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rjphilla I like the idea a lot, it's fighting for space with Atarka's Command though which seems more versatile and gives better reach on turn 4-5 to get those last few points of damage, but I do plan on trying both and seeing which fits better. Thanks!

December 12, 2018 2:10 a.m.

Said on Experimental Storm...


The transformative sb is sweet, seems like it doesnt help against storm hate though, specifically Damping Sphere type effects, since it still requires you to cast multiple spells, maybe some amount of either Abrade or Shattering Spree? They have other uses also, so not narrow additions by any means. I'm working on the opposite plan, going from the creature version to a burn style kill. Good luck!

December 7, 2018 7:51 p.m.

Said on Sunbird's Shoal...


How fast can you get into a winning position with this? If it's turn 4 or after, I feel like some interaction should be in here too, super sweet idea!

December 6, 2018 1:03 a.m.

Svogthos would be sick

December 4, 2018 5:22 p.m.

Said on 4-Color Pyromancer...


MichaelVogler between Faithless Looting, Manamorphose, and Bedlam Reveler, you should be able to consistently get to 4 lands and flooding is worse in a deck with no way to use the extra mana like manlands, etc; BBE isn't a 4 of for that reason and is meant to pull you ahead once you've gotten the opponent in top decking mode, not to be always jammed on turn 4. As stated in the description this is based on lists that have done well and I'm trusting their work until I've tested this more on my own, thanks for the suggestion though!

November 29, 2018 1:34 p.m.

I feel like you're going to need more going on than just winning through Maze's End, you need at least 11 lands in play at that point and every land in the deck enters tapped which puts you behind also. Something like Multani, Yavimaya's Avatar can at least get huge and block, or swing for giant chunks, and you definitely need boardwipes/spot removal because anything aggressive will run this over. Deafening Clarion and Cleansing Nova are both good options, you could also add in fogs like Root Snare to help disrupt aggressive decks as well. I would suggest Pelakka Wurm, Knight of Autumn and Carnage Tyrant as good additions, they can singlehandedly swing games in your favor. Going for a bant (blue, green, white) core splashing red (Banefire, Deafening Clarion Lava Coil) and black (Assassin's Trophy, Ritual of Soot, Vraska's Contempt) seems like the best approach to this archetype. I wouldn't be surprised if some kind of mazeshift thing exists in standard but going so all in leaves you cold to basically everything that currently exists and I wouldn't expect the next set to change that. Good luck!

November 27, 2018 6:42 p.m.

Said on Polyraptor Overload...


ShadyWonderBoy i would recommend sanctuary against something like grixis that uses real spot removal, burn decks are going to try and race you with direct damage which dodges sanctuary completely, you want lifegain like Knight of Autumn there

November 24, 2018 3:07 p.m.

Said on Polyraptor Overload...


Looks cool, sideboarding Experimental Frenzy and Carnage Tyrant would make control matchups pretty simple, then more Lava Coil and maybe lifegain for aggro and you're set!

November 24, 2018 3:02 p.m.




Emmara Tokens

Brawl* vomitpile


8-Whack Vexing Pelt Death's Shadow Zoo

Modern vomitpile


4-Color Pyromancer

Modern vomitpile


Grixis Death's Phoenix

Modern* vomitpile


Grixis Arclight

Modern vomitpile


Finished Decks 52
Prototype Decks 18
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Points 1710
Avg. deck rating 6.00
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Helper Rank 37
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Last activity 12 hours
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