Enchantment — Aura
Enchanted creature has "Tap: This creature deals 1 damage to target creature or player."
Printings View all
|Urza's Saga (USG)||Common|
Combos Browse all
|Commander / EDH||Legal|
Hermetic Study Discussion
2 days ago
Oh, ok. I misunderstood. Sorry.
Capsize is probably the most popular combo payoff.
Thermo-Alchemist and Firebrand Archer are good outs. They don't even use the mana you generate. These work really well if you're using Cloud of Faeries as an alternative Drake. If you can get two lands that produce three mana, like an Izzet Boilerworks and an island, you won't gain any mana with each iteration of the faeries combo, but you'll generate damage with the Alchemist and/or Archer.
If you've got two of the "return a spell from the graveyard" creatures, you can close out the game with a lightning bolt or any burn spell that hits faces, like you suggested. First you flicker the Drake and one "return spell" creature until you have enough mana, then you start flickering both "return spell" creatures to get back the bolt and flicker each time.
Black has a couple creatures that mill on EtB, like Sibsig Host. If you've got the flicker combo online and no one forces you to draw at instant speed, those can close a game.
This is just what I'm thinking off the top of my head. I'm sure there are a lot of others, I'm just not very familiar with them - I don't really use them, and I also don't often play against people who use them, I just kind of peripherally know they exist.
I am on the PDH Homebase Discord Server, though, which contains a lot of folks who are much more knowledgeable about infinite combos than I. If you remain curious about it, you should join us: https://discord.gg/fNVdYx
1 month ago
Looks great so far. These might interest you: Spark Double, Flickering Ward, Blightcaster, Doomwake Giant, Thoughtrender Lamia, Distant Melody, Viridian Longbow, Hermetic Study, Psionic Gift, Ethereal Armor, Skullclamp, Vampiric Rites, Phyrexian Arena, Kindred Discovery, Fanatical Devotion, Divine Visitation
8 months ago
8 months ago
Have you thought about running more bulk card draw to help win the game? Spells like Blue Sun's Zenith and Stroke of Genius that can fill your hand and possibly help you win? A card like Soothsaying can help you set up the top of your library, too, to find the missing piece to win.
Also, note that Aemsis's ability triggers on damage, not just combat damage. A card like Hermetic Study , or some equipment like Wolfhunter's Quiver , Thornbite Staff , or Pathway Arrows can help you out, too.
9 months ago
Atemsis's trigger doesn't specify combat damage, which makes Hermetic Study hilarious in this deck.
1 year ago
1 year ago
If a creature is dealt damage by a source with deathtouch, it'll be destroyed as a state-based action. It doesn't matter if the damage comes from combat, a direct damage-dealing ability (such as from Hermetic Study), or due to effects like Mutiny, Rabid Bite, or Epic Confrontation.
Mutiny doesn't need to specify that deathtouch and similar abilities still apply. That's a function of deathtouch itself (that any damage dealt by that creature qualifies).
1 year ago
I loved your red and blue deck, I made my own based on yours with very few changes. I think for this deck you should consider Horseshoe Crab because it already combos well with Hermetic Study and Psionic Gift even though the combo isn't infinite, it gives you a little bit more options. But I don't know what you would replace! Herbal Poultice is awesome, but I think Lotus Petal is better than Bone Saw but it raises the price, so I guess not if you don't already have some around. Love your decks!