Burn Away


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Leviathan Legal
Legacy Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Conspiracy: Take the Crown (CN2) Uncommon
Khans of Tarkir (KTK) Uncommon

Combos Browse all

Related Questions

Burn Away


Burn Away deals 6 damage to target creature. When that creature dies this turn, exile all cards from its controller's graveyard.

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Burn Away Discussion

snotice on Gruul in Ixalan - The Nature's Fury

7 months ago

A couple of things:

  • If you wish to create another line when typing up individual cards, press the space bar 3 times then move the new item to the next line.

  • If you wish to display a card put the card name in both brackets: [ ].

  • Now as for your deck, I think the changes made so far work. I'd try to get your Elvish Mystic count to 4, but that's just me.

  • With my suggestions:

1.) Ruric Thar, the Unbowed and Burning Sun's Avatar are fine with staying. My only reason for removing Burning Sun's Avatar is the triple red cost you have to pay to play it.

2.) got it.

3.) Magma Jet's are fine as long as Ruric Thar, the Unbowed isn't present.

4.) Charging Monstrosaur: I guess for the deck you are running he works.

5.) Mortal's Resolve: understood.

6.) Flinthoof Boar: like Kird Ape you gain a benefit from simply having a mountain and a forest in your deck. the P/T boost is easy to obtain for the low cost that they are. Additionally, they don't hurt your wallet. As for Experiment One and Dryad Militant, if you are going for a more aggressive approach, then they can work, but like saber4734 said, you want to have one main focus and maybe smaller side thoughts in your deck.

7.) Wasteland Viper: its cute, but as a 1/2 with deathtouch, it mostly just sits there waiting to die without ways to pump it up.

8.) Other thoughts:
- Skullcrack -> better, if you are going more of the burn route than the creature heavy deck.

Hope this helps!

saber4734 on Gruul in Ixalan - The Nature's Fury

7 months ago

I like the idea of flashing in Wolfir Avenger plus the ability to regenerate him. Skullcrack over Clan Defiance simply because it's an instant. Burn Away is too high CMC for what it does. Homing Lightning can be a dud so I'd say no as well. No sense in spending 4 mana to burn 1 creature.

hoardofnotions on Radha or die

8 months ago

The main reason I'm trying to run some graveyard hate is to combat my friend's Meren of Clan Nel Toth and Glissa, the Traitor deck. If i kill either with Burn Away it'll just go to the command zone with no graveyard hate.

Though I am going to keep burn away in mind. Thanks for debating a bit with me!

KeelHaul10 on Radha or die

8 months ago

When you put Primal Command and Struggle / Survive compared to what I suggested, I'd say you've got me beat. However, I think you'll have the mana for Burn Away: it's instant, creature removal, and graveyard hate all rolled into one

KeelHaul10 on Radha or die

8 months ago

Graveyard hate, eh? Burn Away do anything for you? if not, I recommend Mudhole for lands, Cranial Archive for card draw, Phyrexian Furnace is cheap but slow, Thran Foundry, and Watchers of the Dead seem like good choices to sub in. as for cuts, if you feel Vicious Shadows over preforms, then leave it in, but I just don't see how. It's trigger can be mitigated by having a low hand count. Shefet Monitor also could be cut.

All in all, I love your deck, commander needs more beat-down decks like this one rather than the tier 1 combo-crud that's been hitting my meta recently.

Paul.The.Firewood.Salesman on Feldon. Harder. Better. Faster. Stronger.

1 year ago

So far, I found it very dependent on cards that discard. Because of that I put back in Wild Guess and added Mad Prophet. I also found room for All Is Dust because I was definitely lacking in the board wipe category. As much as I love Vedalken Orrery, the fact that Feldon's ability can be done at instant speed if needed is enough for me to take it out. This deck struggles against recursion decks like Karador, Ghost Chieftain. So I added Burn Away to help with that. Might even add in Relic of Progenitus since recursion is pretty popular in my meta, thought having to exile it is bit of a turn off. And finally I added Avalanche Riders because there are A LOT of decks in my meta that run Maze of Ith and it's really, really, really annoying haha.

Kyoril on Wort

1 year ago

Changelog: December 8th, 2016

- [[Mountain]]
- [[Explore]]
- [[Natural Connection]]
- [[Burn Away]]
- [[Bonds of Mortality]]

+ [[Spinerock Knoll]]
+ [[Beast Within]]
+ [[Collective Voyage]]
+ [[Tempt with Discovery]]
+ [[Treacherous Terrain]]
Updated for Commander 2016. Removed some hate cards that are no longer relevant

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