Alternate win conditions deck, focused on winning the game win one of three different ways:

Revel in Riches : the deck will jam out tons of treasure tokens with some other inclusions, while also trying to control the board to trigger this card

Hellkite Tyrant : probably the easiest way to win, but also very easy to disrupt since you have to rely on it staying in play for a full turn cycle, giving it haste can be a brutal way to punish decks without instant speed removal though

Mechanized Production : technically the slowest win condition but with tons of treasures, clues, thopters and servos everywhere, should be relatively easy to get enough copies to win

This deck is purposefully not all-in on Breya's combo potential, I want to make something on the gimmicky side to play against decks that are lower power level with win conditions that aren't too difficult to interact with

Suggestions welcome! I've been brainstorming this list for a while, but it can use some added spice if you've got any.

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90% Casual

Competitive

Revision 2 See all

(5 years ago)

-1 Clock of Omens main
-1 Damnation main
-1 Disciple of the Vault main
-1 Efficient Construction main
-1 Faithless Looting main
-1 Gleaming Barrier main
-1 Grand Architect main
-1 Hedron Archive main
-1 Hornswoggle main
+2 Island main
-1 Jhoira, Weatherlight Captain main
+2 Mountain main
+1 Mycosynth Lattice main
+2 Plains main
-1 Quicksmith Genius main
-1 Ruthless Knave main
+2 Swamp main
-1 Viscera Seer main
-1 Voltaic Key main
Date added 5 years
Last updated 5 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

5 - 0 Mythic Rares

43 - 0 Rares

30 - 0 Uncommons

14 - 0 Commons

Cards 100
Avg. CMC 3.79
Tokens Construct 4/4 C, Copy Clone, Emblem Daretti, Scrap Savant, Goat 0/1 W, Myr 1/1 C, Phyrexian Myr 2/1 U, Servo 1/1 C, Thopter 1/1 C, Thopter 1/1 U, Treasure
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