Predatory Hunger

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Exodus (EXO) Common

Combos Browse all

Predatory Hunger

Enchantment — Aura

Enchant creature

Whenever an opponent plays a creature spell, put a +1/+1 counter on enchanted creature.

Predatory Hunger Discussion

mal099 on A Swift Kick in the Rear

6 months ago

Just randomly found Forced Adaptation and Predatory Hunger which are also cool.

ZypherW on Skullbriar, the Walking Grave

7 months ago

This deck looks pretty good. Similar to my own Vultron-ish Skullbriar deck.

Yahenni, Undying Partisan is another hasty +1 counter creature that has built-in protection.

Suspicious Bookcase , Canopy Cover , and Prowler's Helm are other ways to get Skullbriar and friends through enemy defenses.

Nim Deathmantle , Journey to Eternity  Flip, Supernatural Stamina , Stitch Together and Unearth are great graveyard recursions (especially because Skullbriar keeps counters even in the graveyard).

Eternal Thirst , Feast on the Fallen and Predatory Hunger might be good +1 counter editions depending on your group's meta.

If you can afford it, Doubling Season doesn't help your opponents like Primal Vigor does and it has the same effect.

Vraska, Regal Gorgon might have a bit higher CMC, but I think fits your deck a little more than your current Vraska.

Assassin's Trophy , Windgrace's Judgment and Beast Within are good removal spells in Golgari colors.

Withstand Death , Rush of Vitality , Heroic Intervention and Destined / Lead are good protection cards

Finally, Sword of Vengeance , Pelt Collector , Lightning Greaves , and Alpha Authority are just overall good cards that you might find helpful in your deck.

Feyamius on

1 year ago

Oookay ... cracks fingers

In a +1/+1 counter deck, you really want creatures with persist. They almost never die for good in this environment. Creatures with undying are normally less ideal, but with Zameck Guildmage, you can immediately use that spare +1/+1 counter on the returned creature to draw a card. You could play those instead of bad draw spells like Counsel of the Soratami or Divination. Amass the Components is ... meh.

And I can't take a +1/+1 counter deck without Ivy Lane Denizen and Viridian Joiner (which I like to call "pauper Gyre Sage") seriously. Like, at all. So put them in. ;)

Good cards for that deck (I'd say better than sth like Awaken the Bear or Larger than Life) would also be Ferocity and Predatory Hunger, maybe Primal Cocoon too.

Let's come to the landbase: Unknown Shores are bad and you don't need bad fixing in a two-color deck (and even if you needed the fixing, I'd run Rupture Spire and Transguild Promenade first before considering sth like the Shores). Do you know Opal Palace and Path of Ancestry ? I'd recommend playing 36 lands total as well.

I hope this was of some help to you.

Always keep it Simic!

swiftbucket on 3 color good stuff (Pauper Commander)

1 year ago

I would have to agree with derpytrollerZ on his points of advice.

This deck would really benefit from more card advantage.
In the pauper format, some of the most efficient and affordable card advantage can be achieved with cards similar to Mulldrifter, which you already have included in the deck. I would advise you to remove some of the less effective creatures in favor of some that give more card advantage (draw power and tutoring).

In this case, I would remove the following creatures:
Man-o'-War, Rampaging Hippo, Rubbleback Rhino, and Wirewood Guardian.

Try adding these creatures:
AEthersnipe, Dimir Infiltrator, Drift of Phantasms, Impaler Shrike, Moriok Replica, and Pilgrim's Eye.
Creatures with ETB effects that allow the player to draw cards are really strong in Pauper. Also, the Transmute ability is a powerful way to tutor certain cards that you might need. A card that has a lot of utility in your colors is Perplex, for example (which should totally replace Dismiss).

I also feel as though Predatory Hunger and Sadistic Glee don't fit the theme of the deck itself. I suggest adding cards like Mystical Teachings and Treasure Cruise instead.

As for the land base, try making adjustments to your non-land permanents first, and see where that leaves you (you can always balance out the number of basic lands later :P). Since you are running three colors, you would benefit from adding a Command Tower.

I hope this helps you out some!

geekmp3 on I'm a simple agro man with simple agro plans

1 year ago

Huge fan of this commander. He can get out of control quick. I love some of the differences you have in here from my deck! Predatory Hunger is amazing especially with how fast this commander can be.

I was confused when I saw Sinister Concoction as it's typically for hitting Delirium but then I saw Pharika and Varolz! Nice strategy!

DragonFaceEater on Greed Calls Beyond Death

2 years ago

Forced Adaptation, Predatory Hunger, Sunbond, Sadistic Glee, Ring of Evos Isle, Ring of Kalonia, Ring of Thune, and Ring of Xathrid could be good voltron cards that also utilize the proliferate mechanic.

DrukenReaps on Cromat, collector of the Shinies

2 years ago

Something I love about Cromat is all his abilities. So if it was me I'd focus more on cards which help produce all the mana I could ever want. Get him out with something to produce all the manas and you will be golden to mow people down. Only things I would want along side that are card draw, unblockable, trample, shroud (none of his abilities target him so all good), and hexproof. Then throw in a back up strategy, voltron decks are rather vulnerable to being shut down.

With that in mind my suggestions for removal: Predatory Hunger, Gift of the Deity, Fists of the Demigod, Ethereal Armor, Ancestral Mask, Amulet of Vigor, Helm of the Gods, Thought Vessel

Some of these are lack luster others are nice but if you abuse cromat well they are not needed. You chose a lot of cool cards so it is difficult to decide what else to cut. Uril is a great back up to cromat, overall your creature choices look awesome.

Nevyn4 on rafiq of the solo

2 years ago

Sigil of the Nayan Gods could replace Pennon Blade cycling if you dont want or Eidolon of Countless Battles, Wheel of Sun and Moon recycle cards, Predatory Hunger could make him real big, Vow of Wildness or Vow of Duty is a good back up if you dont like the suit, Gift of Immortality Will have it never die, Followed Footsteps will let you copy the Stoneforge Mystic or other creatures, Drafna's Restoration for recover Frantic Salvage for instant speed, Umbra Mystic Will keep the buffed around longer.

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