Brightstone Ritual

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Onslaught (ONS) Common

Combos Browse all

Brightstone Ritual

Instant

Add (Red) to your mana pool for each Goblin in play.

Brightstone Ritual Discussion

Lord_Europa on Krenko's Dream

4 weeks ago

Have you considered Brightstone Ritual

kevinscheurwater on Krenko's Command

1 month ago

WhichKing, I took a mountain out of the deck and put Skirk Fire Marshal in. Forgot about him and my curve is low enough to play 34 mountains instead of 35.

Brightstone Ritual and Battle Hymn seem a bit underwhelming at first, that I can understand. But, in my experience Krenko, Mob Boss always get a ton of hate when he is on the table. Since mono red doesnt have a ton of mana ramp, these 2 cards are pretty much helping me cast krenko again and again and again...

Any other cards? :)

WhichKing on Krenko's Command

1 month ago

Probably Brightstone Ritual or Battle Hymn. How were you finding those effects? You already have a really low curve so I feel like these wouldn't be that useful. Skirk Fire Marshal looks like another good addition

hkhssweiss on Krenko

3 months ago

Are you on a budget? If not some cards I would recommend are Imperial Recruiter, Wheel of Fortune, Cavern of Souls, and Coat of Arms.

Some of the cheaper cards I recommend are Siege-Gang Commander, Outpost Siege, Brightstone Ritual, Grenzo, Havoc Raiser, Quest for the Goblin Lord, Goblin Bushwhacker, and Battle Hymn.

Hope that helps!

pyrofrenzy451 on Krenko Commander

6 months ago

Some thoughts: Goblin Trashmaster could be really solid in commander to take care of pesky artifacts. Goblin Matron is a good goblin tutor card that even keeps with the deck theme by putting out a 1/1 goblin creature. Goblin Recruiter is a bit more expensive money-wise, but the effect is so much stronger (and it really could/should count as card draw b/c of how many cards you could pull). For that reason Reliquary Tower would be a good pick-up, and is significantly cheaper since its reprinting. Goblin War Strike is another potential win condition. Throne of the God-Pharaoh coupled with Furystoke Giant or Kyren Negotiations would be brutal. Goblin Ringleader could help with card draw, so could Vanquisher's Banner. I like Brightstone Ritual better than Seething Song, it's simply better in 80%+ situations. I like Gempalm Incinerator a lot. I know it isn't a goblin, but I think Hellrider could be huge for you. kindred charge would double your goblins, great synergy with Impact Tremors, Purphoros, God of the Forge, and your sac engine (Boggart Shenanigans and Goblin Bombardment).

HotRodScott on Goblin bombs

7 months ago

Love it! I've brewed/played a ton of these too (and 8 whack in Modern.) I'd go 4x Goblin Grenade for sure (or Reckless Abandon on MTGO since it didn't let you play GG or Empty the Warrens last time I tried in Pauper.) Brightstone Ritual is another great card once you get rolling.

My version (w/o empty the warrens or goblin grenade was reasonably competitive on MTGO, I'll bet with those two, it's pretty insane!)

Have fun!

Craven183 on Mono-Red Goblin Tribal

8 months ago

Hey Nick it's Owen!

Love the look of the deck so far- I can tell you've put a lot of work into designing it and it really shows, dude. As a first deck, this is definitely a helluva lot better than the first deck I ever made on my own. I do however want to give you a heads up about some things that you may want to change after playing the deck some- I figured giving some feedback on the list itself now might help you with maintaining a direction once you start experimenting with switching out cards!

If you check out your mana curve, you'll see that there's a heavy leaning towards 3 cost spells in your deck- this is good! The lower the Avg. CMC is on a decklist, the better. This means you'll be able to play more of your deck before other players- in an aggro build you don't want to get to the point that you are hard casting Kozelik because you want to win before then (I know he's in for the graveyard shuffle but I just used him for example because of his high cost). I will point out though that you've still got a heavy leaning on the mana heavier side of 3 which brings your Avg. CMC to 3.59 with around 5 cards that cost 7 CMC and then reaching up to 10 with Kozelik. Because of this- you're going to need more ramp than you currently have in the deck. Solemn Simulacrum and Burnished Hart aren't the kind of ramp you want here simply because they are expensive mana-wise and will only fetch you lands (these are good in multi colored decks because you're trying to fix your board to have all the colors you need). In mono colored decks the best ramp is cheap colorless mana rocks because they'll ramp you hella fast and you don't necessarily need the extra color. I highly recommend placing in Fellwar Stone, Mind Stone, Wayfarer's Bauble, and Coldsteel Heart. You'll be overtaking Matt in mana at that rate, especially since you can play all of those pieces of ramp before dropping a Simulacrum or Burnished Hart, or especially a Caged Sun which costs 6 and normally leads to an endgame strategy like paying for Aggravated Assault.

Second, I'd actually recommend running less lands- in fact you can replace some of those lands with the colorless ramp I mentioned before. Lands aren't needed as heavily in mono color as multi color, so it can be safe to run as few as 32 or 33 and the deck still work very efficiently.

The cards you've got in here are fantastic and I can't wait to see them in action, but when you're looking for more cards in the future I have these highly recommended here for ya:

  1. Brightstone Ritual - With this you can very easily kill the entire board paired with Aggravated Assault or Bonfire of the Damned.

  2. Mob Justice - Another fantastic wincon that can be used to either close out a game or really drive down someone's health.

  3. Magewright's Stone - This one is brutally good for untapping Krenko

  4. Reckless One - big boi real fast

  5. Goblin Chirurgeon - This one is just so brutally good. Every goblin krenko makes suddenly becomes a flesh shield to keep him from dying.

Anywho- these are just my recommendations to take with a grain of salt! The deck really does look great and I'm very much looking forward to seeing your goblin swarm in action. Well done, my dude.

Ya boi, Owen

The_Munchkin on My first Krenko

10 months ago

This isn't a bad start. I would begin with adding Purphoros, God of the Forge He can combo really well with Krenko, Mob Boss and with enough goblins on the field could be a one turn win. I would also suggest a lot more artifacts/lands to ramp for a short list: Sol Ring, Worn Powerstone, Fire Diamond, Everflowing Chalice, Darksteel Ingot, and maybe a Temple of the False God. As for some other potential spells, you cant go wrong with Goblin Grenade and Goblin War Strike might be useful too. Perhaps a Brightstone Ritual as well. You could also possibly run a Fervor or Browbeat for some utility. These are just some suggestions. Don't feel the need to run them all if you don't like them. Hope this helps! also a +1 for ya!

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Brightstone Ritual occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Red: 0.23%