Scroll of Avacyn

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Avacyn Restored (AVR) Common

Combos Browse all

Scroll of Avacyn

Artifact

1, Sacrifice Scroll of Avacyn: Draw a card. If you control an Angel, you gain 5 life.

Scroll of Avacyn Discussion

Gloglok on Angels of Power

8 months ago

Hey!

Interesting deck, have been into Angels myself for quite some time.

I wanted to ask you why did you remove the Resplendent Angel , and also why do you keep the Scroll of Avacyn now that you have removed the Angels? ^^

Thank you for the deck and for your answers!

Demonite on Mono White Holy Army (Avacyn, Angel of Hope)

1 year ago

Nice!

I don't think you need any more recommendations for tuning purposes from me but I've been brewing my own list and these were interesting cards:

Revoke Existence
Path of Ancestry
Seraph Sanctuary
Azor's Gateway  Flip
Scroll of Avacyn
Thaumatic Compass  Flip
The Immortal Sun
Well of Lost Dreams

Happy hunting!

xyr0s on Help me fine tune this ...

1 year ago

10 lands is less than half of what you need. Yes, there are 3 signets in your deck. No, they are not enough either.

Also, what I meant was that perhaps it would be easier to adapt the martyrproc shell, to life-gain-wincons. Martyrproc wins by gaining life, and holding on until the constant card advantage from Proclamation of Rebirth ends the game.

Your current build will most likely beat burn, but not much else. You don't really stop an opponent from building card advantage against you. Many games will be you popping life-gain after lifegain, against an opponent who plays bigger and bigger threats, and you'll be lacking mana like crazy (to curve directly to 5, you need 26 mana sources or something like that).

I think you should find something more reliable to gain life, other than random creatures. Auriok Salvagers and Sunbeam Spellbomb could do, but other ways of getting the spellbomb back would also work. The spellbomb could be replaced by other cheap artifacts - perhaps you're on to something with the Scroll of Avacyn. Martyr of Sands and Proclamation of Rebirth is an option, but is better when you have some way of filling your hand with white cards (hello Squadron Hawk). Yet another option is Isochron Scepter and a lifegaining instant (I like this idea, since you can play sweepers in the early game without losing much).

Noa on Angelic Vial

1 year ago

You definitely want Scroll of Avacyn.

And if you want early game Angelic Page, Serra Avenger and Emancipation Angel might be good. Illusory Angel and Jenara, Asura of War if you want to splash blue. If you go smaller Angels Lyra Dawnbringer gets better too.

newtontke on Need Help Taking Out 13 ...

1 year ago

I would remove the following cards: 1. Soldier of the Pantheon- It has too small of an effect. 2.Blinding Light- It is Sorcery speed so it can only be used offensively and the effect is too small. 3. Defy Death- This effect is alright but is really situational. It is a victim of having only 100 cards.4. Staff of the Sun Magus- Too small of an effect.5. Scroll of Avacyn- Too small of an effect.6. Marble Diamond- Mediocre card that is just "alright".7. Coldsteel Heart- same as Marble Diamond.8. Reverse Damage- 100% reactive cards are often dead draws.9. Chastise- Same as Reverse Damage.10. Moonlit Wake- To small of an effect.11. Sun Droplet- +1 life a turn is awful. Use this card as a coaster.---The above cards are all bad and are easy cuts.-The last two cuts are hard, but id suggest one card for sure:12. Sensei's Divining Top- with only 1 card draw engine Well of Lost Dreams and no other shuffle effects, the top is not very good at all. Great card in a bad situation. I would cut it.---As for the 13th cut; you will have to playtest and see what feels underwhelming, too often.

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