Forbidding Watchtower


Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Tenth Edition (10E) Uncommon
Urza's Legacy (ULG) Uncommon

Combos Browse all

Forbidding Watchtower


Forbidding Watchtower enters the battlefield tapped.

Tap: Add W to your mana pool.

1,W: Forbidding Watchtower becomes a 1/5 white Soldier creature until end of turn. It's still a land.

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Forbidding Watchtower Discussion

kamelyan on Sharing is Caring

1 month ago

Emeria, The Sky Ruin is a must-have in mono-white.

Homeward Path is good to have in case someone uses Bribery or the like.

Command Beacon for when the commander becomes too costly to cast.

Reliquary Tower to void the limit on your hand size (and for that matter, throw in Mind's Eye - it's really useful outside of Blue and Black).

Strip Mine gets rid of pesky lands, and Petrified Field allows you to return dead lands (like Emeria, The Sky Ruin, which people will get rid of with their Strip Mine).

Just a few land suggestions. You could also go with cycle lands for when you have enough mana that you just want to draw another card; or if you like creatures, go with a token generator like Kjeldoran Outpost or the man-land Forbidding Watchtower.

I like running snow lands with Extraplanar Lens, but that will get costly.

Good Luck.

And if you'd like, check out my mono-white decks. The angel tribal deck is a little outdated, but my Voltron deck is updated with Rivals of Ixalan.

An Angel Named Mandy

Commander / EDH kamelyan


Too Big To Fly

Commander / EDH kamelyan


Sjorpha on Sunforger

1 month ago

Now aside from the combo and the misunderstanding about sunforger requirements, I see a few problems with the deck.

The two main ones are that your mana base is simply not up to snuff for dealing with all those mana costs, both in side and main. I recommend cutting all the black and blue mainboard cards for now. Research is the only card that needs green, so 8 forests doesn't make a lot of sense here. What you need here is a way to make that UG on the fly without compromising on your white/red land base too much. Manamorphose really IS the best card for this, as it can be either cast from hand or with Sunforger when you want to cast Research, and honestly I have a hard time seeing how the Research plan works without it, plus it's the only way to actually combo as described in the above post. So if Manamorphose is too expensive I'm afraid you are better off with a pure R/W deck. Also your deck should up the land count to 22-24 since the budget prevents the fixing and low curve my deck has, you are better off with some extra lands. I would run a playset of Evolving Wilds in there along with a basic island and a forest, and another copy of Paradise Mantle. Another excellent way to fix mana in this budget version would be Sword of the Animist.

The second problem is that your creature count is too low, like way way too low. If you include the manlands and living weapons my deck has 15 creatures, and that is still skirting on the low side IMO. So I'm assuming Puresteel Paladin was cut for budget reasons here, and obviously the Inkmoth Nexus is very expensive too.

So what are good budget alternatives here, for starters I think Thraben Inspector is a great alternative here for a cheap early body that also adds an artifact to the board. Brass Squire can provide extra free equips and act as a replacement for the paladin. Stonehewer Giant is a good lategame bomb in this deck to run as a 1 or 2 of. I also recommend running a couple manlands as a last ditch creature to equip sunforger on, for example Forbidding Watchtower. Also you can run a Mortarpod as the second living weapon. Your total creature count should be 14-20 including manlands and living weapons.

You don't really need 3 copies of Swiftfoot Boots, it is better to run 1 and go up to the full 4 Open the Armory and more creatures.

I really recommend at least 1 Boros Charm, it protects you against boardwipes as long as you have a sunforger equipped.

Good luck!

ArchonBlue on

2 months ago

Also, what do you think about running Forbidding Watchtower as a budget alternative to Celestial Colonnade? It's a nice blocker and it could round out my manlands so I have 2 Faerie Conclave and 2 Forbidding Watchtower.

Byuante on Toughness Kills

4 months ago

That land base is horrible, man, even with a budget!

Add Command Tower for one. You should probably also run Miren, the Moaning Well. Maybe try adding Opal Palace, Reliquary Tower, Rogue's Passage, Vault of the Archangel, Murmuring Bosk, and Forbidding Watchtower for one. You can also try your luck with bounce lands, signets, and tap lands, but you really need to add duals.

Maybe remove and replace Toxic Deluge with Duneblast, Gilded Lotus with Thran Dynamo. I also don't think you need to run both Mirri's Guile and Sylvan Library

Cereal_Killer on Order of Stolen Will

5 months ago

As said before by thehat an indicative budget could help when searching for cards that cuold be add to your deck.

Lingering Souls and Raise the Alarm are very good cards. I'd prefer them to Timely Reinforcements (remember that you need to have less creatures than your opponent or Timely Reinforcements won't give you any token).

As for the lands: consider some Flooded Strand. Personally I don't like so much Moorland Haunt and Forbidding Watchtower and, in my opinion, you should reduce them to 20 in order to don't see them too often. Moorland Haunt is a land that provides you colorless mana and needs 2 specifical mana and a creature in a your graveyard to put a 1/1 token, Forbidding Watchtower enters tapped and needs 2 mana to became a 1/5 creature. Furthermore, I'll reduce to 2 the Mystic Gate. If you don't want to spend money on Flooded Strand consider Glacial Fortress.

I'd cut Acrobatic Maneuver that needs 3 mana cast and you will just use it to bounce a creature and get a +1 +1 on Champion of the Parish or Thalia's Lieutenant if one of them is on the battlefield. If you really want to go this plan I'd add Essence Flux or Ghostly Flicker.

Personally I don't like Silver-Inlaid Dagger. If you want to boost your creatures I'd choose Honor of the Pure.

Another good card you could consider, if your opponent plays lot of creatures, is Ghostly Prison. If you want to control more the board an option could be Detention Sphere or Path to Exile. Wrath of God is a good card but consider also Supreme Verdict.

As for Beguiler of Wills, I understand you really like it, so won't ask you to cut it.

zephyr_chang on Ow Ouch My Bones Ow

5 months ago

Play 4 Treefolk Harbinger, 2 more Doran, the Siege Tower and 1 more Spellskite. This means you can cut down the number of Idyllic Tutor and Assault Formation as well. You need to start playing more lands that can produce black mana too. Forbidding Watchtower is a good man-land for this deck. Drop the creatures with Defender or keep them to a minimum.

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