Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Tenth Edition (10E) Uncommon
Onslaught (ONS) Uncommon

Combos Browse all



Counter target spell. Look at the top four cards of your library, then put them back in any order.

Price & Acquistion Set Price Alerts




Discombobulate Discussion

RoarMaster on Melek, copy casting

3 weeks ago

Thought Vessel over vensers journal.

Cast Through Time

Mizzix's Mastery

Guttersnipe possibly.

Sphinx-Bone Wand is a great win-con.

Condescend, Discombobulate because have blue, will counter

Swarm Intelligence

Gitaxian Probe

Bloodwater Entity because putting stuff on top is clutch

Epic Experiment

Baral, Chief of Compliance

Aetherflux Reservoir

Riverwise Augur, Conch Horn getting stuff from hand to top is a must

Sol Ring auto include

Goblinslide, Prodigal Pyromancer

Rapid Hybridization, Pongify blue removal

Riddle of Lightning, Fated Conflagration scry removal

Bosium Strip weird tech, basically gives flashback to all spells in a turn

Telling Time instant speed, gets something in hand, and on top

Preordain because

Mystic Speculation

Spy Network

potential further topdeck manipuation if you wanted, in the form of Portent, Index, Trickery Charm.

maxon on Favorite blue deck manipulation?

1 year ago

What is your favorite blue deck manipulation? I ask because I'm considering ways to take advantage of Thassa, God of the Seas scry effect. I'm thinking in the spirit of Descendant of Soramaro and Discombobulate. I can set it up so that the scry effect can be used more effectively to get rid of what I don't need, and get me swinging with monsters faster.

If you want to see the deck in question: As Cruel and Untamable as the Sea

ej133 on

1 year ago

Ok, man, this isn't going to be a funny conversation, but I'll try to help you sorting things out.

  1. Mill is not a very consistent strategy in modern. It never was. Basically, Mill is a bad burn deck where you need to deal 53 instead of 20, and there's no such thing as 4 extra copies of Tome Scour, as much as there are many similar cards to Lightning Bolt. Please keep this in mind this while building.

  2. If you want to control, play control. If you (REALLY) want to mill, then play mill. What you have here is a in-between breed of these two archetypes that is not reactive enough to hold back an aggro modern deck, neither fast enough to mill them down before a Glistener Elf kills you for 10 damage.

Let's split in two directions:

  • The point of playing control is to hold your oponnents back with cost-efficient cards, such as Path to Exile, Fatal Push, Mana Leak, etc, to win yourself some time until you can actually put a strong wincon, let's say Celestial Colonnade.
  • The point of playing mill is to get your oponnents deck over as fast as you possibly could. Fast, got it? Traumatize does nothing if you need speed. It would be a much better slot if you were running 4 Mesmeric Orb and Hedron Crab. The best mill card ever printed is possibly Glimpse the Unthinkable, but if you're trying to keep it budget, I assume you're not intending to get these in a closer future.

Now that we're done with the archetypes, I assume you can decide what you're acutally playing and proceed with the deckbuilding.

  1. In a control shell, the lower the cost of a counterspell the better it gets. Cancel is not in this tag, if you're wondering. Use some Negate and more creature removals (Fatal Push is probably the best one, but Go for the Throat and Ultimate Price are very useful too).

  2. For these reasons, cards as Counterbore and Discombobulate are very often good for nothing. I'm not very comfortable with the two copies of Turn Aside either. I understand you want to protect your Ulamog, but Dispel is probably better for this and many other various uses.

  3. For Milling strategies, there are some key cards that cannot be out of your list: Archive Trap, Mind Funeral, Breaking, Mind Sculpt and the obvious Tome Scour. If you really want to mill someone down, you have to use 4 copies of each.

  4. Consuming Aberration. Yes, I know. I'm pretty sure you love this card. Pretty much everyone that tried playing mill once in a lifetime had a little bromance with Consuming Aberration. But this is far from good. The card take a lot of mana, to deal a very small value on the board, and has a ridiculous chance of just getting a Murderous Cut and, boom, you just threw 6 mana in the trash. You would make a much better slot for a Manic Scribe there.

So, I know this is a lot of information, but if you read this with a little patience I'm sure you will understand. I'm not trying to diss your deck off, but I live with a dude who had something very similar a few years ago, and I play an Esper. control, so I believe I have some good advice for you.

I'll come with another comment about the lands soon.

Vortexflame on

2 years ago

Discombobulate is a 4-mana counterspell. You might want something cheaper for at least 2 out of 4 of its spaces. Consider Spell Rupture or Thassa's Rebuff, which both go well with Stormtide Leviathan.

Ashmed on Talrand and His Minions of Flying Doom

2 years ago

Hi The_2ndpanda, thank you for the comment and the upvote! I have been considering both of those cards, possibly using them to replace Trail of Evidence and Discombobulate. I'm more in favour of keeping Trail of Evidence and just running Desertion, however I am planning to playtest all the options :)

golgarigirl on Niv-Mizzet

2 years ago

Stuff to move over from Mizzix:

Arjun, the Shifting Flame, Thought Reflection, Illusory Ambusher, Thought Vessel, Mystic Confluence

Other things to add:

Trail of Evidence (keep the card draw coming!), Mnemonic Wall

Counters (you don't need to run all of them, but pick and choose...these and the ones you already have are excellent):

Rewind, Desertion, Hinder, Spell Crumple, Faerie Trickery, Dismiss, Foil, Discombobulate, Last Word, Time Stop, Counterflux, Izzet Charm, Suffocating Blast, Summary Dismissal, Disdainful Stroke, Confirm Suspicions

Bafuncio on Sydri, Artificial Life

2 years ago

Argentum Armor muito pesada, nao acho q vai rodar.

Tira Cancel e poe Swan Song

Tira Discombobulate e poe um Negate

Faith's Reward no tao bom nesse deck. poe um Pongify no lugar.

Murder nao o melhor removal, use Condemn ou Anguished Unmaking, que um pouco mais caro mas vale a pena.

Telling Time tambem tem um efeito fraco para comprar cartas. Use um Blue Sun's Zenith. Voce tera muita mana gerada com artefatos.

Body Double?? tira ele kk. Poe Open the Vaults

Chief of the Foundry troca pela Spear of Heliod

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