Choose one - Untap target permanent; or destroy target non-Aura enchantment; or target creature loses flying until end of turn.
Combos Browse all
|Commander / EDH||Legal|
Emerald Charm occurrence in decks from the last year
Latest Decks as Commander
Emerald Charm Discussion
2 months ago
Commander / EDH
SCORE: 8 | 9 COMMENTS | 296 VIEWS
Krark and Kydele is not a popular pairing with only 12 other decks on TappedOut and 20 decks on EDHREC as at 12/2/2021 but I absolutely love the chemistry between them!
Here's the deck's main game plan:
1) Summon Krark, the Thumbless and Kydele, Chosen of Kruphix . Their relatively low CMC makes it easier and being the underdogs make them less susceptible to removals/counterspells. For the value engine to kickstart, we only need Kydele on board but Krark just makes it more chaotic and fun!
4) Continue drawing and wheeling using the additional mana from #3.
7) Go to #2 and Repeat till we assemble our combos and wincons.
Looking for Upvotes +1, card suggestions and feedback for the deck! Keep the creative juices flowing and I'm looking forward to all the constructive suggestions and +1s!
2 months ago
The average power of my creatures is too low for me to run Rishkar's Expertise , I had it but many times I was only getting to draw 2 cards and being able to cast a 5 drop for free isn't really that impressive in a deck this full of mana, same with Garruk, my creatures are just too weak to make them worth running, and same with Shamanic Revelation . I play against a lot of blue so the anti blue is a meta choice. I don't have any combat tricks or need for the Maze of Ith combo, nothing really to do with the mana at instant speed, too much of what is done is sorcery speed. I am not a fan of the creature only portion of Castle Garenbrig because the majority of the time I see fewer than 4 lands, so I don't run it, I don't need the extra mana anyway. Praetor's Counsel is better imo because I get everything back, and 2 mana in this deck is nothing. Emerald Charm is there for the utility, though usually it untaps a land, cradle/nykthos/lodge or a creature like Priest of Titania .
As far as combos, the majority of the deck is infinite mana combos, then I either kill with craterhoof or ballista. I didn't feel like making a primer, so I'm not.
9 months ago
hey i noticed some basic stuff missing
1 year ago
Loving the deck! I don't get to see enough Marwyn decks with pump effects, they're so good with her! There's a lot more untap sources you should try. My favorite is Emerald Charm because it works in so many situations! Malachite Talisman is also really interesting with Marwyn. If you have the money for it, Nyxbloom Ancient and Seedborn Muse would kick this deck into overdrive.
Awesome job! +1
1 year ago
This is super cool!! You might consider trying these: Seeker of Skybreak , Freed from the Real , Galvanic Alchemist , Cerulean Wisps , Mobilize , Refocus , Emerald Charm , Tidal Bore , Return to Nature (upgraded naturalize), Deep Analysis , Think Twice
1 year ago
Glad you love the deck, man! :D As for your flying problem, I can't say that I have one. My meta usually consists of fast combo decks that aim to win around turn 5-6 or heavy control and stax decks. The deck currently has the best possible suite for general creature control without compromising the combo and as an added side bonus Great Oak Guardian can also help if absolutely needed.
Furthermore, there are other precautions you can take, like the Thornweald Archer . You can also use Kraul Harpooner and Emerald Charm . Personally, I don't like the other guys cause they do nothing for the combo at hand.
As for the Hexproof, you have access to Lignify and Song of the Dryads which can be brought out via Genesis Hydra . However, this is only relevant when you're trying to wipe the field with a pesky Hexproof creature and you're trying to end with Shaman of Forgotten Ways .
However, if your pod makes you the archenemy because you're playing Yeva Draw-Grow, you might not be in the right arena. This is a deck that should be matched with similarly strong decks that don't rely on damage/voltron-like strategies that can pummel this deck in archenemy-like situations. Though, I promise you this deck will still manage to pull through those situations if played correctly and patiently as is.
I hope this helps!
1 year ago
aside from the theory above/new player focus, flavor wise "charms" (error charm = Emerald Charm , Grixis Charm etc) make more sense being triggered off of it's owners use rather then all spells cast on the plane it exists on. Prism Ring also shows that WOTC values the new mementos' as a less powerful effect, and turning into a 1/3 horse for +1 mana follows the r&D casting cost rules.
diamond knight isnt a charm/memento, its closer to Quirion Dryad (but trading an easier casting cost for less spell colors) or the Managorger Hydra style creature, nerfed to be 1 cmc less and a colorless artifact (all things have a "cost" when building a card)
1 year ago
CyborgAeon: I honestly love taking everyones' suggestions as seriously as possible. Deliberation is usually a task I take upon myself and when I'm really stumped on a decision, I consult ShaperSavant. For the most part, I spitball with Soren841 as he's followed the deck's progress up until and including its current state and is also one of the more versed players on the subject matter (seen it in action as well). He constantly challenges the build, which drives me further to keep improving it.
I believe some suggestions fall flat because they haven't put in the hours I have into playing it, so it's up to me to explain my reasoning for card choices.
As for testing, it has its lulls where cards I want to see never show up, but that's just the nature of EDH. I almost never see Sylvan Library , but we know damn sure that cards hella good and never leaving.
Now, to address your suggestions:
Viridian Joiner : this is strictly worse than Marwyn, the Nurturer , as they cost the same and have the same base power, whereas Marwyn has a way of buffing her self. It's easy to buff with minor bounce effects like Wirewood Symbiote and unfortunately Viridian Joiner is stuck unless you play Umbral Mantle or Great Oak Guardian . Umbral Mantle being the reason to consider it makes it a very narrow pairing that's unlikely to happen as much as you'd want it since it's reliant on drawing into it. Only other card that works with it is Great Oak Guardian and only makes it worth it while looping. Last but not least, it's feasibly possible to make Marwyn, the Nurturer storm off at instant speed or go infinite with Staff of Domination .
Vitalize : This was a preference thing, since Yeva needs card advantage from everywhere it could possibly get it. Feel free to swap if your meta benefits from draught. Lately my internal struggle has actually been my want for Emerald Charm as it can even untap Gaea's Cradle and destroy problem enchantments at one mana, but I digress, Vitalize works as well as you'd expect it to with its lower cost and asymmetrical effect.
Fierce Empath : This card is unbelievably integral to the deck to date, I can't stress this enough. It's a pseudo outlet that's ridiculously flexible and it being a creature can easily start tutor chains. Ex: Woodland Bellower , Fierce Empath , Regal Force , or Great Oak Guardian . You can also lead with Fierce Empath into Woodland Bellower into any three drop you could possibly need to keep the ball rolling. Tutors on a body in this context are ridiculously strong and not to be disregarded. Also an elf
Vivien's Arkbow : Now, despite making Fierce Empath a non-option as a swap for the bow, that's not to say I'm currently wracking my brain on what to remove for it (looking like Growing Rites of Itlimoc Flip, though not definite). Both Shaper and Soren have told me to consider it as well and in my opinion, it's a hell of a card, especially since it doesn't reveal and my curve is so low. I will be posting a HUGE update soon, with a new kill line and improvements with deep implications to the deck, however, testing is everything and I vowed to never post some update with arbitrary changes unless it changes the deck fundamentally for the better. Expect the bow in the deck eventually.
Ravenous Slime : Is only run against known flash hulk decks, if I'm blindsided, I insert it after since it's so narrow in every other situation.
Thank you so much for contributing to this discussion, as alway your feedback is appreciated.