Sarpadian Empires, Vol. VII

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Time Spiral (TSP) Rare

Combos Browse all

Tokens

Sarpadian Empires, Vol. VII

Artifact

As Sarpadian Empires, Vol. VII enters the battlefield, choose white Citizen, blue Camarid, black Thrull, red Goblin, or green Saproling.

(3), Tap: Put a 1/1 creature token of the chosen color and type into play.

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Sarpadian Empires, Vol. VII Discussion

sylvannos on Fungus Saproling Deck

1 day ago

Some suggestions:
Intangible Virtue (no seriously, why are you not already playing this?)
Sporecrown Thallid (when it becomes legal)
Sarpadian Empires, Vol. VII
Slimefoot, the Stowaway (when it becomes legal)
Sprout Swarm (lets you pump out saprolings at a steady pace after you've been boardwiped)
Supply/Demand (ALL THE TOKENS! Even more hilarious with Cryptolith Rite)
Thelonite Hermit (only if you have room)
Vitaspore Thallid
Mycologist
Necrogenesis (sideboard)
Pallid Mycoderm
Scatter the Seeds
Selesnya Guildmage
Selesnya Evangel
Vitu-Ghazi, the City-Tree
Gavony Township (probably your strongest option for buffing your team)
Glare of Subdual ("Hahaha fuck your attack phase!" is what you get to tell each of your opponents playing aggro or Affinity decks)

I have to agree about Paradox Haze. The card is good, but not in this deck. You aren't doing anything particularly broken with it, other than getting spore counters. It's not like you're using it to abuse Aether Hub. Playing white would be far better as you'd get access to more saproling generators, anthems, and so on.

You also need better removal. I like that you're playing Go for the Throat. Path to Exile and Fatal Push are going to be the bee's knees. Victim of Night, Abrupt Decay, and Tragic Slip are other options.

I like the idea of using the proliferate mechanic to get those spore counters going, but Grim Affliction is rather "meh." Tezzeret's Gambit is about the only other viable option, regardless of whether you decide to play blue. Contagion Clasp is also rather "meh" in Modern.

Keep in mind, you're basically a G/B/x Tokens deck that relies on creatures instead of instants/sorceries to generate tokens. You have a lot of the same weaknesses but less of the strengths of a conventional token deck. Seriously consider checking MtG Goldfish or MtG Top 8 token decks to be sure you're not just playing a worse version of those decks.

raefgall on Selesnya Conclave

2 months ago

So, as a blunt overall comment: your token deck needs more token generators. If you're using Sporesower Thallid, there are a bunch of other decent Thallid synergy cards that would generate tokens. Thelon of Havenwood, Sporoloth Ancient, Utopia Mycon, Savage Thallid. Nemata, Grove Guardian and Verdeloth the Ancient might be good options.

Aura Mutation kills enchantments and generates tokens. Night Soil shuts down graveyard strategies. Druidic Satchel and Sarpadian Empires, Vol. VII are repeatable effects.

Neotrup on Question about Heart-Piercer Manticore

8 months ago

Non white decks are allowed to create white tokens via things like Sarpadian Empires, Vol. VII or embalm as long as they don't play white cards, or cards with white mana in their costs or rules text.

Chaser1928 on Purphoros EDH

1 year ago

Psychosocial Thanks for your comment :D

Not entirely sure why, but the list here was outdated compared to the list I'm actually running and in that list I have Hangarback Walker and Hanweir Garrison/Hanweir Battlements. I've updated it now so hopefully it shows the correct cards.

As for Goblin Offensive and Firecat Blitz I've found playing the deck that it's fast enough as is so where the X spells are useful for straight up finishing the game I would rather play some weirder/newer cards instead, like Sarpadian Empires, Vol. VII and Dance with Devils ect.

Kari Zev, Skyship Raider seems okay but normally the deck wins the game behind a fort of token blockers so needing to attack to get the token and then not having that token stick around doesn't sound that great to me.

Thaddeus1000000 on Fungi from Yuggoth

1 year ago

Hey I love this deck going to make it myself, there is a artifact that you may like it is Sarpadian Empires, Vol. VII

SilasFlynn on Need help putting together a ...

1 year ago

Yeah they arent the best cards but so far having spent far too long to be classed as a normal human being anymore xDThe main 'win condition' is alot of incidental mill and bolasing people (if ever possible) tutoring grimoire of the dead and benefiting that everyones creatures are gonna have been way better than yoursIf that doesnt work you have like 2/2 beats so cards like Sarpadian Empires, Vol. VII is probably gonna end up fitting into this stupid strategy pretty well

Razulghul on Need help putting together a ...

1 year ago

I kind of dig Mangara's Tome and Knowledge Vault but they are pretty niche in where they fit.

Sarpadian Empires, Vol. VII is pretty terrible, but I've used it for thrull tribal before. Making citizens is pretty cool too.

Razulghul on Deck Help

1 year ago

Kind of expensive to run but there's always Sarpadian Empires, Vol. VII.

Myr Battlesphere imprinted on a Mimic Vat is my favorite.

Thopter Assembly is another.

Myr Turbine is pretty efficient.

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