Chevill, Bane of Monsters
Legendary Creature — Human Rogue
At the beginning of your upkeep, if your opponents control no permanents with bounty counters on them, put a bounty counter on target creature or planeswalker an opponent controls.
Whenever a permanent an opponent controls with a bounty counter on it dies (is put into the graveyard from the battlefield), you gain 3 life and draw a card.
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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
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Chevill, Bane of Monsters Discussion
3 months ago
I built a Chevill, Bane of Monsters rather than a Hapatra, Vizier of Poisons or Sarulf, Realm Eater, and I defend my choice to use him because he gives card draw and life gain, and he doesn't really have a target drawn on his back as some big threat or combo piece.
3 months ago
Commander / EDH
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I rebuilt my Chevill, Bane of Monsters deathtouch deck. It's pretty straightforward. Play the things. Destroy the things. Have the fun.
3 months ago
Always nice to see more jund lists in pioneer! I agree with a lot of what the two users above me have said about the deck.
That said, I have three general observations about this list that I think should be tweaked a bit.
1) Your curve is pretty high. Currently, you are running 2 5-drop threats and a whopping 6 4-drop threats. I don't think stuff like Rekindling Phoenix is good enough for the 4 mana it costs. Elder Gargaroth is a very strong card, but not having an immediate board impact makes it a lot worse, while Glorybringer can immediately attack and kill off an enemy creature.
2) You don't really have any great card advantage engines (that can play the role of Bob in the deck) which are crucial in long games. Two suggestions I have for this slot are Chevill, Bane of Monsters and Tireless Tracker. The first helps against aggro and usually requires some support from removal, while the second is more mana intensive but plays double duty as an engine and a threat.
3) A lot of your removal is sorcery speed. Excluding the 4 stomps, you only have 3 other instant speed removal spells. Stuff like Angrath's Rampage is versatile, but a 2-mana edict effect is just not that great against a lot of decks. I think it fits better in the sideboard. Bloodchief's Thirst and Dreadbore are both good cards but I think you should cut them to 1-2 copies each. 2-4 Fatal Push is definitely a must, even without the fetchlands of modern it is one of the best spot removal spells in the format. Similarly, I'd recommend some mix of 1-2 Abrupt Decay, 1-2 Assassin's Trophy, and maybe a Kolaghan's Command to round out the removal suite and replace the sorcery speed removal. Bontu's Last Reckoning also would probably do better in the sideboard against highly aggressive go-wide strategies - the card just feels like it would hurt you more than the opponent in a lot of other matchups (don't want to make the combo matchups even worse than they already are right?).
4 months ago
So, some further thoughts:
going down the route of a grindy GB deck, you’re best bet is to ditch all your creatures except for Chevill, Bane of Monsters and Tarmogoyf . Then add in the other Rock-Staples like Grim Flayer , Dark Confidant , and Scavenging Ooze .
with Grist, the Hunger Tide , imo he’s just not as strong as other walkers, unless you can abuse him alongside 4x Collected Company and 2-3x Unearth . That’s a tricky path to go down, as it means you’d probably want to splash a third colour and go Azban (you’d need around 28 total creatures, incl. Grist). Assuming that’s not the path you want to go down, Liliana of the Veil is the better walker.
The Rocks ideal hand disruption package is 3x Inquisition of Kozilek and 2x Thoughtseize . As far as killspells, you want a healthy smattering of Abrupt Decay , Assassin's Trophy , and Fatal Push , in relative equal quantities.
GB grindy decks play out a lot like Jund decks, but without the red.. so you can take a lot of inspiration from those builds
4 months ago
I really appreciate both your comments :). What I'm trying to go for is a grindy/value deck
Hapatra, Vizier of Poisons : I'd be sad to see her go, unfortunately she does clash with herself being legendary and her effects are almost always blocked or fizzle if I don't target my creature. I put her in because I liked the menace interaction with Call of the Death-Dweller . Stitcher's Supplier -> Hexdrinker ?
Chevill, Bane of Monsters (and my maybeboard of Glissa, the Traitor + Mishra's Bauble ) is my attempt to fix my draw. I love Guul Draz Assassin , his value especially in winning contested boardspace games, the down side is that he is slow. KablamoBoom Driven / Despair seems awesome and I'd love to include it, sideboard tips too.
I would basically want to have deck which feels like I earned the win through skill. Looking at other decks Grim Flayer and Traverse the Ulvenwald seem like great additions, maybe Lurrus for the Tarmogoyf value. I'm just not sure there are enough/strong enough cards to win against the horrors in modern right now
4 months ago
So, I think the main thing your deck needs here is focus. As some examples:
Your deck has Hapatra, Vizier of Poisons , but then no way other than that card to apply -1/-1 counters, so the creatures ability isn't being fully utilized.
There appears to be a disconnect between what your creatures want to do. Chevill, Bane of Monsters , Hapatra, Vizier of Poisons and Guul Draz Assassin all want to be controlling the board and keeping the opponents board empty. Tarmogoyf and Questing Beast however exist only to beat-face.
Guul Draz Assassin seems too slow to be practical here, unless you venture towards a much more grindy build. I feel like this card is the only reason the deck is having to run 23 lands? (otherwise you'd be able to get away with 21-22ish I think?)
I feel like the best thing you could do for your deck is to try and give it direction. I've built a ton of Golgari decks, and i'm happy to offer any specific suggestions if you'd like, once the brew has a direction it's trying to head in. At the moment, it's just trying to do too much at once.
The closest direction it has at the moment appears to be a grindy enabler for Chevill, Bane of Monsters , so perhaps this is a good avenue to base the deck around?
5 months ago
I think Chevill, Bane of Monsters over-performs as a commander, despite being a simple value generator.
G/B doesn't need a lot of help from the commander to work well, and Chevill tended to fly under the radar most of the times I used him, rarely being seen as an important threat.
6 months ago
It's a solid start, but there are a couple of changes I would make, first, drop damnation, it's about 35% of your budget and only so, so in this deck. Next I would have a look at your removal packages (over the last year standard has done wanders for budget options)
I would seriously consider Bonecrusher Giant as a solid body and nice removal. It's a really nice hit by bloodbraid due to its duel nature
And Vraska, Golgari Queen it's a card draw engin late game and normally 2 abrupt decays. Which is always welcome.
I would also consider 2 copy's of Chevill, Bane of Monsters as he's solid card advantage and your offen going to be killing stuff.
As your not running dark confident or goyf your probably should be running 2 Tasigur, the Golden Fang as it's a solid mid game beater and late game card advantage engin.
Stone rain is ok but far from ideal in this deck, offen it's a do nothing card.
Also if your running blighting I'm a big fan of Chandra, Acolyte of Flame as she's basically a 2 snap casters mages. (She dose need some help for teh double red mana but it's with the range of workability)
On the subject of plainswalkers apart fro vraska (which is your best budget option) your other solid options are Domri, Anarch of Bolas , ramps, protects against control lists, it pumps and it removes stuff. He's probably the best option. After that there's also Liliana, Waker of the Dead (as close to lilly of veil as where going to get) and Nissa of Shadowed Boughs who is deceptively good over a long Grindy match, bringing back your best creature with counters, and being triggered twice a turn but evolving wilds.
Hope some of this helps.