Mercy Killing

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Shadowmoor Uncommon

Combos Browse all

Tokens

Mercy Killing

Instant

Target creature's controller sacrifices it, then puts X 1/1 green and white Elf Warrior creature tokens into play, where X is that creature's power.

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Mercy Killing Discussion

enpc on Just Stay Dead

1 week ago

I've looked at Song of the Dryads on and off in the past. It's a fairly solid removal card in green.

At the moment, I'm considering swapping out Archon of Justice. While Archon is awesome, at 5 mana I'm really starting to notice the cost.

The other cards I've been considering are Angelic Purge, Mercy Killing and even Oust. That being said, I would much prefer having removal on a body.

jparker-sartori21 on Hunted Sisters

1 week ago

@enpcI used to play Mercy Killing but it is not very good removal even with Illness in the Ranks.

@the.beanpoleEchoing Truth is good but illness costs less and is permanent.

@HydraxI like beck. I'm worried that it costs too many mana when paired with Hunted Phantasm or Hunted Troll and also that if they counter the troll/phantasm then they get a 1-for-2. I am going to playtest it and see how it fits in. With regard to Curse of the Swine and Swan Song: curse was in the initial deck but it is weak removal even without the tokens (and the tokens are often a pain) and Swan Song used to be a three of on the sideboard but modern sideboarding is very robotic and it doesn't fit well on the mainboard because, unless there are two Illness in the Ranks on the 'field, then the token will be annoying to remove (it would require a full spell to itself).

Thanks for your suggestions and +1s everyone. I am adding Swan Song to the maybeboard because it just fits so well with the theme.

enpc on Hunted Sisters

1 week ago

You could also consider running Mercy Killing as a fun removal option.

soevilprofchaos on Naya Tokens Swarm

3 weeks ago

Some suggestions I have for your deck:

  1. One downside to token decks is that the best token producers are at a high cmc, so I would recommend you get a good ramp package for your early drops. Cards like Avacyn's Pilgrim, Farseek, Rampant Growth, Boros Signet, Gruul Signet, and Selesnya Signet.

  2. You can stack your commander's triggers to utilize the buff from both Cultivator of Blades and Wild Beastmaster which is extremely potent with lots of tokens.

  3. The power buff of your commander also helps to let cards like Spawnwrithe and Tana, the Bloodsower get through. And when they get through they make tokens.

  4. Champion of Lambholt benefits from both token producing and the additional power granted by your commander.

  5. Mercy Killing is a really flexible card which is usually used to convert your own large creatures (hopefully after getting the attack buff from Gahiji, Honored One) who will die from spot removal anyway into tokens. It also can deal with problem creatures your opponent's control in a pinch.

  6. Board wipes are a problem for decks like this that commit to the board, so you may want to try out cards that lessen their impact like Dauntless Escort, Fresh Meat, and to a lesser extent, Goblin Bombardment.

  7. Taking additional combat phases is disproportionately good with Gahiji, Honored One as the attack buffs stack, due to this I would consider World at War and Aurelia, the Warleader.

  8. Some extra token producers that you can consider are Avenger of Zendikar, Deranged Hermit and Elspeth, Sun's Champion.

Overall this is a solid deck, and with a bit of tweaking could become extremely powerful and unique.

HerculesMorse on Uncontrollable Mutation

1 month ago

Really cool deck, +1. At first I was thinking another Vorel of the Hull Clade would be sweet, it's your call though. If it were mine I'd include: 1) protection spells (Ranger's Guile, Withstand Death etc); and, 2) threat removal (Time to Feed or Mutant's Prey for example).

Also, for a weird card suggestion I'm going with Mercy Killing - can be used on your dudes or the opponent's. Has it's uses, especially if Master Biomancer is out and about.

HerculesMorse on Elvish Memorial

1 month ago

Cool deck, +1. I've only got 2 things:

1) You most likely won't need 21 Land, especially with all the Mana-dorks you're packing. I'd try runing just 19 lands which will free up 2 spots for...

2) You might need threat removal for A-hole things. Can I recommend the old staple Beast Within or even Mercy Killing which has the added bonus of being cast upon one of your own creatures. If you find that you want to keep all your lands, you could try swapping out Overwhelming Stampede or Increasing Savagery...maybe.

GregariousG on Living Tokens

1 month ago

Cards to Consider
Creatures

lagotripha on Mardu Warriors

1 month ago

Ok, so competitive modern aggro. I'd reccomend running a set of Boros Charm for mixed protection and burn. Your curve is a little high- more stuff like Foundry Street Denizen/Goblin Bushwhacker, or rely on the ever present Path to Exile/( Oust/Condemn for budget ) Lightning Bolt, Thoughtseize ( Duress for budget) to stall for 3-5 mana drops.Brighthearth Banneret/Bramblewood Paragon are core warrior tribal for R/G, Gatekeeper of Malakir is strong if you can support the cost, Goblin Wardriver/Keldon Marauders/Mogg War Marshal/Spike Jester are all pretty playable and fairly cheap, higher on the curve there is a bunch of stuff- warrior is a core creature type so thats a thing. Shared Animosity and Coat of Arms are cards.

Rhys the Redeemed is a card, as is Mercy Killing and Non standard modern decks survive on their sideboard Mardu Woe-Reaper/Ash Zealot will deal with some major threats and isn't super high cost. Mogg Sentry can really mess with some counterspell and combo decks. There are examples on the site that work well, so have fun and happy brewing.

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