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Protean Hydra enters the battlefield with X +1/+1 counters on it.
If damage would be dealt to Protean Hydra, prevent that damage and remove that many +1/+1 counters from it.
Whenever a +1/+1 counter is removed from Protean Hydra, put two +1/+1 counters on it at the beginning of the next end step.
|Have (33)||jermtube , nemesis101 , ThetaGuy , Manicton123 , LiquidKid , Melmo , avatarofdiscord , Netherziel , EridanWwins , mymanpotsandpans , Execut1ve , clockworkcactus , Explotography , rache , Hob_Took , protagonist , pmcwilliams , Waxmywand , attak , dbregman8585 , 9headedhydra , geazykagar , Geoman911 , mtgbass , Shablagoo , abdulbaqr , TXMetal , morimus , brandondouglas , Alliii1022 , Tiddilywinkus , Metia , Soronax|
|Want (4)||allthingsMTG , gozzardblake , Master2014 , Kravian|
Hahaha! awesome! I like Hydras. +1!
I would definitely include Bioshift , it comboes with Protean Hydra to pump it and also can target opponent critters having counters. You could also use the Proliferate cards just splashing blue for Steady Progress (card advantage) or black for Grim Affliction (removal) or even using Tezzeret's Gambit for 2 life... You're going to cast some X=1 Hydras in the first turns, so increasing or moving their counters seems fair.
Thank you very much for the tips, certainly gonna look into those options :)
If you're running Illusionist's Bracers you really should have Kiora's Follower to get infinite untapping of permanents! It will also double your Vorel, and if you bring the Follower in on turn 2, you can Untap a land turn 3 to play a 4-drop.
Note: your Mistcutter has protection from blue, so Vorel cannot double his counters. Another Hydra may be better, like Protean Hydra . I like this one because it can come in early and weak, survive attacks by bigger critters and grow with each attack, in accord with the Hydra's of legend.
Get back some haste and protection with Swiftfoot Boots , a great combo with Kiora's Follower or Karametria's Acolyte.
A fun deck!
If you'd like some more suggestions I can recommend some staple cards I have in my own Ghave deck (that I've spent a bit too much time looking at due to quite a few infinite combos I wasn't even aware of) that seem to fit well with your theme, which, correct me if I'm wrong, looks like selesnya swarm splash black. I'm not sure how receptive your play group is to combos but obviously you can adjust the deck to your own preferences. I'll also try to stick to suggestions under $5.
For under $1:
Perilous Forays gives you more ramp than you know what to do with in Ghave.
Requiem Angel at least doubles your token output, in addition to giving half of them flying.
Sigil Captain makes sure you NEVER run out of +1/+1 counters to make into saprolings. EVER.
Butcher of Malakir keeps the rest of the board clean while you make yourself some tokens, and turns into a reusable 2 mana "Each opponent sacrifices a creature" at instant speed on a 5/5 flying stick.
Conjurer's Closet is a great way to make sure you always have enough +1/+1 counters on Ghave to put on the field, or to abuse ETB effects.
Gift of Immortality also lets you abuse ETB effects, in addition to a free sac every turn. My favorite thing to put it on is Burnished Hart until I run out of basic lands.
Lingering Souls is great not only for the flashback, but the fliers help block those flying threats junk colors have trouble dealing with.
Ogre Slumlord , on a four person table, turns out disgusting amounts of rats. And you can be sure no one will swing at you on the ground, or each rat will just replace itself.
Ageless Entity would be fantastic with plenty of life gain.
Ready/Willing (a fuse instant, I'm not sure how to link to it) is one of the best combat tricks available to a swarm deck, giving all your creatures lifelink, deathtouch, and indestructible until the end of turn.
Slightly more expensive but still under $5:
Protean Hydra , with enough mana, will not only make your opponents shit saprolings, they also get a big ol hydra to deal with.
Cathars' Crusade wins the game when it resolves.
Gyre Sage does scary things once Ghave starts rolling.
Last but not least, I lied, I do have a suggestion over $5, costing a whopping $6.
Ashnod's Altar is the MVP of any Ghave deck. No exceptions. It goes infinite with any doubler (you've already got a few in mind), but in a non-lethal way, giving you infinite ETB and sacrifice triggers to work with.
Good luck with constructing your deck, and check out my and other Ghave builds for more ideas! But the most important part of perfecting a Ghave deck is practice to get first-hand experience of what works, so I suggest printing out proxies for all those cards you can't afford and get some play time in.
I like Mistcutter Hydra . Hes in the sideboard for control matchups. Protean Hydra is main deck becuase alot of decks in my meta use significant amounts of deathtouch and lifelink and since the Protean Hydra prevents damage before removing counters those opponents dont get the benefit of those abilities.
I saw this and felt the need to make my own build. I prefer to run Mistcutter Hydra over Protean Hydra its haste and inability to be countered helps with quick damage. They're are some other differences as well check it out if interested and thank you for the awesome deck.
Try a Parallel Lives or Doubling Season and put in two Llanowar Reborn s and take out 2 Forest . Also, try a Mistcutter Hydra to replace one Protean Hydra . Try a Kalonian Hydra in there as well. And get 2 Nylea, God of the Hunt instead of Primal Rage . Maybe put a Nykthos, Shrine to Nyx in as well since it's mono colored. And finally, try a Garruk, Primal Hunter or Garruk, Caller of Beasts instead. Thats my advice.
|Power / Toughness||0/0|
|Avg. draft pick||2.01|
|Avg. cube pick||3.88|
|Commander / EDH||Legal|
|2011 Core Set||Rare|
|2010 Core Set||Mythic Rare|