|Commander / EDH||Legal|
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|Core Set 2019 (M19)||Common|
|Hour of Devastation (HOU)||Common|
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Creatures you control gain trample until end of turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)
Draw a card.
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Crash Through Discussion
1 week ago
Hey, cjparmen, here is your decklist
Dimir Splash Red Mill
2 weeks ago
I just made this deck exactly how you have it, minus the sideboard. I'm super excited to play it in the next couple days, I love really fast decks and this looks like it's gonna be my cup of tea. In case you're interested, here's what I put in my sideboard.
I put so many Sentinel Totem's in my side, simply because a TON of people in my area play Golgari, and it's a super easy, and cheap, counter to their deck; plus it allows you to scry, which is always nice. I chose Inescapable Blaze over Banefire because it's an instant, that can't be countered, versus a sorcery; it's always nice to do that kind of thing on your opponents end step. Warlord's Fury and Crash Through both for their combat advantage abilities, plus you get to draw a card. Cosmotronic Wave helps with 1/1 tokens, and makes it so everything else can't block. Fight with Fire could be a game ender, or board wipe. Experimental Frenzy could be insane with all the low costs in this deck.
So that's what I put in mine, and why. Will report back on my games in a few days, thanks for the deck build!
2 weeks ago
I feel like the spell package with this list would make recurring the Arclight Phoenix spotty at best. Maybe consider Crash Through or Warlord's Fury as cantrips, or Tormenting Voice as both a cantrip of sorts and a discard enabler for Arclight Phoenix.
I also think Experimental Frenzy is probably better than The Flame of Keld in a deck that wants to consistently cast multiple cards per turn. Banefire is just better than Fight with Fire and Inescapable Blaze in most cases.
Overall I really like your idea of putting both Arclight Phoenix and Rekindling Phoenix into a burn shell together, but Arclight Phoenix requires a consistant way to chain together spells in order to see a payoff, otherwise it's just a 3/2 Hastey Flyer for 4 mana.
3 weeks ago
Honestly, I thought that Crash Through said target, so my bad. I guess that explains why you run Boiling Blood The other points still stand,as well as Iron Myr. Not everyone can spend $25+ on a Chrome Mox or Firestorm, so many people look for budget versions of this deck and there isn't a lot out there. I for one would welcome a budget Zada deck, because I think she is under-represented and needs a larger pilot base.
3 weeks ago
Hissysnake8: Honestly, I'll acknowledge that I don't update this much (check out the original list for the one I actually update: Red Scare: Zada EDH | *PRIMER*), but you're not wrong :) though Crash Through does not work with Zada; it doesn't clone itself correctly because it has no target.
3 weeks ago
If your going for more of a beat-sy strategy with storming off, consider Crash Through as a viable cantrip that also supports your beats theme. You also may consider Goblin Matron into searching for Krenko, and Flamekin Harbinger To search for Runaway Steam-Kin, which I still think should be in all Zada decks.
1 month ago
Hi there! So I really like the deck and it seems to have decent removal as well as creatures! I especially like the Ravenous Chupacabra. I would highly suggest Plaguecrafter because it deals with quiet a few threats as well as stuff in the hand against control decks. Another thing is card draw. I would suggest running some cheap draw spells because from what I can see, you run out of cards in the hand quickly. To remedy this, I would say that Crash Through is a great option. Other than that I wish your list luck and please update any games you win or lose because I would love to see how this performs!
1 month ago
@dusterGGG I was thinking about the removal thing, and you're right. But on the subject of Fervent Strike, what would I swap out for it? The best choice I can think of would be the Crash Through, but that trample and the draw can be game-winners when it's the third or fourth spell that turn, you know? I'll swap out the Risk Factor though, since it really skews the Average CMC of the deck.