Crash Through

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Standard Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Core Set 2019 (M19) Common
Hour of Devastation (HOU) Common

Combos Browse all

Crash Through

Sorcery

Creatures you control gain trample until end of turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)

Draw a card.

Price & Acquistion Set Price Alerts

M19

HOU

Ebay

Recent Decks

Crash Through Discussion

SP3CTR3_chelts on Quick Wizards

1 day ago

Hi I like the deck theme, I made one myself a couple of months ago :) I was surprised not to see Wizard's Lightning most of the time in this deck it casts for 1. I would recommend Crash Through and Warlord's Fury they work very well for making your wizards bigger and the draw 1 enables you to keep up the pressure. Run Amok could be a good alternative to Built to Smash due to your lack of artefact creatures.

Snivy__ on Wizards' Assault [7-0-1 Record]

3 days ago

I truly agree with Ghostform. Crash Through doesn't cut it for me, and Doublecast hasn't served well in place of something that could be a Ghostform. Somehow, I think I need a bit more creatures to make Ghostform work. Maybe Viashino Pyromancer...

Yldraziw on Wizards' Assault [7-0-1 Record]

3 days ago

Snivy__ I've played around with a similar Izzet build to this one (minus the Doublecast's, which I've Opted to replace with Crash Through) . My personal favorite so far is Ghostform which I managed to get from a prerelease. Despite being at sorcery-speed, you can almost hear the agony caused by buffed, ghosted wizards.

Lemur16 on Xenagos

1 week ago

Cut Springsage Ritual into Nature's Claim Guttural Response Into Pyroblast Add Elvish Mystic I think u can easy cut Reliquary Tower Terastodon Is always good U NEED to play Bane of Progress Fun land that u can play is Arena Cards that u can cut are Magmatic Chasm Crash Through Ground Assault Rubblebelt Raiders

And if u want to play BIG COCK DECK then u need

PeeBee on Gotta Go Faster

2 weeks ago

I like the deck, but with only 12 creatures I think you need to utilise Dive Down as in playtesting a single Path to Exile of Fatal Push would have ruined the deck. I also felt the Harness the Storm was an unnessecary card as it comes down too late.

You may want to add a few Crash Through as well to help with chump blockers and as a good cantrip.

KongMing on Naya Bushwhacker Zoo

3 weeks ago

Also, giving your board Trample on the turn you Whack would be ideal. How about stuff like Crash Through, Driven / Despair, Gruul War Plow, Legion Loyalist, Nylea, God of the Hunt, Savage Alliance, Skarrg Guildmage, and Song of Freyalise. There are other options, these are just the ones I thought might synergize best.

BioProfDude on Champion of Boros

1 month ago

TheMadRocketeer, except this is a Standard deck, so that particular strategy wouldn't work. Cool idea, though!

Mornelith, yeah, that combo isn't not very good for this deck. However, I would say that Consuming Fervor might actually be good for this deck-- it's an aura, has a good bonus, and can potentially get in for quite a bit of damage for a couple of turns.

Crash Through might be even better, though. Trample and draw a card. Seems pretty good. I'm thinking that giving creatures trample would be good for this deck. For an aura, Tilonalli's Crown would meet a couple of criteria (e.g., aura for some triggers, then trample for additional damage) and could go on most of your creatures without killing them. Trample and double strike is a great combo.

Just a thought. Good luck! Looks like it's fun to play.

rupertmarquez on Wizard's Aggro Burn v. 2.0

1 month ago

Yeah, the thing is I don't feel that a tokens match-up or a go-wide strategy is much of a problem for this deck, since it is after all a Burn deck. I would prefer to have sideboard slots dedicated to bad match-ups, like control. I havent encountered any dedicated lifegain strategies, so I don't kwon who has the advantage there (there is not a lot of that in standard at the moment, besides the occasional Aethersphere Harvester, which dies to Abrade out of the board. There is also Crash Through, which is a cantrip, AND also helps in that regard.

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