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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Latest Decks as Commander
2 months ago
I like the idea; I'd consider subbing out Quench for Censor and/or some Jwari Disruption Flip. I also like Frantic Inventory , and more importantly with Mystic Sanctuary , Tragic Lesson is an absolute house. I also think that without looting effects, 4x Mission Briefing is a little much; honestly, card advantage is probably more important than recursion, as you're not looking to max out big spells so much as play a lot of them. If you mainboard some mass-bounce, it could be worth it to run a couple Briefing, but I think things like Behold the Multiverse , Chart a Course , etc could be more helpful overall.
I also think with the full playset of Sanctuary, 4x Castle Vantress is too much as they don't add to island count; I think going down to just one or maybe two would be better, especially since by the time you'd be using them for value, you're generally either already winning or already losing.
I think Unsubstantiate is decent, but especially if you swap the other soft counters for hard ones, it may be worth changing out for Into the Roil to have a spell on four that clears the way for Skulker and adds to your draw count.
Finally, another card to consider (probably over Homunculus) is Jace, Vryn's Prodigy Flip. Especially with lots of draw spells, you're likely to flip it early, and it both adds to draw count for Skulker and once flipped won't be bounced - though it would be better in a build with Frantic Inventory or other graveyard synergies to get it going ASAP. I think this swap is more of a tossup compared to the stuff suggested above, though.
I want mono U to work in pioneer, so I love this. Cheers!
2 months ago
Goal with Multiple Choice is to always hit mode 4 off Kefnet. Most likely play after that is just to cycle it with the first mode. Worst case scenario, hit it on mode 4 again.
Cavalier of Gales has absolutely overperformed - here's the thing about about this deck: Brainstorm and Dream Cache are super important for setting up loops, but even then are obviously great as single cast to get the right stuff on the top of your library - or even dig for Kefnet if he dies. Cavalier can do that too, but as a second Brainstorm effect, he can put Brainstorm or Dream Cache back on top of the library (if I tutored for them or drew them while Kefnet was offline), setting up a new loop. I'd call him a "pet" card for me for this deck.
You're probably right about Wasteland . I don't think I can squeeze in another colorless, so I'll probably swap it back at some point. Just testing out some new stuff for now!
2 months ago
Has Cavalier of Gales overperformed in your experience? It seems kind of expensive for a non-Instant/Sorcery value card. I also feel like cutting Wasteland , your only land hate as far as I can tell, is risky. I'm guessing you got Hall of Oracles for commander damage support, so I'd suggesting undoing the Wasteland/Hall swap and instead cut the Cavalier in favor of Runechanter's Pike again
Resculpt is obviously a thing
4 months ago
Hey, some advice to help to lower the mana curve is to consolidate all the six, five and four CMC cards. Choose the better ones and cut the others for lower CMC instants. An example for each is choose two of the better cards here.
- Six drop: Shark Typhoon and Melek, Izzet Paragon
- Five drop: Double Vision and Prophetic Bolt
- Four drop other than Kalamax: Wilderness Reclamation and Rashmi, Eternities Crafter
Counting Kalamax there's 19 four drops here, which is a lot and this many is making the mana curve higher. Of these four drops the better ones are: Kalamax, Wilderness Reclamation , Rashmi, Eternities Crafter , Primal Amulet Flip, Murmuring Mystic , Spark Double and Chemister's Insight . The others or at least half of the rest could be cut for lower CMC instants to reduce the mana curve.
If adding Reclaim + Regrowth then you don't really need any of the other higher CMC cards that can recur cards from your graveyard such as Surreal Memoir , Goblin Dark-Dwellers , Charmbreaker Devils , etc. These and others could be cut to help to reduce the mana curve. Solve the Equation is an excellent budget card with Kalamax since it can tutor for any instant or sorcery. It could replace a high CMC card since it can tutor the best instant in your deck. Equation and Regrowth are very good with Narset's Reversal since they're sorceries can repeatedly cast/copy with Reversal on your turns.
More ways to lower the mana curve is adding more low CMC instants that draw. This draw is fine without Kalamax and then after you control Kalamax equals a lot of draw for low mana cost. The low mana cost to amount of draw lets you potentially cast more instants on opponent's turns. To give you a better idea what I mean these are some greater than to less than card examples of potential changes to consider.
Other ideas are some low CMC instants that draw that also give Kalamax evasion, letting him more easily do combat damage to a player when he attacks. The drawback these spells have is you want to cast them on your turn since it's not ideal to cast them on an opponent's turn because then you won't get the evasion benefits for attacking.
Unleash Fury doesn't draw, but it can be a one instant kill spell with Kalamax for two mana. Doing 21 Commander damage to an opponent who didn't block Kalamax, but only if Kalamax has starting 5 or more power. Cast Fury, copy it with Kalamax which puts a counter on attacking tapped Kalamax giving him 6 power. The copy of Fury doubles the 6 power to 12 power and the original Fury doubles the 12 power to 24 power.
With Kalamax a Fork such as Expansion / Explosion is a like a supercharged Unleash Fury . Expansion can give tapped Kalamax infinite power with +1/+1 counters that stay on Kalamax as well as other value.
I offer more advice in another comment about how you could add more complexity to your deck with Forks.
4 months ago
I got the list from someone I played in the play queue on Arena, then made a few edits like Deliberate > Thrill (you don't really need help discarding Open). They probably got it from LVD, if I had to guess.
7 months ago
Hey man I am currently testing a version of this kind of deck.
Shark Typhoon can also fit very well in these decks if you have any.
If you have any Fae of Wishes they allow you to turn your sideboard into a more situational washboard, basically giving you a 75 card deck.
Good luck man, hope these suggestions help. I look forward to seeing the evolution.
8 months ago
11 months ago
Confounding Conundrum is very much a side-deck card. It is not likely that most of your opponents will be drawing and playing an extra land per turn. I like the idea of Keep Safe to counter your opponents effects that could slow you down, while drawing cards to trigger Teferi's Tutelage.
Merfolk Secretkeeper relies on effects that return it to your hand so that you can replay Venture Deeper and Merfolk Windrobber also seems like a rather weak and situational card. I like the idea of cards like Facet Reader and Teferi's Protege to trigger extra card draws and extra mill from Teferi's Tutelage.