Enchantment — Aura
Enchant creature (Target a creature as you play this. This card enters the battlefield attached to that creature.)
Enchanted creature has flying. (It can't be blocked except by creatures with flying or reach.)
Printings View all
|2012 Core Set (M12)||Common|
|Ninth Edition (9ED)||Common|
|Ninth Edition Foreign Black Border (9EDFBB)||Common|
|Eighth Edition (8ED)||Common|
|Seventh Edition (7ED)||Common|
|Starter 2000 (S00)||Common|
|Classic Sixth Edition (6ED)||Common|
|Fifth Edition (5ED)||Common|
|Fourth Edition (4ED)||Common|
|4th Edition Foreign Black Border (4EDFBB)||Common|
|Revised Edition (3ED)||Common|
|Revised Foreign Black Border (3EDFBB)||Common|
|Unlimited Edition (2ED)||Common|
|Collector's Edition (CED)||Common|
|International Collector's Edition (CEI)||Common|
|Limited Edition Beta (LEB)||Common|
|Limited Edition Alpha (LEA)||Common|
Combos Browse all
|Commander / EDH||Legal|
1 month ago
drop Barrier of Bones for something like Gravecrawler because you get tons of value from it compared to this card. drop Flight for Wonder because it gives all your creatures flying. Mind Sculpt could be replaced with something like Consuming Aberration because it hits everyone for mill. Ghoulcaller Gisa would be a fantastic addition to the deck. another great card would be Grave Titan i would drop Dread Shade for it.
8 months ago
1 year ago
Nice deck! Have you tried Opt as a draw spell? You might also want some more things that give flying or islandwalk to help with your Stormtide Leviathan. Flight, One With the Wind is all I can think of right now.
1 year ago
Considering the majority of the cards are already flying, do you really need Dragon Wings and Flight and the likes? You can throw in Wonder instead to give everything Flying or Archetype of Imagination, but I still feel it's not needed.You could go with an anthem card like Favorable Winds and Gravitational Shift
I highly suggest to keep your counterspells or bounce cards for Sandwurm Convergence if you know someone is playing it :p It will completely shut you down.
2 years ago
I like this. Consuming Aberration plus a loaded up Isochron Scepter or two make a wicked combo against aggro decks with low land counts. If you found room for Flight or Invisibility, the Consuming Aberration will be evasive on top of growing into a huge beatstick. Cards like Drain Life can help buy you extra turns against aggro while you're getting set up.
2 years ago
Thanks Cajek. I imagine if you get an Aberration down and start swinging a Scepter or two, things would swing your way quickly. Wicked combo against aggro decks with low land counts. And if you found room for Flight or Invisibility, the Aberration will be a huge evasive beatstick. Cards like Drain Life abound in black and can buy you those extra turns against aggro to get set up and outclass them.
I've not finished my ideas for the Sideboard yet, but the 3 cards identified so far (Blood Moon, Elixir of Immortality, and Shattering Blow) would be pretty helpful in this matchup. I've given no thought yet on what they would swap in for, though.
2 years ago
Panharmonicon is great with Ezuri.
I don't think you really need things like Flight since your creatures have so many other ways to avoid being blocked already.
If you want to look at my deck for some card ideas: I Bet You Aren't Bored of Ezuri Decks... Right?
3 years ago
Your commander can give flying to creatures. Many of your creatures already have flying by themselves. (Or in case of Stormtide Leviathan, don't really need it.) So why would you need cards like Levitation, Flight or Wonder for even more flying? You don't even have many creatures in the first place; with only 14 of them, you'll have no more than 2 or 3 on the board most of the time.
How about Dismiss into Dream? That card synergyzes with your commander nicely. Also, you could use a little card draw to make sure you don't run out of gas. Treasure Cruise or Tidings are my suggestions for that job.