Bloodwater Entity

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Bloodwater Entity

Creature — Elemental

Flying

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

When Bloodwater Elemental enters the battlefield, you may put target instant or sorcery card from your graveyard on top of your library.

keizerbuns on Milking a Miracle

2 years ago

Hey thanks, owenger! I think normally Serum Visions would be the better choice but Otherworldly Gaze can fill up my graveyard and help with setting up Bloodwater Entity with a wider selection of cards to choose from my graveyard. Plus it's basically two spells for the price of one card slot. I do agree that I do need more card drawing with my top deck manipulation so I am definitely going to add a few Brainstones.

I don't know how I missed adding in Temporal Mastery so that is going in immediately! I was thinking about running Terminus in the mainboard, but since the Bloodwater Entity is such a vital piece to this deck I decided it was better to run Devastation Tide instead so that way I'm only putting my Entity into my hand instead of losing him in my library.

I think you're right about the Ephemerates. I had those in there so I could blink Bloodwater Entity more reliably but I think 3 might be too many.

Thanks for the suggestions! They were very helpful :D

9-lives on

3 years ago

Thinking about going Jeskai. Jeskai Charm is incredibly good. Izzet Charm would be great for drawing. Uncovered Clues seems pretty good, considering I have 26 instants + sorceries out of 65 cards. Jori En, Ruin Diver and Bloodwater Entity seem good.

DemonDragonJ on What is your favorite combo …

3 years ago

One of my favorite combinations is to cast Primal Command while controlling Riku of Two Reflections, choosing the search for a creature mode (the other mode is irrelevant) and then copying it to find Bloodwater Entity and Coiling Oracle. I then cast the Bloodwater Entity to put the Primal Command atop of my library, and cast Coiling Oracle to put it directly into my hand (and, if I have sufficient mana to do so, I copy both creatures, meaning that I can recover two instants and/or sorceries).

DolanDark on Budget U/R Prowess

3 years ago

Thanks for the suggestion Epicurus. Bloodwater Entityseems pretty powerful, but you're right about my curve being throw off kilter. Also, Stealth Mission would be cool, if cards like Abrupt Decay, Fatal Push, Path to Exile and Assassin's Trophy weren't so prevalent in the format. Electrolyze snuck in as the only 3-drop mostly because it was quintessential against decks that went wide and it also helped with gaining card advantage. Many Prowess builds run Serum Visions but I honestly I didn't wanna be overloaded with card draw and no limited action.

As for your suggestion on Smash to Smithereens I'll most likely be keeping it as 2x copies in the sideboard. I build based on the modern meta, so I can't main-board artifact hate. I'm guessing your local metal runs a lot of artifact builds?

Epicurus on Budget U/R Prowess

3 years ago

Thanks, I've been trying to figure out how to balance a prowess deck, and this is good inspiration.

Personally, I'm a big fan of Bloodwater Entity, and use it in a handful of decks not specifically prowess related. And I have also thought that Stealth Mission would be a good thing to have. I don't know if the slightly higher CMC would throw your curve too much, though.

As for your sideboard, it looks legit to me. Frankly, I would run Smash to Smithereens main board, but then I generally don't even use a sideboard, and I don't know your meta.

That's all I got. I keep thinking of suggestions that aren't Modern legal, lol.

Cheers!

DemonDragonJ on How Many Lands Do I …

3 years ago

What about my red/blue deck? I would remove two lands from that deck to make room for two more copies of Bloodwater Entity, but that deck has a higher mana curve, so I am not certain if I should do that.

Bobomb36X on Team Rocket

4 years ago

irish_trunks I know its a little short in manabase, but as many times as I have played this deck the way it is, I have only ever had 2-3 games where mana was an issue, and I've had other decks with a better mana base do a lot worse. The repeatable effect on Fertilid is fairly effective, and has great synergy thanks to all my +1/+1 effects, not to mention being able to token double him. In a previous build I also had a combo with Bloodwater Entity, Harrow, and Into the Roil and had 24 of the 32 lands (at the time) on the battlefield at start of turn 6, which was only possible because Riku lets you use harrow's effect twice without having to sacrifice two lands since the land sac is an additional casting cost. It plays the way i want it to for me, but im glad you liked it.

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