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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Rules Q&A
Noggin Whack
Tribal Sorcery — Rogue
Prowl (1)(Black) (You may play this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)
Target player reveals three cards from his or her hand. You choose two of them. That player discards those cards.
SufferFromEDHD on Tinybones, The Pickpocket
2 months ago
I agree with your assessment 100%. I liked this spoiler and am optimistic MH3 will be full of EDH goodies.
Noggin Whack tribal Hymn.
Unmask Grief #2.
Tourach, Dread Cantor potential upgrade to one of your common 2 drops.
Mindslicer full bins.
Hypnotic Specter and/or Scythe Specter fill the bin up in style.
Whimsical on U faerie tribal ( whimsy)
7 months ago
Hello wallisface , i know that Peppersmoke Is kinda suboptimal as a removal spell but It can deal with the nasty 1 toughness creatures in the First turns and replace itself , i find the drawing part a good thing in an Aether Vial deck , especially if only a Few creatures do It and in a very suboptimal way. As of Noggin Whack , with all the early Little flyers i find It useful to cast It on turn 2 and slow the opponent gameplan , maybe its Just because i have a soft spot for this card ... I'll test It more!
Faerie Impostor Is not as bad as It seems , i can use to bounce back in hand a spellstutter Sprite to reuse the counterspell , or a Brazen Borrower or Faerie Miscreant to draw more ( if Two of them were on the battlefield) . With aether vial on can also be used for protection . Oona's prowler and nightshade stinger are here Just because theres nothing Better than them : faeries lack lords and im using Oona's Blackguard as One , so i Need to prefer rogues over other subtypes. Btw im deciding if One more spellstrut Is worth One less bitterblossom
wallisface on U faerie tribal ( whimsy)
7 months ago
Both Peppersmoke and Noggin Whack feel really weak - i think you’d be better off using cards like Spell Pierce, Counterspell, Drown in the Loch, or maybe even Subtlety.
I also think Faerie Impostor, Nightshade Stinger, and Oona's Prowler all feel super suboptimal, and it would be better to ditch these to run playsets of your better fairies (paricularly Spellstutter Sprite, as this is the strongest faerie by a long way and pretty-much the only valid reason to run the tribe), as well as some of the above-mentioned cards.
Kaweiwu on Faerie Rogue Tribal
1 year ago
Hey, thanks for the suggestions! ^^ I thought a lot about adding Vendilion Clique, but in the end, they don't fit very well, as this deck kind of cosplays as a rogue tribal (Noggin Whack and Oona's Blackguard) too and already has so much "interaction" with the enemy hand by Inquisition of Kozilek, Noggin Whack, Oona's Blackguard and Thieving Sprite, that the cluqie feels a bit redundant. Lonely Sandbar was actually in the deck for quite some time, until i discovered the super-budget mana fixer Choked Estuary which just replaced them, since they require a certain amount of basic lands ^^ Vendilion Clique has a lot of flavour tho, so i'm still internally debating whether or not to include them.
GolgariGlenRoss on Thraximundar the Unpronounceable
2 years ago
Out: Hex , Jorubai Murk Lurker , Noggin Whack , Yargle , Temple of the False God , Fling
In: Asmoranomardicadaistinaculdacar , Vorpal Sword , Surtland Frostpyre , Necrogoyf , Kazuul's Fury Flip, Frostboil Snarl
lagotripha on On the Prowl
3 years ago
Budget rogues is a sweet brew - I ran it a long while back. I really reccomend running as many 1 drop rogues as you can - I was running up to 12, alongside card draw to keep them going, preferring unblockables as you can to take advantage of blackguard/thought thief and prowl. The higher up the mana curve you go, the more expensive the list gets as it turns into the faerie/ninja style lists.
Frogtosser is a fun card, but without a second cheap cost reduction spell, its probably better just to play some cheaper cmc rogues, unless you plan to ramp into a particularly key card.
Most of the below cards are really cheap, and you should be able to test different kinds of shells using them. You can mess around with mostly blue shells and add some negates, or mostly black and add push - but the best thing about rogue decks is that so long as you keep switching it up your opponents won't know exactly what they are facing, and will have to play accordingly.
Key evasive 1 drops Black - Nightshade Stinger Shadow Alley Denizen Vampire Cutthroat Thieves' Guild Enforcer Changeling Outcast
Blue - Faerie Miscreant Merfolk Windrobber Slither Blade Triton Shorestalker Mothdust Changeling
Key card draw options Low removal meta - Curiosity , Curious Obsession Glint-Sleeve Siphoner
Morsel Theft is a lightning helix at the face that draws a card when you are hitting your opponent, but bad without a board state.
Key artifact meta - Thieving Skydiver
'sorta' card advantage options
Noggin Whack / Acquisitions Expert a solid 'no hand for you' plan does a lot to keep your rogues on the battlefield. If sieze/inq is out of budget, Bribery or plain old Duress variants can still get you there.
Cards to avoid (traps)
Disciple of Deceit - the card disadvantage and tap/untap on it is punishing. Tetsuko Umezawa, Fugitive relevant rogues already evasive Thieves' Fortune - if you are looking for answers its likely they've already stopped you hitting them in the face.
Secondly, Pyre of Heroes is an interesting option to turn 1 drops into 2 drops, letting you have more consistent access to lords like soaring or blackguard. It also dodges counterspells like vial, even if its not at instant speed and doesn't help after a wrath. Its worth testing with some proxies to see how it matches you against the decks you are likely to play, as artifact removal is common (but getting them to sideboard it in is also good). Glasspool Mimic Flip is notable in this case as a way to search out a clone of a lord without taking up a full creature slot, while Zulaport Cutthroat offers an option to drain out an opponent (even if it doesn't trigger prowl).
I hope this helps - have fun brewing!
lukeanto on Golgari Rogue Midrange
3 years ago
oh nevermind i just saw that Noggin Whack discards 2 cards :P
lukeanto on Golgari Rogue Midrange
3 years ago
isnt Blackmail better than Noggin Whack?? i know that Noggin Whack is more theme focused but still.
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