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Maybeboard


I am building this deck around the use of saprolings. Creating large amounts of saprolings to go wide or use with sack outlets making use of different triggers along the way.

After playing this deck several times in my meta, I have come to the conclusion that this deck is under preforming. So with some hard earned cash the government gives me, I have bought some upgrades for this deck. One being The Ozolith, this allows me to keep my progress in making +1/+1 counters even during creature board wipes. Obviously if this is destroyed then all that work is gone, but that means someone has to burn a spell doing so. I have removed a lot of spore counter creators that do nothing for me in the meta. In fact, the ones that I removed are pretty useless overall besides that (Check my Side Board for all of my cuts of the original deck). So I added more cards that trigger when creatures die like Zulaport Cutthroat, Cruel Celebrant, and Grismold, the Dreadsower to deal more damage, gain more life, and get more lovely +1/+1 counters. I have also added Ivorytusk Fortress, due to having a few cards that allow for me to tap my creatures to produce mana, being Rishkar, Peema Renegade and Life and Limb and allowing a semi-vigilance effect at the same time. Added Abzan Charm for mostly target removal. Added a few more card draw cards being Cosmos Elixir and Inspiring Call, things kinda suck when I've run out of gas. Added better lands like Branchloft Pathway   and Lotus Field that I had laying around.

Take a look at my new deck construction and please let me know if you have an cut and add advice. I have a few more cards in mind that I pulled from packs that I am considering adding.

Thanks in advance for any help given!

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93% Casual

Competitive

Date added 4 years
Last updated 1 year
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

1 - 0 Mythic Rares

22 - 4 Rares

41 - 8 Uncommons

22 - 6 Commons

Cards 100
Avg. CMC 3.57
Tokens 1/1 U Creature Camarid, Citizen 1/1 W, City's Blessing, Goblin 1/1 R, Morph 2/2 C, Plant 1/1 G, Saproling 1/1 G, Thrull 1/1 B, Treasure
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