Combos Browse all Suggest
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Creature — Dinosaur
Enrage - Whenever Bellowing Aegisaur is dealt damage, put a +1/+1 counter on each other creature you control.
2 months ago
I love dinosaurs but there's alot of hype since they just printed a bunch of new ones. Your deck has to many 1 of and 2 ofs. You are going to need more 3-4 copies of less different dinos for more consistent game play. Since your deck is based around the enrage ability that is what I will focus on. For starters I'm going to suggest taking these cards out.
Zetalpa, Primal Dawn - too expensive and has no relevance other than being a dinosaur
Wakening Sun's Avatar - too expensive and there's much cheaper board wipes than an 8 Mana dinosaur. This guy is extremely good in commander but not very good for 1v1 60 card decks.
Verdant Sun's Avatar - again he's a good card but there's no relevance to the strategy other than he's a dinosaur and he's a 7 Mana drop.
Rampaging Ferocidon - you are running a creature heavy deck so his ability will hurt you way more than it will your opponent. If you are adding him for the lifefain there's another dinosaur that cost the same but doesn't have that same drawback.
Gishath, Sun's Avatar - extremely good card but he's very expensive for what your trying to build. He will go back down in price eventually but for now I'd suggest taking him out.
Gigantosaurus - he's to Mana expensive. In a 3 color deck trying to get 5 green is going to be more of a challenge than he's worth. If you were running mono green he'd be a great add but for right now I'd take him out.
Bellowing Aegisaur - for 6 Mana the game would gave to continue to go on for a few more turns to get any real value out of him.
Cards you should add more of
Marauding Raptor - one of the best cards in an enrage deck for an immediate activation and makes your dinos cheaper
Ranging Raptors - great for early game and consistent Mana ramp throughout the game.
Raging Regisaur - great for enrage triggers and offers you some removal
Ripjaw Raptor offers consistent card draw which cannot be understated.
Forerunner of the Empire he offers consisten board enrage triggers and you get to search for whichever dino you want
Cards I'd add you don't have listed Drover of the Mighty - offers cheap Mana ramp and is a 3/3
Last thing is with a deck like this your running too few lands. You need at minimum 23-24 lands for running large creatures that you are hard casting. I know this is alot but I hope this helps.
5 months ago
lhetrick13 Thanks for checking out the deck!! And oh yeah, it certainly can. I plan to add a little extra protection, but focus on ramping as well in case Gishath gets taken out. If at first you don’t succeed, hit them with your giant dino-queen again!
Forerunner of the Empire is definitely a great recommendation! I’m in a place of trying to find the right cards to cut to make room for cards like him. Rampaging Ferocidon is a great recommendation as well, but I chose to cut it as it started to to ding me whenever dinosaurs hit the field from Gishath. Plus, I’ve found that Marauding Raptor and Polyraptor end up being an inadvertent draw. Add Rampaging Ferocidon and I’d lose.
All of those other dinosaur cards have served their purpose, but some I’ve kept more for sentiment than strategy. Bellowing Aegisaur and Territorial Hammerskull are two of my favorite dinosaurs. Territorial Hammerskull is still a great card as it can tap down a big creature and clear the way for Gishath. But I may cut a card soon to add in Deflecting Swat. Great for protection, and includes a dinosaur to boot!
5 months ago
SpeedOfLightning - Gishath Right? You cast him and suddenly games are 3v1!
Always fun to see how others build a similar theme deck as I like some of the different additions you have. I would definately recommend adding in Forerunner of the Empire. He adds a Enrage trigger you may choose to activate whenever a dino enters to field AND allows you fetch a dino to your hand (Wakening Sun's Avatar just in case). Another great potential add is Rampaging Ferocidon. Good way to completely shut down lifegain decks and token decks, both of which are run commonly at my LGS.
Otherwise, how have Bellowing Aegisaur, Burning Sun's Avatar, Raging Regisaur, Raging Swordtooth, Territorial Hammerskull, Thundering Spineback, and Snapping Sailback been? I had some of those in previous iterations of my deck but felt they were a little lackluster and dropped them.
1 year ago
Chain Reaction may be a slightly better boardwipe than Vanquish the Horde. There are a few enrage creatures that I can't see benefiting from it, like Siegehorn Ceratops or probably Bellowing Aegisaur, but some others definitely would like Ranging Raptors and Ripjaw Raptor. Just not sure if it's worth the higher (usually) cost.
Starstorm is another option that is really interesting, too, since you can A) use it at instant speed and B) possibly leave some of your giant creatures alive while getting rid of all your opponents' stuff. And cycling is always nice.
1 year ago
This deck looks like it plays very similar to my dino tribal (Spared No Expense!!!) in the main theme is to trigger the Enrage ability of the many dinosaurs. Main difference is yours focuses on pumping the dinos with +1/+1 counters with either Bellowing Aegisaur or their own ability and then multiplying the effect with Hardened Scales.
The main thing I would suggest is this deck needs some speed...Your average creature cost is roughly 3.5 CMC and you are only running 20 lands. You do have 3xOtepec Huntmaster to lower the cost of those dinos but generally, I feel like you are consistently going to be hurting for land to cast dinosaurs if you do not start with or draw Siegehorn Ceratops or Otepec Huntmaster.
You are also running a lot of great instants/sorceries/enchantments for your theme but I think you are going to have to sacrifice some of those to make room for some extra lands and maybe even some more cards to lower the cost of the dinos. Right now, it just seems like the deck will take until like turn 4-5 to start hitting a stride and you do not have any interactions besides Savage Stomp or some spells that deal a targeted 1 damage or a general 1 damage to really slow down an opponent.
I love the idea of the deck as a you can make Siegehorn Ceratops a monster on turn 3 with a Rile followed by a Savage Stomp when Hardened Scales is in play but that is an ideal hand...I am trying to make suggestions for when you do not get that hand.
A card you might consider instead of Gut Shot would be Marrow Shards. Both share the no cost ability and instant speed but Marrow Shards can be used for defense or a mass enrage trigger when your dinos attack. The loss is you can not hit a player for 1 damage any longer...pros and cons.
1 year ago
2 years ago
WOW! Your Deck is pretty similar to mine! Have you considered Ripjaw Raptor or Bellowing Aegisaur? Ripjaw Raptor is pretty good for card advantage and it is in general a very good card and Bellowing Aegisaur is pretty good with Pyrohemia and Rite of Passage. Im not an expert but in my opinion these are pretty good. Your deck is pretty good and i really need to change my deck! :)
2 years ago
I have replaced them with the following cards: Kalitas, Traitor of Ghet , Hangarback Walker , Walking Ballista , and Myriad Construct . Next time I play commander, I'll test these cards out and see how they do. Thanks for all the great suggestions everyone!