So this deck is your good old highly unreliable superfriends deck. This deck is geared more towards casual play, the mana base is un-optimized but if you are feeling sadistic you can lock your opponent down and get the maze's end win.

Your goal here is to get as many walkers out as possible and just pull off whatever Jank you can with them. Some of them work well together and others not so much really.

Getting both Tamiyo, the Moon Sage and Tamiyo, Field Researcher Emblems off, that's all the mana in your deck, all the planeswalker in your deck, infinite damnation, Infinite damage with Sorin, Grim Nemesis

Teferi + The Chain Veil is in the deck but you need mana generating walkers or a sol ring to make it as silly as the actual comp list.

Casting Doubling Season, Rings of Brighthearth or The Chain Veil means you are now playing archenemy, even if you have nothing else on the board.

2021 Update: I have since changed the commander for this deck twice since my initial build, It went progenitus>ramos>sisay>PrismaticBridge/Esika. With Sisay being the strongest and Esika being the most fun. I will say this though, among the many things that instantly turn the table against you listed above, the prismatic bridge will do it almost instantly.

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Casual

99% Competitive

Revision 1 See all

(2 years ago)

+1 Arid Mesa main
-1 Birds of Paradise main
+1 Blood Crypt main
+1 Breeding Pool main
-1 Cinder Glade main
+1 Flooded Strand main
-1 Forest main
-1 Gateway Plaza main
+1 Godless Shrine main
+1 Hallowed Fountain main
-1 Interplanar Beacon main
-1 Island main
-1 Karn's Bastion main
-1 Maelstrom Archangel main
+1 Marsh Flats main
+1 Misty Rainforest main
-1 Mountain main
+1 Overgrown Tomb main
-1 Plains main
+1 Polluted Delta main
and 36 other change(s)