Hermetic Study

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Urza's Saga (USG) Common

Combos Browse all

Hermetic Study

Enchantment — Aura

Enchant creature

Enchanted creature has "Tap: This creature deals 1 damage to target creature or player."

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Hermetic Study Discussion

HoboTSH on Pauper MonoU Infinite Storm

2 weeks ago

@Grumpy_Snack: The main reason is because of Fog. Also Hermetic Study and Psionic Gift work in multiplayer games.

Philoctetes on Rayne

1 month ago

Upvoted because Horseshoe Crab+Hermetic Study+Sigil of Sleep was a hilarious deck during the Urza block. Love it!

Suns_Champion on multimedia

2 months ago

Hi! Wow!

I want to thank you from the bottom of my heart for the kind words, advice, and upvote! I'm glad you like what I have so far for the description. I always get those up before asking for help on decks because if there's no description it's near impossible to help. Anyway, I wanted to make a Intruder Alarm combo deck and a Zur deck, so putting them together seem perfect! I wanted a really unique deck since my last deck was heavily based on someone else's.

I see your point about streamlining the combos. I've been worrying I was going a little too far in some places(especially with #2) and I agree with your assesment.

Combo #1

Yeah those two creatures, Steward of Solidarity, and Necrotic Ooze(with them in the 'yard) is the main game plan. All others are secondary and may be cut. I know the Steward isn't as good and is near useless alone but I needed some consistency without having to cash out for Demonic Tutor haha

Sun Titan is great. He hits half my deck :)

Standstill seems okay. It looks kinda easy to play around and doesn't help me if my opponent's board presence is greater. Still, I'll consider it.

Yeah, the lack of haste in the colors is killer. Swiftfoot Boots, Lightning Greaves and their tutors, and Hall of the Bandit Lord are all I have atm. The pillowfort strategy how I live the extra turn to win and I'm glad you noticed and appreciated that!

Grand Abolisher, Shielded by Faith, and Teferi, Mage of Zhalfir are all being considered. Great suggestions!

I agree with you about all the extra creatures, but I'll keep Steward of Solidarity for now because of the cheap cost and because Sun Titan can get her back.

Combo #2

Yeah, honestly... someone telling me I'm overcommiting on #2 is exactly what I needed. You're right haha

I'll probably end up shuffling this part around a bit. I like the schoolmaster and I like how he can also combo with Sunstrike Legionnaire. I'll leave them, Hermetic Study, and Psionic Gift, then probably toss the rest.

Vedalken AEthermage is good. I'll pick one up!

Combo #3

Gray Merchant of Asphodel will probably be cut but Hell's Caretaker has a lot of synergy with my recursion package of Karmic Guide, Reveillark, Sun Titan, Fiend Hunter, and Auramancer. He's just generally very good and near infinite with Alarm out. I'll ditch the combo but I think he can slide into another category.

While all that's going on.

I've decided Suture Priest and Soul Warden are out. Altar of the Brood and Hair-Strung Koto will stay for now.

I like Trinket Mage because he's a cheap tutor, but I don't have many other targets for him.

Martyr's Cause is one I have actually! I haven't tested it out yet but we'll see!

After streamlining Combo #1 and Combo #2 here's what they could look like:

Thanks for laying everything out for my like that! Extremely helpful!

I like that way of looking at it. Pillowfort first, combo second. Thanks for that advice!

Again, thanks for laying all the suggestions out like this! It's especially helpful when you've already talked about the deck a ton and now you're giving the suggestions to go off of what you've already said. I'm finding this extremely helpful and will try to do it like this when I help people!

Ethereal Armor is an easy addition. I already have one so I'll throw it in there!

Empyrial Armor will be good when I get my Necropotence!

Once again, loving the summarized lists. It's nice to see what the deck could look like in this way. You are good at what you do friend. You deserve that top helper rank.

I'm glad you recognize some creativity and uniqueness in the deck. I'll gladly take all of your advise into consideration.

I'm going to be updating the deck soon, perhaps this weekend. I'd love it if you'd look at it again once I do... though I know you've definitely spent a lot of time on it haha! Let me know if it'd be okay to tag you or something :)

My sincerest thanks!

multimedia on Suns_Champion

2 months ago

Hey, you asked for my advice on your Zur deck. You've put a lot of time and effort into it and the deck description is easy to read and understand very nice work. I've never seen Zur used with Alarm as a win condition combo. Very creative idea, well done, upvoted. For a first deck with combo you've gone combo crazy!

The idea is great the problem is the combos need to be streamlined, too many combo cards not enough synergy between all cards in the deck and not enough universal good Commander cards. You don't need to jam all the possible combos into a deck it's overkill. Consider trimming Combo #1, Combo #2 and cutting Combo #3? A lot of combo cards you're playing are only good with other combo pieces as part of a combo. These cards are not good by themselves or have synergy with the rest of the cards in the deck other than the combo they go with. Because of all the combo cards I see problems with playing a normal game of Commander.


Show

Your deck is very creative as a first deck with combo, you have a good grasp on the archetype. But you're going combo crazy which in my opinion will hinter gameplay much more than help it. It's more practical to pick a few combos that include cards that have overall good synergy with the entire deck not to use so many cards just because they're part of a combo.

Good luck with your deck.


Suns_Champion on More combo help!

2 months ago

Hello again!

I'm making a Intruder Alarm combo deck in Esper colors, and I need some consistency/more combos to think about. I have a secondary part of the combo which is Stonybrook Schoolmaster. I need some free tap outlets for him.

1) most importantly, I need free token producers. Bloodline Keeper, Steward of Solidarity, and Thraben Doomsayer are the ones I've seen so far. Hopefully there are more!

2) free tap outlets for Stonybrook Schoolmaster. Examples: Hermetic Study, Psionic Gift, Drowner of Secrets or Azami, Lady of Scrolls. I'd prefer damage like the first two, but mana, card draw, mill, more creatures, etc, all work too!

I'm also trying to find a Impact Tremors in Esper but am having trouble.

Thanks in advance!

dstinct on Atraxa, Voice of Infect

3 months ago

I just started building a deck similar without doing a search for it. Here are some of the ideas I came up with:

1) If you are playing multiplayer, Tooth and Nail may be castable, but if you aren't going to pay the entwine don't bother playing it. Otherwise stick with Defense of the Heart. There are lots of different cards you can grab, but my personal favorite pair is Triskelion and Mephidross Vampire. Together it's a permanent creature board wipe that basically clears the way for you to attack with you infect creatures.

2) Throne of Geth works well with old used up artifacts or with Core Prowler and Corpse Cur.

3) Forgotten Ancient is also on-colour and will ramp up your infect dudes as well. He also plays nice with Triskelion who is gross with Glistening Oil on him.

4) Infect isn't just combat damage, but any damage dealt by those creatures, so you can use Tim effects such as Hermetic Study, Psionic Gift, Thornbite Staff, and Viridian Longbow. You can also use these on creatures like Marsh Viper.

5) I second Dauthi Embrace. I remember playing back in Tempest, and shadow creatures were a pain to deal with.

6) I love using Ichor Rats with a Mimic Vat out. Either the player keeps taking hits from it, or they kill it and I imprint it on the Vat and they they are on a faster clock.

7) For evasion in any deck using black I've been using Filth and Urborg, Tomb of Yawgmoth. Together everything is unblockable, and black is popular right now, so there is a pretty good chance your opponent will be using it.

Vettedog677 on

4 months ago

After looking at the deck, I need to drop Trophy Mage. I am not sure what I am going to replace it with. I also noted, that I have a lot of send to the graveyard effects, but I don't have anything that gets it back out, so I need to look at that as well. I also want to add about 4 more methods of ramp and I want to get rid of Traveler's Amulet. I have two creatures that can untap. There are 4 creatures that can tap to deal one damage and with Illusionist's Bracers I can do infinite damage. I can also do infinite mana with Peregrine Drake. I want to get rid of 2 creatures that do damage. Specifically, the Wall of Forgotten Pharaohs. I don't like how that one requires a desert to be in play to get the same effect and there is the enchantment card Hermetic Study too. I may try to get my hands on Polymorph, Mass Polymorph, or Proteus Staff, or something similar to try and cheat my combo pieces into play. Maybe some cards with the transmute ability.

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