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Format | Legality |
1v1 Commander | Legal |
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Limited | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
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Planar Constructed | Legal |
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Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Exquisite Huntmaster
Creature — Elf Warrior
When this dies (is put into the graveyard from the battlefield), create a 1/1 green Elf Warrior creature token.
Encore [[symbol:4] (, exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate this ability only as a sorcery.)
Dazard on Syr Pauper, the Konrad
1 year ago
@ HatchMichael18 Thanks for your comment. those are good suggestions but unfortunately Mindcrank and Mimic Vat are not Pauper legal
Tortured Existence is already in the list ;)
@ LightEntropy Thank you! Fleshbag Marauder and Exquisite Huntmaster passed the try-outs successfully and are now on the team! :) Regenerate isn't quiet what i want my creatures to do since i am usually happy to put them in my graveyard. The regenerate ability doesn't synergize very well with syr konrad's ability
LightEntropy on Syr Pauper, the Konrad
1 year ago
Sorry, I'll fill in the blanks since I didn't know how to link cards. Bonder's Ornament Blessing of Leeches Soul Channeling Fleshbag Marauder Innocent Blood Relic of Progenitus Exquisite Huntmaster
LightEntropy on Syr Pauper, the Konrad
1 year ago
Sorry, I'll fill in the blanks since I didn't know how to link cards. Bonder's Ornament, Blessing of Leeches, Soul Channeling, Fleshbag Marauder, Innocent Blood, Relic of Progenitus, Exquisite Huntmaster
legendofa on Syr Pauper, the Konrad
1 year ago
LightEntropy None of the cards you suggested are actually visible. I'm guessing they're supposed to be something like Commander's Sphere for the draw engine/mana rock, Exquisite Huntmaster for the Encore card, and the rest I can't get from context.
Dazard The card Diregraf Horde is a potential Lava Axe around the table when paired with a sacrifice outlet. If you cast the Horde, exile two cards from your graveyard, and sacrifice the Horde and its tokens (or just attack), each opponent loses five life. Then you bring it back and do it again. I would also suggest some instant-speed reanimator cards like Undying Evil, Undying Malice, Feign Death, or Supernatural Stamina, to go through all the 1-mana options.
jamochawoke on
3 years ago
I like how the guy above this comment just casually strolls in and tells you to put in a bunch of moxen...
That said, warriors is one of my favorite tribes and I've made a ton of decks with them! Plus Najeela is such a badass commander! These are my suggestions that you haven't included and could serve as some better synergy with your deck than your non-warriors:
- Winota, Joiner of Forces for deck filtering, extra combat step power, and a tutor for your human warriors.
- Samut, Voice of Dissent to give all your creatures haste and she's incredibly powerful in and of herself, can give pseudo vigilance or enable tap/untap shenanigans with her second ability, and she has Flash.
- Garna, the Bloodflame gives your creatures haste and has Flash like Samut. She also helps you instantly recover from board wipes (in my meta boardwipes are so rampant my playgroup has started to implement restrictions on how many can be put into decks, yours may be different).
- Tahngarth, First Mate is a great way to engage politically with the board.
- Harald, King of Skemfar tutors the top 5 of your deck for warriors.
- Varolz, the Scar-Striped also helps you recover from wipes or having your big creatures removed with his scavenge ability.
- Maja, Bretagard Protector she can net you a lot of warrior tokens, especially if you have ways to bounce lands or play extra lands.
- Rhys the Redeemed gets you a lot of warrior elf tokens over the course of a game if you can get him out early.
- Kresh the Bloodbraided helps you recover from removal (but not wipes) in a better way than Varolz.
- Surrak Dragonclaw makes all your warriors uncounterable.
- Zurgo Helmsmasher one of the biggest warrior beat-sticks available to you, and he has haste. His cheap cmc also makes him a huge target while his indestructible clause lets you build other threats on your board while they figure out how to deal with him.
- Nadier, Agent of the Duskenel one of the most perfect ways to recover from a board wipe by putting a massive amount of tokens on the field once he dies (can also use blink or graveyard recursion on him to make more).
- Anthousa, Setessan Hero makes your lands warriors. Works really well with Maja.
- Jedit Ojanen of Efrava makes tons of cat warrior tokens.
- Sosuke, Son of Seshiro gives all your warriors pseudo-deathtouch.
- Yasova Dragonclaw steals their creatures.
- Alesha, Who Smiles at Death gives you graveyard recursion for your low CMC warriors and works really well with ones with ETB's.
- Chief of the Edge should be an auto-include. Chief of the Scale is ok if you are running toughness or need the toughness for certain spells or something, but yeah Chief of the Edge is absolutely where it's at.
- Honored Crop-Captain like Chief of the Edge but only works while attacking.
- Resolute Survivors keeps you in long games
- Brawl-Bash Ogre is a good sac outlet for tokens you aren't using/don't need.
- Proud Wildbonder works REALLY well with Bramblewood Paragon's effect. Also works with Khenra Charioteer
- Rubblebelt Raiders can get absolutely huge with tokens on the board.
- Scuzzback Marauders isn't just a good beatstick, with Persist it can combo off with any of your sac outlets and Bramblewood Paragon.
- Moriok Replica works really good with Alesha for continuous card draw.
- Avenging Huntbonder keeps dishing out the double strike onto your other creatures every turn.
- Blaring Recruiter make warrior tokens.
- Hidden Dragonslayer morph ability takes out your opponents biggest threats.
- Den Protector is great graveyard recursion.
- Nacatl Hunt-Pride lets you control the combat step to your liking.
- Paired Tactician just some nice synergy.
- Mardu Woe-Reaper graveyard removal with every warrior ETB. More important than you think!
- Seasoned Hallowblade just a really strong and low CMC card that will stay on the battlefield throughout an entire game more often than not.
- Steward of Solidarity free vigi warrior token generation every 2 turns or a lot every turn with untap shenanigans.
- Usher of the Fallen the cheapest warrior token creation you can find.
- Battle Brawler with just a single red or white permanent on the battlefield becomes super strong. With Chief of the Edge he becomes a 4 power first strike for 2 mana... not bad.
- Blaring Captain partners with Blaring Recruiter and has Honored Crop-Captain's effect.
- Blood-Chin Fanatic a MUST in any warrior tribal that includes black and makes tokens or pumps a single warrior's power to an absurd level. This card can single handedly win you a game.
- Blood-Chin Rager gives all your warriors menace.
- Champion of Stray Souls expensive, but can recover your entire board very quickly.
- Exquisite Huntmaster an extremely underrated card that can net you a ton of elf warrior tokens in a multiplayer match while also being a beater.
- Mardu Strike Leader using its dash ability can keep it safe from removal. Also makes a 2/1 warrior token every turn.
- Mindblade Render keeps the card draw going off of warrior damage.
- Nadier's Nightblade combos EXTREMELY well with Blood-Chin Fanatic and also with any other sac outlet.
- Sickle Dancer a 4/3 flier when attacking isn't bad for cmc 3.
- Thrasher Brute forms a combo with Scuzzback Marauders and any of the sac outlet warriors.
- Titan Hunter gives combo and solitaire players a clock while also giving you a convenient sac outlet with lifegain.
- Vampire Warlord sac outlet with regenerate.
- Herald of Secret Streams combos really well with Bramblewood Paragon to give your warriors unblockable.
- Nimbus Champion can keep the board clear of annoying blockers.
- Whirlpool Warrior wheel effect on a stick.
- Ahn-Crop Invader another beater sac outlet.
- Archetype of Aggression combos with Proud Wildbonder and keeps your opponents from gaining trample.
- Ash Zealot punish those blue and black decks that like to keep casting their spells over and over from the graveyard!
- Boldwyr Heavyweights tutor for your game ending creature and put it into play for free. Sure your opponents get a tutor too... but it's your turn, and your combat, and you have Najeela...
- Boldwyr Intimidator COWARDS CAN'T BLOCK WARRIORS!
- Kargan Intimidator COWARDS CAN'T BLOCK WARRIORS! FOR CHEAPER!
- Combat Celebrant those additonal combat steps are... chef's kiss
- Frenzied Saddlebrute ridiculously fun political ability.
- Goblin Bushwhacker can end a game if you just laid out a bunch of tokens that turn.
- Goblin Cratermaker get rid of annoying artifacts or spot removal... likes to work with Alesha.
- Goma Fada Vanguard choose a creature to not block each turn based on warriors.
- Kruin Striker strong and cheap card that gets out of hand with sac combos or mass token generation.
- Shatterskull Charger pseudo dash effect with a bunch of other strong abilities.
- Rustrazor Butcher extremely underrated card. First strike and wither for 2 CMC! Can buff it a number of ways to surprise an enemy in combat too.
- Vengeful Firebrand basically a fireball on a stick as long as you have a warrior in the yard.
- Viashino Sandsprinter pseudo dash effect with trample. Has cycling if you need something else.
- Champion of Rhonas cheat whatever creature you want from hand onto the battlefield with no downside.
- Civic Wayfinder helps you get the right colors you need.
- Duskwatch Recruiter Flip dig through your library for more warriors.
- Golgari Raiders green haste that gets huge if you just suffered a boardwipe.
- Heir of the Wilds just a very strong presence for 2 CMC.
- Imperious Perfect elf warrior token generation.
- Horizon Seeker repeatable color fixing.
- Icehide Troll very, very strong and hard to remove creature. Needs snow lands though.
- Maulfist Revolutionary better version of proliferate.
- Matsu-Tribe Sniper keeps your enemies' dragons, demons, angels, and emrakuls from flying over your field.
- Petrified Wood-Kin expensive, but this guy can't be countered and is extremely difficult to remove and can ETB with insane P/T if you swung in hard on someone that turn.
- Stonehoof Chieftain a game ender if you've pumped your creatures at all.
- Thorn Lieutenant high value low CMC card with a mana dump if you need it (I like the combos for mana dumps better though).
- Unstoppable Ash come out of every combat pretty much unscathed. Only creature better for it is Stonehoof Chieftan.
-
Wolfir Avenger flash in for a block and a regenerate ability.
God-Eternal Oketra make huge 4/4 zombie warrior tokens on every warrior cast.
LittleBlueHero on Lathril Blade of the Elves
3 years ago
I've been trying to find the right balance in my Lathril build as well.
Cards I think are cuttable here: Just Beaters - You are looking to flood the board with elves and pump up Lathril to make more elves. Traditional beater type creatures don't do much for you here so you can probably lose cards like Heedless One , Abomination of Llanowar and Elvish Vanguard . These cards don't do anything for you other than get big and swing which is counter productive to you strat.
Big Mana Producers - You want to flood the board early and elves in general don't have high CMC so you can probably lose some of the higher cmc mana dorks like Wirewood Channeler , Selvala, Heart of the Wilds , Joraga Treespeaker and Incubation Druid .
Other - Unless you plan on a lifegain subtheme you can cut Nissa Revane . I can't run Coat of Arms in my group because there are a lot of other tribal decks that also benefit from it. Higher mana elves like Eyeblight Cullers and Exquisite Huntmaster and Nath of the Gilt-Leaf are all cards I would consider cutting to bring down the average CMC.
Obviously just my opinions, I don't know if you have pet cards or what your plaugroup looks like just thought I could share my line of thinking!
Archon_Bel on Message from Surgeon-General Yawgmoth Re: COVID-19
4 years ago
Daedalus19876 I was wondering what you thought of some of the new cards from Commander Legends. We got a good number of things to mess around with, and I'm also super excited to play with Tevesh Szat, Doom of Fools and Szat's Will in the deck. Szat let's you +2 to effectively draw 2 with Yawgmoth out, or +1 to draw 2 anyway, so it seems super good. Plus, it's another sac outlet, and his ultimate is potentially reachable with Yawgmoth's proliferate!
It also took me a while to realize that Szat's Will is an instant; I thought it was a sorcery for some reason, but it being an instant makes it much better and useful since you will likely be able to use it as both removal and token generation (which around mid-game when this card would likely be cast, could net you around 4+ tokens). Also... instant mass Bojuka Bog lmao.
Perhaps you could try cutting Black Market for the planeswalker, at least. I don't really like upkeep effects like that anymore, but I can see why you'd use it since it's potentially a shit ton of mana.
Other cards that caught my eye were Exquisite Huntmaster and Opposition Agent. I cut my copy of Rite of Belzenlok for Huntmaster since it can give you more mileage, a max total of 8 creatures to sacrifice (provided you still have 3 opponents). Opposition Agent is also... stupidly good, so I decided to swap it in as a replacement for Liliana's Standard Bearer since drawing isn't really hard at all in the deck.