Maybeboard

Haste (2)

Narset Protection (1)

Tutor (1)

Extra Free Spells (1)


This is my first attempt to build a storm deck. Looking for some advice on the archetype and cards before I start building the deck officially.

The Main Strategy

The main strategy of this deck is to use Narset as an enabler to storm off into multiple combat steps and eventually into a gigantic Grapeshot .

In case the storm fizzles or the Magic Gods have not given us great draws, there are also a few alternate win cons to go for:

  • Tokens: The key component in this strategy is Metallurgic Summonings . Cast a bunch of cantrips and a few bigger spells, and you're on your way to going wide.
  • Indirect Damage: The key card in this strategy is Sphinx-Bone Wand . Similar to alt strategy 1, but when performing small cantrips, then you can kill threats or players.
  • Combo: Everyone probably saw this coming, but sometimes you just need a game ending combo. My poison of coice is the Enter the Infinite + Omniscience combo for this deck.

  • Narset, Enlightened Master + Proteus Staff : This combo let's you set up any win condidtion that you want to go for with this deck (theorectically). Just use the staff on Narset, stack the top of the deck with whatever win condition you want, and spin to win!
  • Enter the Infinite + Omniscience : The main "I Win" combo. This will draw your entire deck and let you storm off for free.
Wanted to give credit where credit is due.

Narset, Master of the Storm

Commander / EDH* Dermathil

SCORE: 9 | 3 COMMENTS | 4547 VIEWS | IN 7 FOLDERS



Narset, Master of Chain Reaction

Commander / EDH* markszncd

SCORE: 413 | 273 COMMENTS | 107272 VIEWS | IN 205 FOLDERS


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Casual

93% Competitive

Revision 1 See all

(4 years ago)

Date added 5 years
Last updated 4 years
Exclude colors BG
Splash colors W
Key combos
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

11 - 0 Mythic Rares

59 - 0 Rares

14 - 0 Uncommons

13 - 0 Commons

Cards 100
Avg. CMC 3.60
Tokens Ape 3/3 G, Construct */* C, Copy Clone, Enchantment Golem 3/3 C, Goblin 1/1 R, Treasure
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