, but the difficulty of having it attack without dying is a bit tough.

  • Raging Swordtooth: Same case as above, but i like this less. It triggers only once, which means it needs a lot of setup for getting a lot of enrage triggers. An army of 1/1 seems uncommon, most token decks will have something to buff them. A possible swap could be Staff of Nin it gives card draw and a nice way to trigger enrage, although at a higher cmc and no way of cheating it into play.

  • Siegehorn Ceratops: How has this performed for you? I find it very hard to trigger it the first time with only 1 damage. And even if it gets buffed it is just a big beater without trample. I really like the card and want to include it, but its hard to justify.

  • Territorial Allosaurus: Is a 5/5 for 4 with a possible fight ability really worth it, feels there are better options available.

  • Trapjaw Tyrant: Have shown to be very risky. Some setup is required to trigger the enrage, and even if the problems are removed, they will come right back when the board is cleared. And then one have to take care of those problems again with an empty board.

And what do you think about some of these cards?

Boza on R/G Dino

2 years ago

Raptor Hatchling, Raging Swordtooth, Charging Monstrosaur, Thrashing Brontodon, Rile - there is a tutorial for that right under the comment box.

You have too many enablers and fewer cards - deathgorge scavengers as 4-of is too many, it will starve most of the time; 4 migration, 4 drover and 3 otepec are too many mana cards - cut the 3 otepec, as they are unnecessary with 4 regisaur.

-2 deathgorge and -3 otepec for + 1 commune and 2 Reckless Rage and 2 Raging Swordtooth

greyninja on A Calamity Aproaches

2 years ago

+1 from me! If you were going for a gimmick deck then dinosaurs is a pretty awesome option! I wanted to build pirates; but honestly dinosaurs got so much more support wowww

Honestly, if your ultimate gameplan is to "cast commander, beat face" then many of the other dinosaurs are just going to slow you down. Gishath, Sun's Avatar is arguably better for a dedicated dino deck imo

I feel like the dream play is Zacama, Primal Calamity immediately into Akroma's Memorial/Xenagos, God of Revels and swing... or just wiping everyone of problematic enchantments/artifacts/creatures lmao

It might be smart to run 30+ creatures because how often are you really casting a 9CMC commander?! Depends on where you take the deck. Do you want beaters or rampers? Wood Elves, Solemn Simulacrum, Kor Cartographer, Oracle of Mul Daya, etc etc. I assume you don't want it to feel exactly like Darigaaz Reincarnated/Maelstrom Wanderer which is why I suggested Otepec Huntmaster&friends. Just Brainstorming

You have a bunch of mana doublers which is awesome, including the updated Regal Behemoth that's a mf dinosaur! Plus sorcery ramp. There's a decent spot removal package and some of the auto include boardwipes. A couple dinos have removal tacked on as well. Spellbreaker Behemoth is sweet. I love Samut and the haste enablers. Fervor is meh. You have a lot of really cool stuff here tho. You even snuck in Craterhoof & Avenger. There's a light token theme here which doesn't fit. Idk.

If you're trying to thin some of the fat it would be the rando 5-8 cmc spells. Crested Herdcaller, Thundering Spineback, Raging Swordtooth, Godsire, ... It's so hard. Probably lose two enchantments and two instants/sorceries and you'll only have to cut seven creatures XD

The crossroads for me is the Gishath dino aggro or Zacama goodstuff combo. It'll be cool to ultimately see what your mind imagines!

Argy on Nayasaurusrex {updated Oct 4th}

2 years ago

Raging Swordtooth unfortunately doesn't clear Goblin Tokens off a board that also has Goblin Trashmaster

Something to consider.

Kizmetto on Nayasaurusrex {updated Oct 4th}

2 years ago

What do you think of Drover of the Mighty or Thunderherd Migration? Pros are that you have a body who can be a 3/3 easily, cons are it can easily be removed. Pros for the sorcery is its an easy ramp which happens on t2 like when you want to play the creature anyway, cons is it is a sorcery which requires a dinosaur to be good (isnt too hard but still sorcery speed feels bad when its kind of meant to be a creature heavy midrange deck?)

Argy Absolutely does feel like Roast and that saw tonnes of play. Maybe worth mainboarding just because of how many targets it demolishes... But i do still like Lava Coil mainboard for spot removal.

Testing out 1 copy of Raging Swordtooth as a sort of small board controller and being a 5/5, where i have tested Territorial Allosaurus as well, but i dont get to use its kicker as much as i had liked, but also liked the 5/5 body. THe swordtooth clears the board of tokens which is what the deck wants to do - clear the board. Maybe the singleton mainboard is good?

I think i'll try mainboarding the Thrashing Brontodon and move Runic Armasaur to sideboard for now. The brontodon still survives Deafening Clarion so thats good.

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