Kjeldoran Outpost

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Penny Dreadful Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Vintage Masters (VMA) Rare
Masters Edition II (ME2) Rare
Alliances (ALL) Rare
Magic Online Promo Cards (MOP) Rare

Combos Browse all

Tokens

Kjeldoran Outpost

Land

If Kjeldoran Outpost would enter the battlefield, sacrifice a Plains instead. If you do, put Kjeldoran Outpost onto the battlefield. If you don't, put it into its owner's graveyard.

{T}: Add White to your mana pool.

{1}{W}, {T}: Put a 1/1 white Soldier creature token onto the battlefield.

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Kjeldoran Outpost Discussion

Disciple_of_Doran on Strategy and Tactics (Odric budget EDH)

1 week ago

Thanks for the suggestions! Let me try and knock these out quickly...

Kjeldoran Outpost, Cathars' Crusade, Grand Abolisher, Hero of Bladehold, and Elspeth, Sun's Champion: All of these are good cards, but are also well outside the deck's budget. Cool for other people looking to upgrade, but hard on the wallet.

Darien, King of Kjeldor is a good card for certain decks, but isn't very helpful here. We have to take damage to get tokens out of him, and six mana for a pretty bad body isn't ideal. While there are situations where this creature is useful, it usually just isn't high impact enough to justify the high mana cost.

Entrapment Maneuver was in my original list for the deck, but after some thought I decided to remove it. It would be great, except that our opponent gets to pick which attacker they sacrifice, and by extension how many tokens we get. Since our deck design encourages our opponents to keep tapping their creatures of all sizes, this is often just a lot of mana for situational, sub-par removal and a couple tokens on the side.

Knight-Captain of Eos seems promising. It is three creatures in one, and while it is slower than the deck would like at 5 mana, having the option to fog at the cost of a soldier token isn't bad to at least threaten. I'll definitely consider it, though deciding what to take out may be arduous.

Lena, Selfless Champion is one I looked at very briefly, but it just isn't very helpful. She doesn't count existing tokens when entering, and the scenarios where we most need tokens is when we don't have many creatures in play. Indestructible for a turn is nice, but it won't save our entire board (sometimes if all the soldier tribal buffs are out it won't save any of our stuff), and because it sits on the board it is easy to play around for our opponents. While the card technically helps in multiple roles, it's also bad at each of those.

Skullclamp treads just under the line of our budget, but it's a card I feel very unsure of. It draws cards, but only when our stuff dies. Anthems put our tokens out of automatic death range, so we also have to cause trades we would otherwise avoid to get much value. It isn't a bad card, far from it, but I can't see it being more useful in this deck than any of the ones we would need to take out for it.

KayneMarco on Strategy and Tactics (Odric budget EDH)

1 week ago

Gonna offer a few possibile additions for ya. Kjeldoran Outpost, Skullclamp, Cathars' Crusade, Darien, King of Kjeldor, Grand Abolisher, Hero of Bladehold, Lena, Selfless Champion, Knight-Captain of Eos, Elspeth, Sun's Champion and Entrapment Maneuver. I know some of the creatures are knights rather than soldiers but with their abilities to make soldier tokens and the knight-captains fog ability they would be worthy additions. Damn good deck though. Sounds like a lot of time has gone into what you’ve done here so maybe you’ve already looked at these cards and they didn’t make the cut. +1 from me.

mvharvill on Mono-White-Voltron-Control

2 weeks ago

You've got a lot of stuff here helping you pump up your mana base, but have you considered throwing in a Crucible of Worlds?

Right now you've got Arid Mesa, Buried Ruin, Flooded Strand, Ghost Quarter, Inventors' Fair, Kjeldoran Outpost, Marsh Flats, Wasteland, and Windswept Heath. That's nine lands that all have the potential for you to sacrifice them and Crucible would allow you to continually reuse them!

Another suggestion might be Extraplanar Lens, but you've only got 12 Plains to work with, and you run the risk of doubling an opponent's mana more often than your own if they're also running white. The best way to solve this, if you do decide take this route, would be to definitely have Crucible of Worlds so you can reuse your fetch lands to grab those basic Plains wherever they might be in your deck, and also to replace your regular Plains with Snow-Covered Plains so your opponents don't benefit from the mana-doubling effect!

KayneMarco on We Love Freebies! *Primer*

1 month ago

Also saw an earlier response of yours further up the thread about Aminatou, the Fateshifter and how you would be unable to protect her. How bout lands that make creature tokens such as Kjeldoran Outpost, Westvale Abbey  Flip, Springjack Pasture and Urza's Factory. Not only would they protect her but they could also be used to protect you until you got your win cons going.

crabclaw on Darien Tokens / Control

1 month ago

Homelessguy - Thanks! And yes, I'm definitely thinking about Divine Visitation, for the obvious synergy with Darien and the painlands. And that card also makes Kjeldoran Outpost and Mobilization really incredible, too. It's huge that the card gives me Serra Angels and not just 4/4 flyers. Vigilance is so good for combat decks. I don't lose out too much in terms of soldiers-matter cards, either, except for a few interactions like Knight-Captain of Eos.

I'm also looking at a couple of other cards out of the new Ravnica set. I really like Crush Contraband, and may slot it in for something alongside Return to Dust and Forsake the Worldly. Or maybe I replace the latter, I'm not sure.

Also-also on my radar is Dawn of Hope, as a kind of mix between Well of Lost Dreams and Mobilization, albeit at worse rates for both abilities. I definitely love the art.

K4m4r0 on Tokens Galore

2 months ago

Nice Deck, I also love my Trostania as a commander. Some suggestions:

You should use Llanowar Elves instead of Leaf Gilder.

Also instead of some expensive Sorcerys you can go for more consistent token generators like Crested Sunmare , Darien, King of Kjeldor (Darien is insane when Trostani is out, add a token doubler and gg), Master of the Wild Hunt, Sandwurm Convergence, Legion's Landing or Tendershoot Dryad. Kjeldoran Outpost could also work well.

KongMing on Knights of Alesha

4 months ago

How about Knight of the White Orchid for ramp? It's like a mini-Land Tax that can attack and get out early game.

Also, since you have Knight Captain of Eos, I really recommend Kjeldoran Outpost. It helps generate Soldiers to sac off to the Captain.

KongMing on Ertai says "No" Huge Changes

5 months ago

Heya! I have a pretty successful Ertai deck too. I'll give ya some suggestions based on stuff that turns out well for me.

Bloodghast makes pretty good recurring sac fodder.

Telepathy allows you to decide exactly what you want to counterspell before opponents even have a chance to cast it. Worst case scenario, it's also sac fodder for Ertai.

Knight-Captain of Eos and Kjeldoran Outpost are good cards on their own in Ertai, but together they can keep a tough opponent from killing you (or someone else) with combat damage.

Timely Reinforcements can help generate tokens, and gaining six life on top of it doesn't hurt at all.

Rhystic Study gets you card advantage early game, and can be sacced to Ertai later if necessary.

And of course Bitterblossom, but it's a pretty pricey card.

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