Gnat Miser

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Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Gnat Miser

Creature — Rat Shaman

Each opponent's maximum hand size is reduced by one.

MistaMint on Steppen Ratchet

2 months ago

@SufferFromEDHD: Outcast is an interesting suggestion, I never considered changelings, thanks for that. I used to have Gnat Miser in the deck but decided on removing it because it would be better in multiple instances. That enchantment is worth a ponder too.

Good suggestions, ty for the comment

SufferFromEDHD on Steppen Ratchet

2 months ago

Changeling Outcast and Gnat Miser are really solid 1 drops.

Black Market Connections = ramp/draw/& rats.

Crow_Umbra on Totentanz, Kazoo Kid

3 months ago

I agree with lhetrick13, that you could likely focus the majority of your cuts in your creature section. I think another area of focus for potential cuts would lower impact reanimation effects, mostly because this deck wants to make lots of rat tokens. Since you will be making lots of disposable bodies, you don't really need to invest much in single-target reanimation effects.

Also, I think you might want to swap Talisman of Impulse for Talisman of Indulgence. Probably just a mix up in the card selection menu.

Suggestions for potential cuts:

  • Gnat Miser - Reducing opponents' hand size by 1 isn't super impactful in the grand scheme of a game, especially with how commonly (over)played Reliquary Tower & Thought Vessel can be, depending on metas.

  • Persistent Specimen - Basically another Reassembling Skeleton, which it looks like you might've also removed from the list.

  • Burnished Hart - Yes, it can self sac to grab you 2 basics, but that costs 6 mana total to cast & activate. Could maybe even be replaced with another 2 mana rock like Mind Stone, or maybe even Cursed Mirror, which can copy one of your rats for additional utility.

  • Murderous Rider - Doesn't really fit the theme of the deck beyond being a removal spell. Could likely be replaced with another instant like Infernal Grasp or Baleful Mastery if you needed the additional removal.

  • Unearth - Single target reanimation. Doesn't seem like it will do too much, especially since you want to mostly sac rat tokens, and already have a fairly high creature count.

  • Phyrexian Reclamation - Similar line of reasoning as Unearth. It feels like you have more than enough creatures to keep casting, so trying to reanimate doesn't make as much sense here.

  • Grave Pact - Great card, but feels overly redundant with Dictate of Erebos, which has the benefit of surprising opponents with Flash.

  • Diabolic Tutor - I think you can probably replace this with Pact of the Serpent

Those are the most obvious cuts I can suggest at the moment. I think it would be helpful if you take some time to tag the cards in your deck, and what roles they play. Tagging helps me better visualize my categories and helps me decide on cuts and swaps.

If you want to aggro swarm your opponents with Rats, I'd suggest considering Rising of the Day as a haste anthem so your swarms can, well, swarm ASAP. I'd also recommend checking out Cover of Darkness to give all of your little Rats some Evasion, otherwise they will get chump-blocked to death. Ogre Battledriver might also be worth a look, especially since it can buff up your 1/1 rats, and give them haste. Ogre Battledriver has made itself at home in a couple of my aggro token decks for that reason.

My final suggestion is to hone in on if you want this to be an Aggro deck first, with the option to combo out, or if you want this to primarily be a combo deck with Aggro as a "Plan B" to fall back on. Determining that primary focus for yourself will also help guide some of the cuts you make.

Best of luck!

griffstick on infinite rats

6 months ago

29 lands is not gonna work. You'll need 34 lands at the least. Cut Blightbelly Rat, Carrion Rats, Gnat Miser, Gnawing Vermin, Phyrexian Battleflies, Rancid Rats, Ravenous Rats, Razortooth Rats, Scrib Nibblers, Vampire Bats, and Wave of Rats. Tomorrow we will discuss cards to add. But in the meantime add 5 to 7 lands.

Immortalys on New hubs to be added

7 months ago

So about a Card Draw tag, how about "Dedicated Draw"? It's both specific enough that you would know that your deck has to be dedicated to drawing cards, but also broad enough to include different kinds of drawing cards styles. It also has alliteration which makes it sound more like a specific existing strategy than just an overall descriptor of drawing cards.

Second point, and this one might be a little too narrow/unintuitive, but maybe "Hand Size Matters" as a seperate tag from Dedicated Draw? There are cards that give you unlimited hand size ofcourse, but also cards that care about the amount of cards in your hand (Alrund, God of the Cosmos  Flip, Meishin, the Mind Cage) and maybe if WotC prints new cards like Gnat Miser and Locust Miser that could be included as well

SufferFromEDHD on A Powerful Rat

8 months ago

I saw you cut Gnat Miser. How come? Such a brutal common. If that is not strong enough have you considered Locust Miser?

Barbarian_Sun_Pope on Hellbent Rats

8 months ago

I think you can go down one land and go mono-black since you have very few cards that cost more than 3 and only 1 card in your mainboard/sideboard that is red. Also, I'm not sure if Gnat Miser and hellbent is worth running in your deck. Gnat Miser only gets progressively worse as the game goes on. Maybe replace it with Rancid Rats (better blocker and ninjutsu enabler) and Ravenous Rats as both are more relevant late game. As it stands you only have two cards with Hellbent in your deck and almost no removal outside of Liliana and even then the removal is conditional. Having a tutor is nice, but I think it would be better if you had concrete removal spells for something your creatures might not be able to handle. Hooded Blightfang and Hero's Downfall are pretty good answers for planeswalkers and the former adds some utility for your deathtouch creatures. Eaten Alive and Flay Essence are decent options against indestructible creatures for the trade off of being slower. Hope this helps.

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