|Commander / EDH||Legal|
Printings View all
|2011 Core Set||Rare|
|2010 Core Set||Mythic Rare|
Combos Browse all
Creature — Hydra
Protean Hydra enters the battlefield with X +1/+1 counters on it.
If damage would be dealt to Protean Hydra, prevent that damage and remove that many +1/+1 counters from it.
Whenever a +1/+1 counter is removed from Protean Hydra, put two +1/+1 counters on it at the beginning of the next end step.
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Protean Hydra Discussion
6 days ago
First, I must ask the question: "Would you like pissing off your opponents with bullsh*t infinite combos, or do you like to keep this deck competitive and fun to play against?" If the latter, ignore my first two suggestions.
Sporemound+Life and Limb produces a lovely little Infinite tokens combo. Throw in a Utopia Mycon and you now have an Infinite mana combo. Throw a Helix Pinnacle into the mix, and you have your alternate win condition.
Mana doublers like Heartbeat of Spring, Dictate of Karametra, Mana Reflection, or Vorinclex, Voice of Hunger (Or, as I like to call him: the embodiment of green, big and rampy) all amp up the mana ramp aspect of this deck.
Finally, with mono green mana ramp, you shouldn't be afraid to run bigger creatures, including, but not limited to:
6 days ago
No problem, I've done the same thing. :)
I should note that I have a BG version of this deck that I find to be more effective/enjoyable, so I haven't worked on this one in a couple months. That said, reading your suggestions I had some thoughts to myself like, "What? Why do I have 4 Strangleroot Geists?" and "Why is Bioshift in my sideboard?" I did consider Ring of Kalonia, and both the rings are probably worth testing. I'm not sure how I missed Simic Guildmage, as that would be pretty effective in my BG deck (which contains the similar Cytoplast Root-Kin, pairing beautifully with Protean Hydra).
I play pretty casually, so I'm not super concerned about removal, but I agree that I do need some sort of answer to it.
1 week ago
More hydras for more +1/+1 counters:
Although it is expensive, a Cavern of Souls will protect your mana investment.
2 weeks ago
2 weeks ago
Trimming a deck is difficult for me as well, and I think it is for a lot of people. Im far from being an expert on Magic, but what Ive learned is really helpful is to look at cards individually and how they fit into the bigger picture. Go card by card and ask some questions. (If you already do this, sorry.)
- What attracts me to this card?
- How does it interact with other cards in the deck?
- When is this card helpful (see (Quadrant Theory)[ http://magic.wizards.com/en/articles/archive/li/quadrant-theory-2014-08-20])? (The article is about limited, but I think the general idea can apply to all formats.)
- Does this card have value on its own, or only in combination with other cards? If only in combination, how likely am I to get a card it combos with?
- How does this card fit into my mana curve?
- Are there alternatives to this card, and if so, why do I have this card in the deck as opposed to the alternatives?
- Why is this card in the deck? If you dont know, remove it.
All that said, I didnt go through your deck in that much detail, but here are some cards that stick out to me as potentially being worth removing:
- Whelming Wave
- Coiling Oracle
- Kiora's Follower
- Thada Adel, Acquisitor
- Trygon Predator
- As you can see, I like bullet points.
2 weeks ago
You have a lot of competing +1/+1 mechanics going on here. While they can certainly coexist and synergize, focusing in on 1 or 2 may make the deck more cohesive during play.
Strategy 1 is using the renown mechanic to make cheaper creatures into huge threats. Having some way to guarantee that damage will get through is something I'd personally add. Some cheap options are Whispersilk Cloak and Rogue's Passage. If you go that route, I'd up the number of the stronger renowned creatures like Topan Freeblade, Outland Colossus, Valeron Wardens, and War Oracle in lieu of running the maximum variety.
Strategy 2 is using the outlast mechanic and other stuff from the Khans block to create aggressive synergies with +1/+1 counters. In addition to Abzan Falconer, I'd want Abzan Battle Priest, Ainok Bond-Kin, Herald of Anafenza, and Tuskguard Captain. Some other supporting cards include Hardened Scales, Servant of the Scale, and High Sentinels of Arashin. Note that if you have a lot of targeting instants and sorceries like Reap What Is Sown, you can also benefit from the heroic mechanic with creatures like Phalanx Leader, Fabled Hero, and Hero of Leina Tower.
Strategy 3 is going all in on the big bad hydras with all other cards just being a foundation for the bombs. Despite how cool Phytohydra can be, I don't think G/W is the best color pair for a deck with this aim in mind. I'm a fan of going G/U for simic shenanigans, but mono-green works fine as well. Besides creatures with evolve like Simic Manipulator, blue gives access to cards like Lorescale Coatl, Zameck Guildmage, Fathom Mage, Sage of Hours, and Vorel of the Hull Clade. Green also has Gyre Sage, Hooded Hydra, Solidarity of Heroes, Polukranos, World Eater, Scourge of Skola Vale, Genesis Hydra, Vastwood Hydra, Lifeblood Hydra, and Protean Hydra. While much more expensive, Kalonian Hydra and Primordial Hydra tend to be considered the best hydras.
Well, that's all the stuff that comes to mind right now. If you have any questions, feel free to ask.
2 weeks ago
Oh, please, I appreciate the length! It's all really good feedback. And I'll gladly take suggestions of what to cut, which is usually my biggest problem.
A couple of cards I've considered, just haven't managed to find room for them and test it. A few I actually used to have in there, like Bioshift. Back then I had more problems getting counters on creatures in the first place, so I'd find myself with a dead card sometimes. Sapphire Drake got replaced with Archetype of Imagination mostly as a response to one of my friend's angel deck. The effect was more powerful, though it's also a more vulnerable creature. Renegade Krasis would underperform more than I thought he would.
Other than that, I really like a lot of the suggestions. The trample-givers are both potentially more effective than Crowned Ceratok.Protean Hydra is hilarious. Avatar of the Resolute could be a really cheap, good threat/blocker. And I definitely need an Overwhelming Stampede. That's a game finisher in this deck.