Rith, Liberated Primeval
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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Vanguard Legal
Vintage Legal

Rith, Liberated Primeval

Legendary Creature — Dragon

Flyin, ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays )

Other Dragons you control have ward .

At the beginning of your end step, if a creature or planeswalker an opponent controlled was dealt excess damage this turn, create a 4/4 Dragon creature token with flying.

Recommendations View more recommendations

lil_cheez on Rith, Liberated Primeval (Excess Damage) …

2 months ago

Good evening everyone!

I'm working on a Rith, Liberated Primeval commander deck for a friend and this question popped in playtests.

Trample is a very common and useful tool in Naya/Green's arsenal, so I'd like to now how it works with Rith before commiting to it.

I mean: Rith wants me to do EXCESS damage to a creature.
But when I control a creature with trample, the EXCESS damage is not dealt to a blocking creature.

Do I have a way around that to make Rith work? Can I mark one more damage than letal to a blocking creature, if my attacker has trample?

I hope I made myself clear.

Thanks in advance and have a good one!!

NV_1980 on Tiamat Dragon Deck

5 months ago

Some nice (budget) options:

  • Rith, Liberated Primeval: the ward bonus to all your dragons is nice AND you get a chance to create Dragon tokens with him(/her?); overall a great addition and a nice combatant to boot.
  • Thrakkus the Butcher: tremendous boost for your dragons at every attack.
  • Wrathful Red Dragon: will cause opponents to think twice before blocking (or being blocked by) your dragons.
  • Growth Spiral: nothing special but just great value for what it allows you to do, especially during initial game-phases.
  • Patriarch's Bidding: not super cheap but an excellent card to use as a wipe-recovery mechanism; especially in a tribal deck like this.

PhyrexianHellkite on 50$ Budget The Ur-Dragon

6 months ago

I have tested creatures/cards like that in the past and don't like the staying power or what they are adding to this deck. The creature versions get board-wiped the fastest and don't tend to extend the deck past extra mana available, so I prefer to start getting bigger game impact dragons out and only ramp via land ramp and some artifacts. Mainly to help with my mana fixing, draw, and one sided board-wipes. See the list of cards that those would not interact with other than Scaled Nurturer, that one gets the dragon pass but not card draw and would take up one of the 30 dragon slots. Garruk's Uprising, Elemental Bond, Frontier Siege, Wrathful Red Dragon, Silumgar, the Drifting Death, Rith, Liberated Primeval, Miirym, Sentinel Wyrm, Lathliss, Dragon Queen, Kolaghan, the Storm's Fury, Ganax, Astral Hunter, Firkraag, Cunning Instigator, Dromoka, the Eternal, Bladewing the Risen, Atarka, World Render, Haven of the Spirit Dragon, Relic of Legends, Jade Orb of Dragonkind, Carnelian Orb of Dragonkind, Crux of Fate, The Ur-Dragon

So 20 cards or 1/5th of the deck that those would not extend or interact with. Here is a link for some statistics for mana reducers that basically says if you can play cards every turn and use all mana you have as well then they work the best in those types of decks.

Is it worth it to play cost reducers in MTG EDH commander? https://www.youtube.com/watch?v=prltKyeJMKI

Form about this topic https://www.reddit.com/r/EDH/comments/b3stji/cost_reducers_vs_ramp/

Thanks for the comments! Hope this gives some insight on my deck building/playing style and if you run those mana dorks/cost reducers, I think cards like can help and, I do run them in other decks with less colors or better card draw. I do think a commander like Tiamat would benefit from those to help play the tutored cards after cast and help commander tax to recast it and refill your hand. The main thing I consider is what am I swapping, and in this deck and it's mana fixing for a 5 color deck on a 50$ budget, or a potential dragon slot for a deck that wants dragons on the field attacking to start getting ramped up.

I will continue to update this deck and work to give better descriptions of my other decks as well as I build and update my commander arsenal!

JoosetheMuice on It Get the People Going

1 year ago

The plan was to make this token themed correct? Assuming that's still the case, I would definitely like to see more producers and support. Some ideas"

Deep Forest Hermit - producer Tempt with Vengeance - producer Anointed Procession - support Ghired, Conclave Exile - producer Jetmir, Nexus of Revels - support Assemble the Legion - producer One Dozen Eyes - producer Rith, Liberated Primeval - producer

Aside from that I feel like Master Warcraft is a must here. Soltari Foot Soldier is a cool possibility to trigger Marisi and Soltari Champion could be kinda scary. Mother of Runes also seems really good here. Trample lands like Kessig Wolf Run and the rage pits could also be nice.

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