Enchantment — Aura

Enchant creature (Target a creature as you play this. This card enters the battlefield attached to that creature.)

Enchanted creature has flying. (It can't be blocked except by creatures with flying or reach.)

Browse Alters View at Gatherer

Printings View all

Set Rarity
2012 Core Set (M12) Common
Ninth Edition (9ED) Common
Ninth Edition Foreign Black Border (9EDFBB) Common
Eighth Edition (8ED) Common
Seventh Edition (7ED) Common
Starter 2000 (S00) Common
Classic Sixth Edition (6ED) Common
Fifth Edition (5ED) Common
Fourth Edition (4ED) Common
4th Edition Foreign Black Border (4EDFBB) Common
Revised Edition (3ED) Common
Revised Foreign Black Border (3EDFBB) Common
Unlimited Edition (2ED) Common
Collector's Edition (CED) Common
International Collector's Edition (CEI) Common
Limited Edition Beta (LEB) Common
Limited Edition Alpha (LEA) Common

Combos Browse all


Format Legality
Tiny Leaders Legal
Vintage Legal
Penny Dreadful Legal
Commander / EDH Legal
Noble Legal
Magic Duels Legal
Block Constructed Legal
1v1 Commander Legal
Canadian Highlander Legal
2019-10-04 Legal
Vanguard Legal
Leviathan Legal
Pauper EDH Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Modern Legal
Pauper Legal
Oldschool 93/94 Legal
Legacy Legal
Archenemy Legal
Casual Legal
Oathbreaker Legal

Flight Discussion

Bawx1235 on The Scarab God

1 month ago

drop Barrier of Bones for something like Gravecrawler because you get tons of value from it compared to this card. drop Flight for Wonder because it gives all your creatures flying. Mind Sculpt could be replaced with something like Consuming Aberration because it hits everyone for mill. Ghoulcaller Gisa would be a fantastic addition to the deck. another great card would be Grave Titan i would drop Dread Shade for it.

DragonChampions on Blue White Flying deck

8 months ago

Why do you have 4 Flight s, but only 2 Arcane Flight s? Arcane Flight is a strict upgrade.

Hexaflexagon on Locust God: Izzet me your looking for?

1 year ago

Nice deck! Have you tried Opt as a draw spell? You might also want some more things that give flying or islandwalk to help with your Stormtide Leviathan. Flight, One With the Wind is all I can think of right now.


ButterMyBiscuit on

1 year ago

Considering the majority of the cards are already flying, do you really need Dragon Wings and Flight and the likes? You can throw in Wonder instead to give everything Flying or Archetype of Imagination, but I still feel it's not needed.You could go with an anthem card like Favorable Winds and Gravitational Shift

I highly suggest to keep your counterspells or bounce cards for Sandwurm Convergence if you know someone is playing it :p It will completely shut you down.

Grand Arbiter Augustin IV generally gets a lot of hate, be careful! Isperia, Supreme Judge is a less hated one in those colors with the upside of also flying!


TheMadRocketeer on Mind Aids

2 years ago

I like this. Consuming Aberration plus a loaded up Isochron Scepter or two make a wicked combo against aggro decks with low land counts. If you found room for Flight or Invisibility, the Consuming Aberration will be evasive on top of growing into a huge beatstick. Cards like Drain Life can help buy you extra turns against aggro while you're getting set up.

TheMadRocketeer on What do you call that? A Goblipede?

2 years ago

Thanks Cajek. I imagine if you get an Aberration down and start swinging a Scepter or two, things would swing your way quickly. Wicked combo against aggro decks with low land counts. And if you found room for Flight or Invisibility, the Aberration will be a huge evasive beatstick. Cards like Drain Life abound in black and can buy you those extra turns against aggro to get set up and outclass them.

I've not finished my ideas for the Sideboard yet, but the 3 cards identified so far (Blood Moon, Elixir of Immortality, and Shattering Blow) would be pretty helpful in this matchup. I've given no thought yet on what they would swap in for, though.

SSJ_Weegee on

2 years ago

Panharmonicon is great with Ezuri.

I don't think you really need things like Flight since your creatures have so many other ways to avoid being blocked already.

If you want to look at my deck for some card ideas: I Bet You Aren't Bored of Ezuri Decks... Right?

Emzed on Izzet Edh - Tibor + Lumia Tomfoolery

3 years ago

Your commander can give flying to creatures. Many of your creatures already have flying by themselves. (Or in case of Stormtide Leviathan, don't really need it.) So why would you need cards like Levitation, Flight or Wonder for even more flying? You don't even have many creatures in the first place; with only 14 of them, you'll have no more than 2 or 3 on the board most of the time.
How about Dismiss into Dream? That card synergyzes with your commander nicely. Also, you could use a little card draw to make sure you don't run out of gas. Treasure Cruise or Tidings are my suggestions for that job.

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