Kjeldoran Outpost

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Penny Dreadful Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Vintage Masters (VMA) Rare
Masters Edition II (ME2) Rare
Alliances (ALL) Rare
Magic Online Promo Cards (MOP) Rare

Combos Browse all

Tokens

Kjeldoran Outpost

Land

If Kjeldoran Outpost would enter the battlefield, sacrifice a Plains instead. If you do, put Kjeldoran Outpost onto the battlefield. If you don't, put it into its owner's graveyard.

{T}: Add White to your mana pool.

{1}{W}, {T}: Put a 1/1 white Soldier creature token onto the battlefield.

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Kjeldoran Outpost Discussion

xaarvaxus on Trostani commander

1 week ago

Some of the token generators that I use in a Tuvasa deck: Sigarda, Heron's Grace, Vitu-Ghazi, the City-Tree, Kjeldoran Outpost [the Dude Ranch], Mobilization. I don't use it in Tuvasa but March of the Multitudes or White Sun's Zenith can produce a ton of tokens out of nowhere [ok, just your opponent's end step, but you get the idea]

You can try upgrading the tokens with Divine Visitation then populate those angel tokens.

Soul Warden can gain insane amounts of life over the course of a game.

Second white deck I've looked at tonight that really needs to include Swords to Plowshares. It exiles for , it flat-out doesn't get better than that.

You should also think about upping your land count to at least 35-36

ClockworkSwordfish on Glory´s Rise

4 weeks ago

I'm not sure just how tight your budget is, but I can see a number of easy ways to make some little improvements!

If you only go for a single nonbasic land, then Emeria, The Sky Ruin is an excellent choice for providing late-game value. Kjeldoran Outpost and Daru Encampment are also good options, as are Secluded Steppe and Drifting Meadow if you draw them late game when you don't need any more lands.

Djeru seems like a very... odd choice if you don't have any planeswalkers. I think that Thraben Doomsayer, Riders of Gavony or Devout Chaplain could all serve you better. By the way, are you sure Hada Freeblade and Kazandu Blademaster are worth it if they are the only two allies in the deck? You might be better off with Champion of the Parish and Hanweir Militia Captain  Flip - or Elite Inquisitor, if you liked the Blademaster's abilities. Thraben Inspector or Thraben Standard Bearer could also be run over Champion of the Parish if budget is an issue.

KayneMarco on Teysa, Orzhov Machine Gun

1 month ago

Here are some possible additions that will help you with lots of white token production:

KayneMarco on Oops All Lands

1 month ago

This deck could really use Kjeldoran Outpost.

Disciple_of_Doran on Strategy and Tactics (Odric budget EDH)

2 months ago

Thanks for the suggestions! Let me try and knock these out quickly...

Kjeldoran Outpost, Cathars' Crusade, Grand Abolisher, Hero of Bladehold, and Elspeth, Sun's Champion: All of these are good cards, but are also well outside the deck's budget. Cool for other people looking to upgrade, but hard on the wallet.

Darien, King of Kjeldor is a good card for certain decks, but isn't very helpful here. We have to take damage to get tokens out of him, and six mana for a pretty bad body isn't ideal. While there are situations where this creature is useful, it usually just isn't high impact enough to justify the high mana cost.

Entrapment Maneuver was in my original list for the deck, but after some thought I decided to remove it. It would be great, except that our opponent gets to pick which attacker they sacrifice, and by extension how many tokens we get. Since our deck design encourages our opponents to keep tapping their creatures of all sizes, this is often just a lot of mana for situational, sub-par removal and a couple tokens on the side.

Knight-Captain of Eos seems promising. It is three creatures in one, and while it is slower than the deck would like at 5 mana, having the option to fog at the cost of a soldier token isn't bad to at least threaten. I'll definitely consider it, though deciding what to take out may be arduous.

Lena, Selfless Champion is one I looked at very briefly, but it just isn't very helpful. She doesn't count existing tokens when entering, and the scenarios where we most need tokens is when we don't have many creatures in play. Indestructible for a turn is nice, but it won't save our entire board (sometimes if all the soldier tribal buffs are out it won't save any of our stuff), and because it sits on the board it is easy to play around for our opponents. While the card technically helps in multiple roles, it's also bad at each of those.

Skullclamp treads just under the line of our budget, but it's a card I feel very unsure of. It draws cards, but only when our stuff dies. Anthems put our tokens out of automatic death range, so we also have to cause trades we would otherwise avoid to get much value. It isn't a bad card, far from it, but I can't see it being more useful in this deck than any of the ones we would need to take out for it.

KayneMarco on Strategy and Tactics (Odric budget EDH)

2 months ago

Gonna offer a few possibile additions for ya. Kjeldoran Outpost, Skullclamp, Cathars' Crusade, Darien, King of Kjeldor, Grand Abolisher, Hero of Bladehold, Lena, Selfless Champion, Knight-Captain of Eos, Elspeth, Sun's Champion and Entrapment Maneuver. I know some of the creatures are knights rather than soldiers but with their abilities to make soldier tokens and the knight-captains fog ability they would be worthy additions. Damn good deck though. Sounds like a lot of time has gone into what you’ve done here so maybe you’ve already looked at these cards and they didn’t make the cut. +1 from me.

mvharvill on Mono-White-Voltron-Control

2 months ago

You've got a lot of stuff here helping you pump up your mana base, but have you considered throwing in a Crucible of Worlds?

Right now you've got Arid Mesa, Buried Ruin, Flooded Strand, Ghost Quarter, Inventors' Fair, Kjeldoran Outpost, Marsh Flats, Wasteland, and Windswept Heath. That's nine lands that all have the potential for you to sacrifice them and Crucible would allow you to continually reuse them!

Another suggestion might be Extraplanar Lens, but you've only got 12 Plains to work with, and you run the risk of doubling an opponent's mana more often than your own if they're also running white. The best way to solve this, if you do decide take this route, would be to definitely have Crucible of Worlds so you can reuse your fetch lands to grab those basic Plains wherever they might be in your deck, and also to replace your regular Plains with Snow-Covered Plains so your opponents don't benefit from the mana-doubling effect!

KayneMarco on We Love Freebies! *Primer*

3 months ago

Also saw an earlier response of yours further up the thread about Aminatou, the Fateshifter and how you would be unable to protect her. How bout lands that make creature tokens such as Kjeldoran Outpost, Westvale Abbey  Flip, Springjack Pasture and Urza's Factory. Not only would they protect her but they could also be used to protect you until you got your win cons going.

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