Protean Hydra

Creature — Hydra

Protean Hydra enters the battlefield with X +1/+1 counters on it.

If damage would be dealt to Protean Hydra, prevent that damage and remove that many +1/+1 counters from it.

Whenever a +1/+1 counter is removed from Protean Hydra, put two +1/+1 counters on it at the beginning of the next end step.

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Protean Hydra Discussion

KongMing on Elven Hydra's

19 hours ago

My friend has a deck similar to this. Instead of going the Elf route for mana though, he uses Overgrown Battlement, Axebane Guardian, and Karametra's Acolyte.

Some more diversity in your Hydras might be really helpful too. Some examples are: Heroes' Bane (so deadly...), Managorger Hydra, Hydra Broodmaster, Lifeblood Hydra, Mistcutter Hydra, Nessian Wilds Ravager, Polukranos, World Eater, Primordial Hydra, and Protean Hydra.

Finally, some targeted creature destruction might be quite good for this deck, and it's something you can pull off with the Black you have splashed in here. Another option would be to go Red instead/also and include stuff like Apocalypse Hydra, Zhur-Taa Druid, and Rolling Thunder.

Epochalyptik on Starcraft set keyword mechanics

1 day ago

I don't think there's a precedent for that kind of effect. Maybe use Protean Hydra (incidentally close to Protoss...) as a template.

If damage would be dealt to ~, prevent damage equal to the number of shield counters on ~. If you do, remove that many shield counters from ~.

There's also Cover of Winter:
If a creature would deal combat damage to you and/or one or more creatures you control, prevent X of that damage, where X is the number of age counters on Cover of Winter.

If damage would be dealt to ~, prevent X of that damage, where X is the number of shield counters on ~. Remove a shield counter from ~ for each 1 damage prevented this way.

Of the two, I think the latter is better.

TitanWalls on Dream Deck

3 weeks ago

I'll mention what is arguably the best early mana ramp in green at the moment: Arbor Elf with Utopia Sprawl, which enables some very rapid hijinks (T1: land + arbor elf. T2: land, utopia sprawl other land, tap it twice for 4 mana). I also think it would behoove you to include some creatures with variable mana costs to give some greater flexibility to different situations, as 12/16 of your creature cards currently cost 6 or more mana (e.g. if your mana game is slow or impeded, you'll never get to play a creature at all). Consider Wolfbriar Elemental, Primordial Hydra, Protean Hydra, and/or Vastwood Hydra. I think Garruk Wildspeaker or Garruk, Primal Hunter would also fit well here.

While I'm thinking about it, here's some other cards this deck makes me think of: Khalni Heart Expedition, Oran-Rief Hydra, and Undergrowth Champion. Maybe try Sheltering Word over predator's rapport, as protection from creature removal is often extremely valuable.

That1guy69 on Green Meat

1 month ago

You could do Primeval Titan to ramp mana for you, then drop some type of hydra like Mistcutter Hydra or Protean Hydra or Kalonian Hydra

TitanWalls on Hydras, headchoping all day long

1 month ago

I've got a pretty similar deck. I would strongly recommend Solidarity of Heroes for obvious reasons. Hardened Scales can really come in handy. Also useful would be Mutant's Prey for some creature removal and/or a way to buff up your Phytohydra, Predator Ooze, or Protean Hydra. Lastly, Bioshift can be a good way to keep hold of counters from creatures that would die, or to surprise buff an undefended attacker into a fatally strong one.

RitchieRich757 on

1 month ago

And yeah i need to rebuild my ug simic hydra deck, it puts out a 20/20 trample hydra by turn 3-4 that doubles in size on each of my upkeeps. Super fun to play. Primordial Hydra and Protean Hydra are the stars of the deck.

Bhaal666 on Please help: Mana sinks for ...

1 month ago

well there are more hydras: Feral Hydra, Genesis Hydra, Heroes' Bane, Hooded Hydra, Lifeblood Hydra, Mistcutter Hydra, Polukranos, World Eater, Primordial Hydra, Protean Hydra, Vastwood Hydra.

other green white mana dumps include: Windstorm, Hurricane (let it not be said that green cant deal with flyers), Decree of Justice, Genesis Wave

I could go on awhile look through this but do note not all of these are worthwhile even some i listed are just goofy to use: http://gatherer.wizards.com/Pages/Search/Default.aspx?action=advanced&color=+![U]+![B]+![R]&mana=+~[x]

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