Dizzy Spell

Dizzy Spell

Instant

Target creature gets -3/-0 until end of turn.

Transmute (1)(Blue)(Blue) ((1)(Blue)(Blue), Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.)

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Dizzy Spell Discussion

BOXES_O_MOXES on Ardenn-Esior Caw Blade [Pauper EDH] "Contest Deck"

1 month ago

MillerBrewing,

Thanks for the reply. I'm confused though. There is quite a bit of card draw and tutoring in the deck. Granted, this is an older build that hasn't underwent any changes since Commander Legends. This was a contest deck built solely for that purpose with what I believed to be at the time the best cards for this deck in specific.

When you note, "I don't see a lot of draw in this". I'm wondering if you really looked the deck over. I noted in early playtesting that it was lacking draw so I added as much as I could without concentrating solely on drawing cards. Examples below.

Bonder's Ornament

Cartouche of Knowledge

Fall from Favor

Ophidian Eye

Pentarch Ward

Anticipate

Dizzy Spell

Impulse

Muddle the Mixture

Merchant Scroll

Ponder

Preordain

Azure Fleet Admiral

Drift of Phantasms

Mulldrifter

Pondering Mage

Sea Gate Oracle

Staunch Throneguard

And on top of these, Flicker effects can blink Archaeomancer or Mnemonic Wall to get you back your Ghostly Flicker plus an Anticipate, Impulse, Ponder, Preordain etc over and over.

So I mean, There's plenty of draw and pseudo "draw" with transmute and tutor effects. There have been some other cards printed since that should probably be reviewed but I didn't intend on this being a deck I would really spend a lot of my time on. It was built primarily to showcase partner commanders. Especially those being newly released.

I'd be more than happy to hear out any changes that you think should be made. As far as I can tell the best pauper draw spells that are in this deck's color pie are already included in the deck. (Providing they were available for use when CMDR Legends was released).

wilmer on Azami the amazing queen of drawing [40$ budget]

2 months ago

I appreciate your suggestions jordanalessi this is my personal thoughts about the cards.

Meletis Charlatan is good for the general combo part of the deck. I however feel its slightly to expensive in mana cost, general overall usefullness outisde the combo. When your not comboing its a dead card.

Echo Mage Has a similar problem in being to expensive, being pretty bad outside the combo.

Muddle the Mixture I would 100% play this if budget wasnt the aim. Muddle the mixture is both used in searching combos and countering instants, sorceries. It thereby makes sure its never a dead card. Sadly its to expensive for this budget.

Dizzy Spell Im unsure how good this card would be in the deck. Its base spell is really bad in only being able to negate damage. However it can search for powerful 1 mana cost cards like Sol Ring, High Tide and Abjure. It needs to be tested a-bit to see how it does. I wont make any conclusions if its good for the deck.

jordanalessi on Azami the amazing queen of drawing [40$ budget]

2 months ago

Meletis Charlatan & Echo Mage are budget wizards that can each go inf w dramatic reversal too. I would consider adding those. Also, I think it needs Muddle the Mixture and/or Dizzy Spell to tutor for dramatic reversal / high tide.

MagicMarc on Will WotC Ever Print this …

10 months ago

How about transmute cards? They can tutor up any card depending on it's CMC.

Tolaria West transmutes for any 0 mana cost card. Dizzy Spell transmutes for any 1 mana cost card. Muddle the Mixture transmutes for any 2 mana cost card. Drift of Phantasms transmutes for any 3 mana cost card.

LuckDragon on Orvar Over-Budget

10 months ago

Other cards you might consider: - High Tide . Why are you not running High Tide? It makes going off with Orvar super easy, and it's tutorable with Spellseeker . Casting it multiple times by recurring it with Archaeomancer or Mystic Sanctuary is great. - Dizzy Spell . Can be used defensively and to trigger Orvar, but it also tutors for most of the repeatable spells ( Clockspinning , etc.). - Sudden Substitution . "Nice Expropriate you've got there. Why don't we trade? You get this Spellseeker I've already used, and I'll get your extra turns. And a new Spellseeker. No, you don't get to respond." - Merchant Scroll . Tutor all the instants. - Spark Double . Lets you have any number of Orvars. Targeting one Island and getting eight is rather nice. - Glimpse the Cosmos . Dig six cards deep for at most . - Confounding Conundrum . Replaces itself and slows down the opposing ramp decks, getting more punishing with every copy. Eventually acts as a way to draw your deck. (Generate infinite mana, then copy it decksize times.)

More spendy suggestions: - Sakashima of a Thousand Faces . Like the original, can enter without becoming a copy, meaning you can target him and make a token version—which can enter as a copy of something. Also lets you have any number of Orvars. - Treachery . Goes infinite in the same way as Peregrine Drake , while also providing value without Orvar or a repeatable target source. - Palinchron . Goes infinite in the same way as Peregrine Drake, and can even go infinite without Orvar, provided you have something like ...

tsewall on Orvar CEDH

11 months ago

Ok, so as a beforehand this may be a longer post because I'm debating turning my casual Orvar list into a cEDH list myself. So it'll be a bit of out loud brainstorming :P Hope it's helpful and not TLDR...

Lands: Tolaria West as an additional tutor for Mystic Sanctuary or Nykthos (or in a pinch a mana rock or pact of negation on a combo turn)

Swarmyard can provide some incidental protection for Orvar

Things I'm considering that aren't on your list Creatures:

Spellstutter Sprite With Orvar out it hits any two drop. being able to gradually increase it's effectiveness with one mana cantrips seems good, especially when you are also playing cloud of fairies... which leads me into

Glen Elendra Archmage is a little high on the CMC side, but we're already running lots of 4 drops and a six drop as a potential win con. So I think at first glance the downside is negligible. Plus it plays into the inadvertent fairy theme...

Artisan of Forms is literally the best creature on the field. Both hers and Orvar's ability trigger's on cast. So you just stack her trigger first then copy whatever she becomes and get that as the token. Instant speed Dockside Extortionist ?

Vedalken AEthermage Literally only running for wizard cycling. Most of our outlets are wizards. In your current list you have 8. all worth tutoring for IMO. I'm currently running like 9-10 so it's pretty impactful

Venser, Shaper Savant Acts like spellstutter sprite, but hit's anything. And you can just let the copy go away upon resolution of the legend rule.

Spells: For sake of brevity I'll just list the cards you don't have on your list that I'm considering and why I'm considering them...

Glamerdye can target lands (which is probably one of Orvar's strongest abilities) and it has retrace, so it's recurable, and instant speed. all plusses.

Dizzy Spell tutor or copy trigger. essentially a modal spell. very good.

Cerulean Wisps cantrips and untaps a creature, potentially very useful depending on cedh meta. I have Kraum and Pako in mine so having a blocker is often needed. Also can help slow annoying tymna.

Rescue is interesting, still not sold on it. But it does give you a copy of a creature, and allows you to save/replay an etb critter. Orvar is able to mitigate losing creatures by making copies of them usually, but he can't save himself and copying into a board wipe does nothing.

Blink of an Eye target's permanents, can draw you a card and there is another card with a different name that does the same thing

Flood of Recollection Pet card of mine, single use but I like it on turns I want to go off with High Tide and don't want to exile it with JVP or Snapcaster. works well with Narset's reversal too...which I'm not running lol.

Run Away Together considering this as a way to deal with a threat and copy one of my creatures.

Cards I love:

Energy Tap this is great. didn't even consider it. solid inclusion.

Time Spiral and transmute artifact... mentioning these just because I'm jealous...

Treachery Ditto ^

Sakashima of a Thousand Faces love the silly synergy with Nykthos. Ridiculous.

Pyre of Heroes This is silly, didn't even see this spoiled. Birthing pod in colorless? are they crazy!

Cards I'm "meh" on:

Memory Crystal You're only running (I think) two buyback spells. So most of the time it's a dead card. I see Drift of Phantasms, but id rather be tutoring for the buyback card or something more impactful. Also copying sapphire medallion helps buyback and other non buyback spells.

Drift of Phantasms very linear tutor in cedh imo. I get that it hits hullbreacher, spellseeker, etc. I think I would personally rather slot additional control. But if you love the card run the card.

Inga Rune-Eyes Not impactful enough for me in a 4 drop slot. scrying one statistically is akin to drawing half a card, so three is one and a half?. You could run the 3 drop fairy that draws you a card for more fairy synergy lol... sorry, maybe I have a fairy problem. Also, I'm not sure how often you'll get her second line to happen. I don't see how you trigger that without investing multiple cards to copy her? unless I'm missing something? does it happen often for you?

Grim Monolith without an infinite mana outlet I don't think it does enough. Also I didn't Sol Ring in your list easy swap?

Extraplanar Lens In general I think this is a bad card. ramp it out early and someone smashes it, your down a land and probably a turn. Plus you have to imprint a land every time you make a copy of it. so the downside for their removal becomes even greater in my estimation. Orvar already ramps well enough to not need this card. but high risk high reward I guess.

I'm also soft on the tribute/trinket mage. They're good for the thing they grab but they're not ultimately what I want to be copying. you could run Shipwreck Dowser and Salvager of Secrets instead and lean into the Archaeomancer synergies, but then our cost is getting higher, and obviously you could copy what they tutor for... back to the balance of creature targets vs permanent targeting spells...

I think that's it... If I missed why you are running something let me know, like I said I'm brainstorming myself so the discourse will be super helpful for me, hope this was helpful for you! Also I should go back and read comments... yeah I'm that guy...

Thanks for posting the list!

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