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Possibility Storm Mishra

Commander / EDH* UBR (Grixis)

22bebo


Maybeboard


Welcome!

Something clever about Mishra

Just imagine the art for Possibility Storm here

This is a Possibility Storm Mishra, Artificer Prodigy deck, relying on the interaction between these two cards to generate value. It is not a chaos deck. In fact, it plays similarly to a stax deck. It seeks to prevent your opponents from being able to choose what cards they play using Possibility Storm while being built in a way that leverages Possibility Storm to its advantage.

Whenever you cast an artifact spell, with Mishra, Artificer Prodigy on the battlefield you can search your graveyard, hand, and library for a card with the same name as that spell and put it onto the battlefield. This is a powerful ability, allowing you to net two artifacts for the price of one. However, it is effectively useless in the singleton-format of Commander.

Enter Possibility Storm. With this enchantment on the battlefield, whenever a player casts a spell from their hand they will instead exile cards from the top of their library until they exile a card that shares a type with the first spell. They may then cast this second spell if they would like. Whether or not the second spell is cast, the player shuffles all of the cards exiled this way (including the first spell and the second spell if they did not cast it) and puts them on the bottom of their library.

Possibility Storm Example Show

So, if you have both Mishra, Artificer Prodigy and Possibility Storm on the battlefield, when you cast an artifact you are able to stack your triggers so that Possibility Storm's ability resolves before Mishra, Artificer Prodigy's. With Mishra, Artificer Prodigy's ability you can search your library for a card with the same name as the artifact you cast, even if it is the same copy of that card (it still has the same name). This allows you to break the symmetry of Possibility Storm by still getting the card you initially played and provides value because you got another random spell on top of that. Also, because Possibility Storm only triggers on spells cast from your hand, you are able to play it before casting Mishra, Artificer Prodigy from the command zone.

Possibility Storm and Mishra Example Show

Mishra, Artificer Prodigy is one of the ways this deck gets around the downside of Possibility Storm. The other is by making each card type perform a specific function in the deck and by making sure card types only come in pairs so that you are not left with a card that cannot find something (except for enchantments unless you count Possibility Storm but you should not). This build of the deck has artifacts and creatures serving primarily as utility or mana ramp. All of the instants in the deck draw cards. All of the enchantments reduce the cost of artifacts or produce a lot of mana. All of the sorceries are either tutors or mass removal. If you desperately need a mass removal spell and you hit a tutor off of Possibility Storm, what you should do is tutor for the cheapest tutor in your deck. This increases your overall chances of hitting a mass removal spell when Possibility Storm triggers off of the next tutor.

These functions can be changed. You could make all of the instants tutors and all of the sorceries reanimation spells or all of the instants could be single-target removal and all of the sorceries could be burn. Making sure each card of a particular type (besides artifact) has mostly the same functionality allows the deck to be more consistent within the chaos it creates. One of the best feelings is when your opponent hits off of Possibility Storm with nothing to counter.

Obviously Possibility Storm and Mishra, Artificer Prodigy is the primary combo of the deck, but one interesting side-effect of this combo is that artifact spells you cast from your hand cannot be countered unless the counterspell exiles the artifact. When you cast an artifact spell the triggers for Possibility Storm and Mishra, Artificer Prodigy go above that spell on the stack. If your opponent tries to counter that spell before Possibility Storm's trigger resolves, Mishra, Artificer Prodigy's ability will find a card with the same name as that artifact in your graveyard. If your opponent lets Possibility Storm's trigger resolve, the artifact will be put directly onto the battlefield by Mishra, Artificer Prodigy's ability. This does not work with the spells you hit off of Possibility Storm's trigger, even if they are artifacts, because your opponent can just allow Mishra, Artificer Prodigy's second ability to resolve and find nothing before countering your spell (although they will have to hit the counter off of Possibility Storm).

The most common combo for winning the game is just using Claws of Gix to recast Spine of Ish Sah a whole lot while your opponents are unable to actually stop it effectively because of Possibility Storm. A variation of this that I recently found on accident while playing because I'm very good at deck building can be done with Tezzeret, Master of the Bridge, Phyrexian Metamorph, Claws of Gix, Spine of Ish Sah, and one more artifact in play. Tezzeret, Master of the Bridge reduces Phyrexian Metamorph's cost to just . Cast it by paying two life and have it copy Spine of Ish Sah. Then pay for Claws of Gix, sacrificing the Phyrexian Metamorph. The Phyrexian Metamorph will be returned to your hand because of the second clause on Spine of Ish Sah and you will gain one life. Effectively, you now have ", pay 1 life: Destroy target permanent." Repeat as much as you can afford.

Another combo is to have Aetherflux Reservoir on the battlefield with Possibility Storm, as each Possibility Storm trigger causes you to play an extra spell which triggers Aetherflux Reservoir again.

There are certainly more combos, but I only wrote this to submit the deck publicly and got a bit carried away. I'll finish it up later.

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98% Casual

Competitive

Date added 4 years
Last updated 4 years
Exclude colors WG
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

4 - 0 Mythic Rares

55 - 0 Rares

27 - 0 Uncommons

12 - 0 Commons

Cards 100
Avg. CMC 3.41
Tokens Copy Clone, Goat 0/1 W, Myr 1/1 C, Ox 2/4 W, Thopter 1/1 C, Treasure, Wurm 3/3 C w/ Deathtouch, Wurm 3/3 C w/ Lifelink
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