Dream Halls

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Tempest Remastered (TPR) Mythic Rare
Stronghold (STH) Rare

Combos Browse all

Dream Halls

Enchantment

Rather than pay the mana cost for a spell, its controller may discard a card that shares a color with that spell.

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STH

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Dream Halls Discussion

MasN on Commanders by Power Level [EDH Tier List]

1 week ago

Please forgive me if I'm being stupid, but I don't understand: Why is Progenitus at tier 3 and Karona, False God at tier 5? The way I see it, the best build of each deck is a combo deck that makes use of the commander's color identity and never plans to actually cast the commander. (Maybe there's some way to actually cast Progenitus with Dream Halls or something, but I'm really not seeing it.) In addition, I'm inclined to believe that merely having the 5-color identity probably means that the deck should be of a higher tier than say Visara the Dreadful, if the metric is 'best deck possible with that commander'. If you disqualify Karona's combo build from getting its tier because Scion of the Ur-Dragon does that job better, then I'd like to point out the sample Kefnet deck. It's a nice high tide deck, and Kefnet is legitimately used as a card draw outlet, but Jace VP just does that job better. Where do you draw the line?

Maizena on Drawing Your Last Breath

2 weeks ago

Nice deck!! I would recommend more mana rocks and Paradox Engine, it's a great way to "chain" your wheels. I'm not a great fan of cards like Font of Mythos and Howling Mine and strongly suggest you to run Hive Mind and Dream Halls. I also don't like cards that hit only one opponent like Barbed Shocker.

Bchong on Muldrotha, Recycling Queen

3 weeks ago

I am just going to start off by saying that Muldrotha excels are enabling weird combos or recurring value plays. It also seems like you are playing a fairly cheaper deck so I won't bother with all the lands you could put in and other super expensive stuff.

One of the things you are missing are

all the 0 mana artifacts: Tormod's Crypt Lotus Petal

1cmc: Caustic Caterpillar Elephant Grass any one cmc mana dorks Nature's Claim Carrion Feeder Skullclamp Unbridled Growth Nihil Spellbomb Pithing Needle All of the one cmc tutors such as Entomb Crop Rotation

2 cmc: all the possible signets and talismans, Zulaport Cutthroat Ratchet Bomb Animate Dead

3cmc: Windfall Frantic Search and you don't have to listen to this one...for of just the fun card Oppression

4cmc: Null Brooch

Some of the super fun combos are... Dream Halls Food Chain

now what to take out and why... In general I play in a faster meta where many of your creatures aren't able to even be played before the game ends

Cut: everything that is 5 cmc and above and every planeswalker except Shriekmaw Mulldrifter Deadeye Navigator this is because these card are simply not impactful enough and there are better alternatives around...

remove every single "when creature dies everyone loses a life" except Blood Artist and my suggestion of Zulaport Cutthroat you have too many redundant affects.

and here is just some fairly "bad" cards in your deck 4 cmc or less: World Shaper Vizier of the Menagerie Solemn Simulacrum Sidisi, Brood Tyrant Hostage Taker Dreamborn Muse Baleful Strix Nevinyrral's Disk Control Magic Reliquary Tower

you might even want to consider taking out Sol Ring but i guess it helps you play muldrotha

anyways good luck to you

Zimmers_0 on The Deckwatch [Home Base]

1 month ago

TheRedGoat Of course not Trostani lol ish. She would be a good choice for an Anthem commander though. At least it doesnt allow sorceries at instant speed. But I approve of this card because there are creature cheats, why not spell cheats. Might make a Dream Halls deck now.

Enral on ☀ Tuvasa Enchantress | Approach the Second Sun ☀

1 month ago

Samadtje: Dream Halls will be a great addition to this deck. I will definitely try it out. The only caveat of dream halls is that it is best played the turn you can combo off, if not, you will be giving your opponents the chance to play out their degenerate stuff early.

Bnon: Other than rector, cards like Mirari's Wake and Fertile Ground speeds up the ability to hardcast it. I've had an omniscience hit the table turn 5 with that combination...it's pretty easy to hit over 10+ mana early in this deck surprisingly. But Dream Halls is definitely on my radar for testing.

Bnon on ☀ Tuvasa Enchantress | Approach the Second Sun ☀

1 month ago

Hey, I was just wondering what your lines normally are for getting Omniscience out? I assume you don't hard cast it, but are there other methods besides Academy Rector? Maybe Dream Halls if you add it, seems like a fun card haha.

Samadtje on ☀ Tuvasa Enchantress | Approach the Second Sun ☀

1 month ago

My deck is similar like yours and i smiled when i heard in the comments it's a enchantment storm list. Since i had similar plans with my tusava deck. I love to take over some off your ideas to use in my deck.

I added Dream Halls in my deck. This out with some enchantresses you can almost play your whole deck. It's also a way for me to cheat in Omniscience. I usually use Laboratory Maniac to win the game. You think these cards are nice inclusions in your deck? I'd like to hear your thoughts

ToolmasterOfBrainerd on Legacy Deck Complete

2 months ago

I took it to it's first LGS tournament tonight and finished 3-1. I'm pretty happy with how it performed. I beat TES, lost to Lands (very close match though), beat Dream Halls combo, and beat mono-U Show and Tell. I know this is far from the best deck in the meta, but it's super fun and can win games.

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