|Commander / EDH||Legal|
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|Core Set 2019 (M19)||Common|
|Hour of Devastation (HOU)||Common|
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Creatures you control gain trample until end of turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)
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Crash Through Discussion
1 week ago
Suggestions for pushing the deck? Purphoros, God of the Forge would be #1 on my list. Cast enough spells and just kill everyone.
Mishra's Bauble is another 0-drop you could run. It doesn't do a whole lot, but storm decks generally need all the eggs they can get their hands on.
A relatively simple combo for kykar is Sensei's Divining Top and Future Sight . Or top and Magus of the Future . Or Mystic Forge and top. This will let you draw your whole deck with kykar out, then win with either lab man or the newest Jace from WoS.
1 drop red can-trips are what really push Kykar into storm, and with Purphoros or Impact Tremors out it's a great way to churn through your deck and kill people. Warlord's Fury , Crash Through , Magmatic Insight , Renegade Tactics , Needle Drop , Dragon Mantle . These all essentially lower the card count of the deck by being free with Kykar out.
Another pet card of mine I really like is Mirror Entity . On top of being a boost for all of Kykar's evasive tokens(and also itself being a spirit), I really like that it can turn all other tokens on your field(from Young Pyromancer , Monastery Mentor , Murmuring Mystic , etc.) into spirits too for just one mana.
Hope I helped. Happy spell-slinging!
1 month ago
2 months ago
Before we get into this, I just want to say that if I sound like a know-it-all and a dick, it's toatally unintentional and I apologize for it. Also, I have never played Jeskai in EDH, so please take my suggestions with a grain of salt.
It's kind of hard to find a good Jeskai Commander that is based around creatures, so I think you have two options:
Shu Yun, the Silent Tempest , which will have to be more spell based, to trigger his abilities,
Of course, you could have both in your deck, and switch them around as the meta/playgroup changes, but it's best to choose one now. I'll provide options for both.
The ramp and land package wil be roughly the same, so I'll start with that. I use TCC's manabase template, but feel free to change it.
TCC's template for a manabase is this, but feel free to change it to fit your budget etc.
3 OG Duals (Can be replaced by Check, Scry or Man lands)
3 Zend-Onslought Fetch (Can be replaced by Panoramas)
15 total basics and utility (9/6 split)
3 Filter Lands
3 Pain Lands
4 Any Colour Lands
1 Tri Land
3 Other Lands(more utility, duals, Lairs, etc)
Here's a deck that I drafted if you want Shu Yun, Silent Tempest as your commander. I left three slots for the cards already in your deck
That ends my very long post. Feel free the change anything you want about the decks I made, as they are only a first draft.
3 months ago
I'd definitely recommend having Fling in the deck, as with Disciple of the Vault + Reckless Fireweaver you will bring the opponent within range quickly. Crash Through will give you a replacement card as well as gives your Atog a way to crunch in for the finishing blow, Rile being another option.
3 months ago
Forget about Wizard's Retort , too expensive in blue mana for you to be able to cast it at any time.
4 months ago
5 months ago
I've gone back and forth between Brute Force and Titan's Strength in that spot Salty_Englishmen. Titan's Strength is just a bit cheaper on TCGplayer, which allowed me get below my $5 budget. Also, the scry can be surprisingly helpful - if you start off with that on turn 3 and play a Crash Through , you can sometimes pick up the Assault Strobe or Apostle's Blessing you need to win the game right then.
6 months ago
Typically, I'd expect a Mardu tokens/prowess build to feature two cards Young Pyromancer and Bedlam Reveler then around 30 spells as support. Monastery Mentor could certainly substitute for Young Pyromancer, but it is a turn slower, you also only have 24 non-creature spells, 19 of them instants or sorcerries, none of which are draw spells. The fact that your missing Faithless Looting, Cathartic Reunion, Tormenting Voice or even Magmatic Insight or, stretching to the new kid Risk Factor will hurt you. Instead you have an abundance of removal, but you won't be able to dig very deep into your deck to find the right answer.
I like that you are doing something a little diffferent, but when you don't even have a cantrip like Crash Through, I'm not sure this build is right. In short, add some form of card draw, Abbot of Keral Keep isn't a good substitute as a creature I'd prefer Soul-Scar Mage, which might help you shrink bigger threats or Insolent Neonate... Good luck with your brew, hope you find this comment helpful.
Crash Through occurrence in decks from the last year
Commander / EDH:
All decks: 0.0%