|Commander / EDH||Legal|
Printings View all
|Tenth Edition (10E)||Uncommon|
|Urza's Legacy (ULG)||Uncommon|
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Forbidding Watchtower enters the battlefield tapped.
Tap: Add W to your mana pool.
1,W: Forbidding Watchtower becomes a 1/5 white Soldier creature until end of turn. It's still a land.
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|Have (2)||bakunet ,|
Forbidding Watchtower Discussion
1 week ago
Well this is interesting!
Consider running more value lands for your Ulvenwald Hydra, like Geier Reach Sanitarium, Strip Mine, Arcane Lighthouse, Kor Haven, Treetop Village, Forbidding Watchtower, Raging Ravine, Stirring Wildwood, Needle Spires, Haunted Fengraf, Kessig Wolf Run, Kher Keep, Vitu-Ghazi, the City-Tree, Kjeldoran Outpost, Mishra's Factory, some snow basics and Mouth of Ronom, Nantuko Monastery, Slayers' Stronghold, Sunhome, Fortress of the Legion, and Throne of the High City...yes I did look at all the options. The manlands and token makers are probably the best.
1 week ago
2 weeks ago
Also, what do you think about running Forbidding Watchtower as a budget alternative to Celestial Colonnade? It's a nice blocker and it could round out my manlands so I have 2 Faerie Conclave and 2 Forbidding Watchtower.
1 month ago
That land base is horrible, man, even with a budget!
Add Command Tower for one. You should probably also run Miren, the Moaning Well. Maybe try adding Opal Palace, Reliquary Tower, Rogue's Passage, Vault of the Archangel, Murmuring Bosk, and Forbidding Watchtower for one. You can also try your luck with bounce lands, signets, and tap lands, but you really need to add duals.
3 months ago
As said before by thehat an indicative budget could help when searching for cards that cuold be add to your deck.
Lingering Souls and Raise the Alarm are very good cards. I'd prefer them to Timely Reinforcements (remember that you need to have less creatures than your opponent or Timely Reinforcements won't give you any token).
As for the lands: consider some Flooded Strand. Personally I don't like so much Moorland Haunt and Forbidding Watchtower and, in my opinion, you should reduce them to 20 in order to don't see them too often. Moorland Haunt is a land that provides you colorless mana and needs 2 specifical mana and a creature in a your graveyard to put a 1/1 token, Forbidding Watchtower enters tapped and needs 2 mana to became a 1/5 creature. Furthermore, I'll reduce to 2 the Mystic Gate. If you don't want to spend money on Flooded Strand consider Glacial Fortress.
I'd cut Acrobatic Maneuver that needs 3 mana cast and you will just use it to bounce a creature and get a +1 +1 on Champion of the Parish or Thalia's Lieutenant if one of them is on the battlefield. If you really want to go this plan I'd add Essence Flux or Ghostly Flicker.
Another good card you could consider, if your opponent plays lot of creatures, is Ghostly Prison. If you want to control more the board an option could be Detention Sphere or Path to Exile. Wrath of God is a good card but consider also Supreme Verdict.
As for Beguiler of Wills, I understand you really like it, so won't ask you to cut it.
3 months ago
Play 4 Treefolk Harbinger, 2 more Doran, the Siege Tower and 1 more Spellskite. This means you can cut down the number of Idyllic Tutor and Assault Formation as well. You need to start playing more lands that can produce black mana too. Forbidding Watchtower is a good man-land for this deck. Drop the creatures with Defender or keep them to a minimum.