Creatures you control gain trample until end of turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking if lethal combat damage would be dealt to all blocking creatures.)
Draw a card.
Printings View all
|Core Set 2021 (M21)||Common|
|Mystery Booster (MYS1)||Common|
|Core Set 2019 (M19)||Common|
|Hour of Devastation (HOU)||Common|
Combos Browse all
|Commander / EDH||Legal|
Crash Through occurrence in decks from the last year
Commander / EDH:
All decks: 0.0%
Crash Through Discussion
1 week ago
Really cool deck. Not really sure if these will fit with the deck, but I have a few possible card suggestions. If you’re going all in with werewolves (not sure if you are), then Waxing Moon seems really nice here, and Ram Through might also be quite good. As another cantrip, maybe consider Crash Through, giving your whole board trample might just be good to finish a game. I hope this is helpful to you.
3 weeks ago
Remove Expedite as 8 of your 15 creatures have haste.
Consider Temur Battle Rage. It's a game finisher.
Monastery Swiftspear is a prowess decks best friend
Izzet Prowess (M21 Pioneer) is my build. It's very aggressive and swings massive turns 3 and 4
2 months ago
Improbable Alliance is probably not very good for this deck, since this is an aggressive deck and alliance if for tempo decks, so definitely cut it. Cut Thrill of Possibility because it requires you to have at least two cards in hand and costs two mana, which is bad for a prowess deck. Also cut Flame Sweep and Keep Safe because first of all, 2/3 of your creatures don't have flying and secondly, this is an aggro deck and you should be killing your opponent before you need flame sweep. Keep safe is interesting, but again, it costs 2 mana and is not really an effective counterspell, since it is so situational. Also cut 2 Light Up the Stage and 4 Skewer the Critics because they often dont trigger prowess. You will usually be casting them after combat, which is pretty bad.
So, you cut around 11 cards, what should you replace them with? Well, to start off put two Dreadhorde Arcanist. It is a wizard and will let you recast spells, triggering prowess at the same time. Put in 1 Treasure Cruise. Although it doesn't synergize too well with dreadhorde arcanist, there's a reason why this card got banned in modern. Because you'll be casting so much cheap 1 mana instants/sorceries, this should easiley be a one mana Ancestral Recall . So now there's 8 more cards to replace. Add 4 Crash Through, as it will draw you a card for just 1 mana, triggers prowess and gives your big creatures trample. It's a must include in any pioneer prowess deck. Next, add 2 Warlord's Fury or 1 of that and one The Royal Scions. This depends on personal preference, if you want a late game play, the scions is fine. Personally, I would use just two Warlord's Fury. Finally, put in two Spell Pierce. It is basically keep safe but cheaper and less situational. For example, it can counter key noncreature spells in a combo deck, counter a big planeswalker, counter a board wipe, or just any non creature spell, all of which can not be done by keep safe.
Lastly, the sideboard needs some work. Take out all the cards in the current sideboard. Add two Pithing Needle. It can deal with pretty much any card in the format. 3 Grafdigger's Cage or Tormod's Crypt for some much needed graveyard hate. Remember, all these cards trigger prowess as well! Put 4 Abrade in the sideboard, as it can deal with creatures pretty effectively and can kill artifacts as well. 1 Disdainful Stroke for matchups with more beefy spells. 2 Mystical Dispute because of how overpowered simic and a lot of other blue decks is. 1 Aether Gust because again, simic is really powered (also deals with lots of other cards in pioneer by countering them or bouncing them). For the last 2 cards, add Searing Blood.
2 months ago
I think a couple of Delver of Secrets Flip would be good. Lightning Bolt isn't expensive and is strictly better than Shock and Wizard's Lightning. Maybe play 2 Magmatic Sinkhole. I would cut the 4 Crash Throughs.
3 months ago
5 months ago
love it. have you considered Stolen Identity , or green for acceleration and replicate and Altered Ego ? and i'm still getting used to pioneer but as an edh player i'm cringing at the lack of evasion, so what's your thoughts on Ferocity of the Wilds / Crash Through / Teleportal / Savage Alliance / Glaring Spotlight / Barrage of Boulders / Cosmotronic Wave ? thanks in advance
6 months ago
equipment such like prying blade are less effective than instant/sorceries.
Would suggest rebound cards like Distortion Strike as the boost/cast happens twice.
offensive cantrips like Crash Through will help you punch through blockers
Spellstutter Sprite wont be able to counter many spells as you only have 3 faeries