Blessing of Leeches
Enchantment — Aura
At the beginning of your upkeep, you lose 1 life.
(0): Regenerate enchanted creature.
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|Commander / EDH||Legal|
Latest Decks as Commander
Blessing of Leeches Discussion
1 month ago
Thanks king-saproling. It's been playing well.
Temporal Isolation as removal? Perhaps to replace Blood Curdle , which is only good if I've switched to a heroic creature.
Soul Channeling to replace Blessing of Leeches is a coin flip. I admittedly have a soft spot for Kamigawa and Rebecca Guay. I also enjoy the flash as a response to combat or removal.
Skeletal Grimace to replace Strands of Undeath is also a coin flip. I like the card advantage it offers.
2 months ago
If you want a theme you could go for Shaman Tribal. There are tons, with many useful abilities. Throw in a Thornbite Staff . You could go with counters and get a few Proliferate cards (you can proliferate experience counters). You could go Infect if you hate people.
Grothama, All-Devouring comes in for only 5 CMC and could be fun.
Helm of Possession would definitely be funny with Meren.
3 months ago
I would replace the Obsidian Battle-Axe with something that provides First Strike on your deathtouchers.
Blessing of Leeches on Virtus is terrifying
6 months ago
As far as Rime Transfusion and Skeletal Grimace go, they were both in the early drafts of this deck but eventually I realized that they don't quite work the way I wanted them to. They both grant an activated ability to the creature itself, meaning the creature's controller would get to choose whether to activate, not me. Disappointing as it is, sticking with cards like Blessing of Leeches, Strands of Undeath, etc. where the ability is attached to the aura itself (leaving me as the one who decides to activate it) will have to do.
6 months ago
7 months ago
8 months ago
Nice deck, and I loved playing Duskfang Mentor in standard in an Orzhov Lifegain Deck
I find it interesting that you aren't playing many cards that either allow you to pay life or do something when you gain life. For example, Marauding Blight-Priest and Epicure of Blood allow you to drain opponents whenever you gain life, and Blessing of Leeches and Soul Channeling protect creatures as long as you pay life, which you can usually do in monoblack lifegain.
Vampiric Link might be a good card since it basically gives lifelink without giving lifelink, so you can gain double the life off of a lifelinker, and Dragon Shadow can be nice combat evasion for a creature you've gotten bigger, then if that creature dies, you can put it on a later big creature, like an Ulamog's Crusher or whatever.
You also are by no means playing a devotion deck, so maybe a few colorless utility lands might be nice, like Radiant Fountain or Quicksand, since they decrease consistency by a miniscule amount . For Ramp, I'd recommend Everflowing Chalice, MindStone, and Bonder's Ornament as further ramp.
Just got done with a Wall of Limbs deck, so some of this stuff is still fresh in your mind, but I do like this deck.