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Easily the deck I've had the most fun with over the years. I'm looking to improve it and make it flow better, if I had the money I would obviously focus on improving the land base and go for some power 9, but I'm broke. Not new to magic but I'm still an amateur when it comes to the game, so any advice on combos and making the deck run more smoothly would be greatly appreciated.

The deck itself is an esper prison deck with some minor staxx elements. the major win con is getting Helm of Obedience & Leyline of the Void or Rest in Peace.

I run Zur the Enchanter as the commander as he can be brought out cheaply on turn 3 most times and he searches for key enchantments based on what I need right then and there.

I found that switching my commander to Zur gave the deck a lot more flow. It was better to have a direction to go with using Zur rather than just having Merieke as an extremely situational commander. Using Zur as the commander allows me to pop off sooner and have an impact on the board state much sooner in the game. Instead of relying on top decking or tutoring enchantments and artifacts I can set up a suitable pillow fort much sooner.

Now I'm looking for a replacement for Merieke Ri Berit and a couple of other cards. Such as Thraben Doomsayer , Intruder Alarm

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Casual

92% Competitive

Date added 5 years
Last updated 2 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

8 - 1 Mythic Rares

66 - 1 Rares

20 - 0 Uncommons

3 - 0 Commons

Cards 100
Avg. CMC 2.86
Tokens Emblem Teferi, Temporal Archmage, Emblem Tezzeret, Artifice Master, Faerie Rogue 1/1 B, Human 1/1 W, Thopter 1/1 C
Folders Well yes, B
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