|Commander / EDH||Legal|
Printings View all
|2011 Core Set (M11)||Rare|
|2010 Core Set (M10)||Mythic Rare|
Combos Browse all
Creature — Hydra
Protean Hydra enters the battlefield with X +1/+1 counters on it.
If damage would be dealt to Protean Hydra, prevent that damage and remove that many +1/+1 counters from it.
Whenever a +1/+1 counter is removed from Protean Hydra, put two +1/+1 counters on it at the beginning of the next end step.
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Protean Hydra Discussion
2 weeks ago
Quirion Ranger It has some combos, but you have more than enough other cards for this, and most are more durable
Caller of the Claw Too situational
Elvish Vanguard It lacks utility and is relatively vanilla for the deck
Arcane Adaptation most of your creatures are elves, and the ones that aren't don't necessarily need the buffs. Not a guaranteed removal card, but it's only going to be useful on rare occasions
Overrun Not really necessary, you have other cards to achieve the same or greater effect.
Dwynen, Gilt-Leaf Daen other than the buff the second ability isn't incredibly helpful and it won't trigger Ezuri
Protean Hydra It's not likely to die in combat, so it's pretty much just a big creature. Your other hydras are better
Swan Song, Counterspell, Disallow; With so few counters, these cards are more likely to show up when you have absolutely no use for them rather than when you need them. You're better off cutting them out to slim down the deck.
Stroke of Genius You have enough draw and the other draw is better
Uncage the Menagerie way too specific, and way too much of a gamble. your best search would be 3 and you would only search through 3 cards.
Urza's Incubator Most of your elves are pretty cheap, so this may end up being pretty dead, as you may just end up with a bunch of unused mana. Your call on it though, as it's still somewhat useful
Door of Destinies This is slow and honestly the lack of other utility makes it somewhat dead. still has potential, so up to you.
Braingeyser You have other draw, and not being instant speed or triggered off creatures means it may not be as useful
Gilt-Leaf Ambush Not a fantastic card, low and just a dead draw late game
you have a plethora of low drop mana dorks, so you may want to slim those down a bit
2 months ago
Well, first of all, I agree that Sol Ring is a good card. I use it in several of my decks that as an effective turn 1 ramp. Secondly, if you need more ideas, Hydra Broodmaster and Protean Hydra are quite good, in my opinion. Good job on this deck. A pretty good hydra deck (one of my favorite tribes, besides werewolves and goblins) so far.
3 months ago
With all that Green Mana you really need Omnath, Locus of Mana. You also need way more hydra's like Genesis Hydra or Protean Hydra. You may want to voltron your commander with cards like Strata Scythe (I mean +1/+1 for each forest, yes please) or Sword of the Animist.
3 months ago
Gotta love hydras. I did a video on a hydra deck if you want to check that out, if not here is the tldr: Gyre Sage is bonkers, Hardened Scales good combo, "one drop hydras" will always be the right manacost: Mistcutter Hydra, Protean Hydra, Feral Hydra, and though not in the video Endless One is good too.
If you end up liking the modern format, I've got a podcast all about wacky deck brews if you want to check it out
3 months ago
I love hydra tribal. I'm not gonna tell you what to do, but I did do a deck tech video on a modern hydra tribal deck (it may be a little outdated since it was like 2 years ago). https://www.youtube.com/watch?v=eHREN2jnqkk
3 months ago
That gives you early drops to ramp into (keep the ramp, love the ramp build more ramp) and some sweet sweet Hydra synergies!
4 months ago
Thank you for the suggestions! I used to run Managorger Hydra and really liked it but I found Protean Hydra to be a little faster. I have also tried Hardened Scales before but i found it to be a win more card as the extra counter rarely mattered. i do like Winding Constrictor but I don't know what i would remove for it. I like the Oran-Rief, the Vastwood but this deck needs a lot of mana fast so tapped lands are risky.
5 months ago
Interesting suggestions. Some others I found are: