Thoughtrender Lamia

Thoughtrender Lamia

Enchantment Creature — Lamia

Constellation — Whenever Thoughtrender Lamia or another enchantment enters the battlefield under your control, each opponent discards a card.

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Printings View all

Set Rarity
Journey into Nyx (JOU) Uncommon

Combos Browse all

Legality

Format Legality
Leviathan Legal
Unformat Legal
Quest Magic RPG Legal
Pioneer Legal
Limited Legal
2019-10-04 Legal
Commander / EDH Legal
Duel Commander Legal
1v1 Commander Legal
Canadian Highlander Legal
Oathbreaker Legal
Casual Legal
Vintage Legal
Quest Magic Legal
Block Constructed Legal
Tiny Leaders Legal
Highlander Legal
Modern Legal
Legacy Legal

Latest Decks as Commander

Thoughtrender Lamia Discussion

KingMetalink on Olivia Deck

2 months ago

Bloodcurdler, Undercity Informer, Sewer Nemesis, Keening Stone. Mortal Combat could be a neat alternate win-con. Eternal Witness is probably better than Treasured Find, sinch you have cards that care about the fact that she's a creature. At the very least, Regrowth is pretty much strictly better. Fertilid kinda sucks. Deadbridge Chant never works out like you want it to. Thoughtrender Lamia looks too expensive for what it's doing. Also, where the hell is Fleshbag Marauder?

MindAblaze on Discard in edh/multiplayer

1 year ago

Ok Machiavelli...

On topic...discard in multiplayer can be done, but beware of a couple things. People get annoyed when their resources are whittled away, so prepare to get hit a lot. I have a multiplayer discard deck that uses Recurring Nightmare to bring back stuff like Liliana's Specter, Thoughtrender Lamia and Rotting Rats. I’ve learned that you have to have a plan for the stuff that sticks, and you have to plan for the deck that can out draw your discard plan. Otherwise, like other posters have said, 1:1 discard is pure card disadvantage, so stuff like Skull Rend are pretty threatening. I once had an opponent Force of Will my Skull Rend because of the potential damage it could cause.

MindAblaze on bolas the ravager

1 year ago

Helm of the Host is a good card. A tad expensive like you say, but for multiple copies of your commander’s trigger I think it’s worth it. It’s become a star in my Cube.

I saw Blackblade and liked the idea. It seems powerful for beating face with. If you’re suiting him up there’s also Helm of the Ghastlord, Fists of the Demigod and Clout of the Dominus. Auras can be card disadvantage if people shoot your dragon out of the air, or you transform him. If you’re planning to flip him I wouldn’t pack auras, it’s too random for what you’d end up suiting up...unless you plan to go some sort of Grixis hand control deck like Crosis, the Purger decks. Thoughtrender Lamia is an excellent card for that purpose, although a little expensive, if the plan is to reanimate stuff also you could get her at a discount by including stuff like Liliana, Death's Majesty, Animate Dead etc.

Would this be competitive at an LGS? Hard to say.

SynergyBuild on The Abzan Enchanter's Essential Style Collection

2 years ago

I understand that you already went over Femeref Enchantress in the comments, but I want to make a case for just because I have loved using it.

I wouldn't classify it as protection in a normal sense, unlike a card like Greater Auramancy, but it does deter casting a Disenchant, that otherwise might have been cast. The card I believe has other uses.

It, at least in my variation of the deck, is part of the Replenish Package I run.

Vessel of Nascency, Seal of Cleansing, Seal of Primordium, Aura of Silence, Solitary Confinement, Gaea's Touch, Sterling Grove, Font of Fertility, and Seal of Doom all allow for value when being sacrificed with a Femeref Enchantress. You run 3 of those.

With Cast Out and Commune with the Gods to help fill up my yard with enchantments, Replenish-styled effects, can bring them all back, just to have them be sacrificed. I have drawn 10+ cards in one turn with Femeref Enchantress in that method.

I use Seal of Cleansing/Seal of Primordium/Aura of Silence a lot of times on my own enchantments, because if they are going to be Return to Dusted or since I run Starfield of Nyx/Opalescence for the synergy (Ay! My Name!) with Earthcraft, when an opponent Merciless Eviction and name creature thinking my board will be exiled, then I sacrifice my Seal of Cleansing targeting Opalescence and suddenly I have no creatures in reponse, it works out.

Otherwise, you don't need to run it. I just think a more replenish-based list would work well for gaining value.

Thats my whole thing about Femeref Enchantress


Onto ramp, Overgrowth works really well, I'd suggest you use it. Wild Growth, Utopia Sprawl, and Carpet of Flowers are must-haves in enchantress, seeing play in the most competitive and most casual lists.

Gaea's Touch and Font of Fertility are for the Replenish/Open the Vaults/Femeref Enchantress's gameplan, but that is fully up to you too.

Other than that, Weirding Wood is an interesting card, that I have been back and forth with. It is basically a big Abundant Growth.


Now onto card draw Sylvan Library is a must-have. Imagine if Sensei's Divining Top decided it was its own man, and was going to trigger when it wanted too, but as a cost it was going to cost an extra . Sound's bad right, less control and more mana? Well its in the big world, and it is going to draw all them cards! Suddenly you are drawing 2, 3 cards a turn, and sure, it costs some life, but yes!

If you'd rather have it's child, Mirri's Guile is a great addition too. Both of these cards see play in the real legacy enchantress.

Mana Bloom is good at fixing, and since it bounces back to hand, you can keep recasting it, getting more enchantress triggers, along with triggers on Sigil of the Empty Throne, Celestial Ancient, Blessed Spirits, Doomwake Giant, Thoughtrender Lamia, Agent of Erebos, and Blightcaster


Last but not least, this seems like an aggro deck, which is strange for enchantress, I'd suggest Parallax Wave/Opalescence combo (Starfield of Nyx works as well), Squirrel Nest combo with Earthcraft, and Altar of the Brood for an instant win with either.


Solitary Confinement, Ghostly Prison, and a higher removal count (Banishing Light, Journey to Nowhere, Seal Away, etc.) along with ways of slowing down your aggressive opponents (Authority of the Consuls/Blind Obedience) all lead to a much better set up, and Teferi's Protection/Heroic Intervention can be blowouts.


I'd also suggest you up your enchantment count to around 40~50, and run a lot more tutors. Vampiric Tutor, Imperial Seal, Idyllic Tutor, Eladamri's Call, Sylvan Tutor, Chord of Calling, Summoner's Pact, Grim Tutor, Recruiter of the Guard etc.

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