Rush of Adrenaline


Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Heirloom Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Casual Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Shadows over Innistrad (SOI) Common

Combos Browse all

Rush of Adrenaline


Target creature gains +2/+1 and gains trample until end of turn.

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Rush of Adrenaline Discussion

kurowa-san on Budget: Unblockable Fiend - Turn 3/4 win

1 week ago

I'd suggest putting in Temur Battle Rage in stead of Rush of Adrenaline. double Strike is vital for the deck and a second card that grant it along with trample is really helpful . I'm also a bigger fan of Slip Through Space than Distortion Strike since it draws you a card.You also might want to considere replacing Serum Visions with Opt, the instant speed gives you access to some combat tricks. The coice between these two is mostly up to the player though.

backinajiffy on Energon Transformers

2 weeks ago

Need to trade out Rush of Adrenaline for Crash Through probably

smartitude on Rakdos pirates

1 month ago

You still need to replace Rush of Adrenaline since that is rotating out. I would replace it with 2x of [Claim/Fame] and add back in the other 2 Ruin Raiders.

smartitude on Rakdos pirates

1 month ago

Slight problem, Rush of Adrenaline is rotating. Best bet is probably adding in 2 more Lightning Strikes and I guess 2x Crash Through if the trample is really needed.

clayperce on Final ZadaWolves (HOU - Retired)

1 month ago

Zada is a Legendary, so I don't like running more than 3 of her. Especially for Mirrorwing, which is just soooo much more resilient. I like the idea of Larger Than Life though ... not in the side, but maybe as part of the Invigorated Rampage/Rush of Adrenaline mix. Earthen Arms is really good ... tbh, one of the most powerful ZadaFur variants is a +1/+1 counter-based strategy. It needs a lot more ramp, and then spells like Arms, Infuse with the Elements, and Might Beyond Reason. I just happen to prefer the more "combat trick" gameplay.

Thanks much!

cdyrdr on Pia's Recycling Facility! (Budget Combo)

2 months ago

@z2disciple Thanks for the reply. I somehow forgot about that card. What I've had the most success with so far is: this deck -4 Terrarion, -1 Workshop Assistant, +2 Implement of Malice, +2 Foundry Inspector, +1 Key to the City. I really like Foundry Inspector because it makes it easier to get combos off, especially with the Implements and a sac outlet such as Ravenous Intruder. It pretty much forces your opponent to take the damage from Pia's Revolution and allows you to empty your hand much more efficiently. I also like Key to the City as a finisher. I know you had it in this deck before and I think it works really well with Ravenous Intruder. If you're going for an instant evasion for the sideboard instead I personally think Fling is better than Rush of Adrenaline since it allows you to work around removal which is big in standard. I'll do some testing with Renegade Map and I'll report my findings in a few weeks or so.

Pscioed on Satyr Power Hour

2 months ago

+1, I like this deck a lot. Really fun and really fast.

Have you considered Rancor? I know it's more expensive, but it compares very favorably against Rush of Adrenaline. You could also try Blades of Velis Vel (it's a satyr instant!) or Symbiosis to get 2 heroic triggers for 1 spell. There are also Teetering Peaks and Looming Spires, even if they don't trigger heroic it might be nice to get value from your lands as well.

Schar17 on Critical hit! (7 dollars)

2 months ago

DarDar17 Thank you, I will take kind of decent haha. So yeah, the problem with Rush of Adrenaline is that it only gives 2 power. The thing with this deck is that you want to have the combo as quick and reliable as possible.

Here's the problem: Suppose you have a 1/x double striker (like most of the creatures in this deck), and in your hand you got Borrowed Hostility, Brute Force and Rush of Adrenaline. You can pump it up to 9 (1+3+3+2), so you won't have fatal. It would be different if instead of Rush of Adrenaline you had Brute Strength. However, it's still viable, and surely an option (I surely will add it to the maybeboard, and the sideboard, but I don't want to the listing price to increase) if you are going against a deck with good blockers; usually Panic Spellbomb, Madcap Skills and Break Through the Line does the job though.

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