Deckstats Link: http://deckstats.net/decks/49991/345411--competitive-nekusar-combo-sto/en

So this is my first official EDH deck that I am working on getting in paper. So far it has performed pretty well, winning a losing game only by some busted combo.

Out of all the generals I messed around with, Nekusar seemed the most fun for me, both for 1v1 and a free for all.

This deck its fairly straight forward:

SET OFF A COMBO!

First you want to ramp mana with rocks and land drops to be able to dig for the combo pieces using the tutors and Nekusar fueled card advantage.

Don't be afraid to lose a good hand, you will get it back! Just dig for tutors, mana, and combo pieces.

Lastly, GO OFF!

Magical Christmas Land Turn One Win:

Opening hand on the play of Omniscience, Enter the Infinite, Show and Tell , Command Tower, Sol Ring, Mox Diamond, Mountain

Drop Command Tower, Mox Diamond (Discard the spare land) into Sol Ring

Tap Mox Diamond for blue and Sol Ring for 2 to cast Show and Tell

Drop down Omniscience to Show and Tell

Cast Enter the Infinite for free

Cast Laboratory Maniac then cast Wheel of Fortune

You win by drawing from an empty library!

Edited for grammar by Brandon O.

Suggestions

Updates Add

After some tinkering I came to the conclusion that I needed a way to stop triggered and activated abilities such as Reclamation Sage/Acidic Slime or in the case of Arcum Daggson Spine of Ish Sah that were causing me major grief when I cheated Omniscience into play.

To deal with this issue, I added in the following cards:

Stifle over Phyrexian Metamorph He was not doing enough to keep his place

Kolaghan's Command over Mind's Desire This card was dead half the time I drew it, and it is really not a win condition because if I have Omniscience or Dream Halls out, it really just wastes space.

Rhystic Study over Teferi's Puzzle Box this card is amazing, but it messes up my hand more than it actually draws me a win condition so I decided to bring back Rhystic Study that way I don't lose card draw.

Trickbind over Chain of Vapor this card was added in to respond and deal with triggered abilities that were targeting my Omniscience or Leyline of the Void so instead of bouncing my win-con I'll just deal with the ability itself.

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Revision 21 See all

(8 years ago)

-1 Chain of Vapor main
+1 Kolaghan's Command main
-1 Mind's Desire main
-1 Phyrexian Metamorph main
+1 Rhystic Study main
+1 Stifle main
-1 Teferi's Puzzle Box main
+1 Trickbind main
Date added 8 years
Last updated 8 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

22 - 0 Mythic Rares

60 - 0 Rares

10 - 0 Uncommons

5 - 0 Commons

Cards 100
Avg. CMC 2.87
Tokens Emblem Dack Fayden, Zombie 2/2 B
Folders EDH, Cards to Remember, 네쿠사르, Nekusar the Mindrazer, EDH decks
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