Sideboard


Maybeboard


OId deck, keeping the list for reference and memories.

Deck Description:

I have always played EDH with two-color decks. Any time I tried to play with a three-color deck, it always seemed to suck. My goal is to make an actual decent three-color commander deck, and I have decided to go with the color combination known as Jund .

Note: I'm trying to refrain from using infinite combos with this deck.


Strategy:
Ramp early game, play big threats mid-game, keep the pressure on your opponents until you can win!



Notable Cards:

  • Dictate of Erebos - Comes out the turn before Prossh and clears the way for Prossh. Pretty much makes people scoop every time.

  • Xenagos, God of Revels - As long as my opponent doesn't have a way to prevent damage or if he doesn't have a blocker, I can win as soon as I cast my commander. Sacrifice all 6 kobolds to make him an 11/5, then Xenagos boosts him up to a 22/16 with haste!
  • Doubling Season - Quite a few cards in this deck deal with counters and tokens, definitely a must in this deck.
  • Atarka, World Render - Atarka also allows me to win in one swing with Prossh.
  • Beastmaster Ascension - Actually works pretty great in this deck. Makes all my little tokens that I create a much bigger problem for my opponent/s.
  • Ogre Battledriver/Anger/ Madrush Cyclops - I chose to run three haste granters in this deck to guarantee one when I cast Signal the Clans . If I already have one of those three, I will go for one of my win cons: Atarka, World Render/Xenagos, God of Revels/+1 other situationally good card
  • Results:

    So far, this deck seems to work surprisingly well. I have enough ramp to make it work fast and I always seem to have creatures on the field, always have an answer for a problem, or have a way to fish out an answer for a problem. Prossh is pretty important for this deck, since he creates fodder, and there seems to be a lot of synergy between the cards I have chosen to put into this deck. It isn't weak to graveyard hate since I have not really put in anything that deals with the graveyard.


    Turn 3 Win!
    Turn 4 Win!



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    Revision 9 See all

    (8 years ago)

    +1 Deglamer main
    -1 Gaze of Granite main
    +1 Hall of the Bandit Lord main
    +1 Harrow main
    +1 Haven of the Spirit Dragon main
    -1 Hero's Downfall main
    -1 Increasing Savagery main
    -1 Jund Panorama main
    -1 Kazandu Refuge main
    -1 Llanowar Reborn main
    +1 Pernicious Deed main
    -1 Priest of Titania main
    +1 Radha, Heir to Keld main
    +1 Temple of Abandon main
    +1 Toxic Deluge main
    -1 Viscera Seer main
    Date added 9 years
    Last updated 7 years
    Legality

    This deck is Commander / EDH legal.

    Rarity (main - side)

    11 - 1 Mythic Rares

    42 - 0 Rares

    24 - 1 Uncommons

    11 - 0 Commons

    Cards 100
    Avg. CMC 3.14
    Tokens Elemental 1/1 R w/ Haste, Kobold 0/1 R, Morph 2/2 C, Plant 0/1 G, Saproling 1/1 G, Satyr 2/2 GR, Snake 1/1 B, Snake 1/1 G, Wurm 3/3 C w/ Deathtouch, Wurm 3/3 C w/ Lifelink
    Folders Victor's EDH, COOL
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